- Patch Notes 2.0.58940 (Spoilers)
- New Features & Gameplay Adjustments
- Reworked all the camping spots in Throes of the Watchmaker to increase variety.
- Updated the train and mini rail buggy so they can now be controlled by all players during co-op play.
- Adjusted the timing on multiple combat skills.
- Tweaked the block timing for Narcis King's “Ganonball†attack to improve counterplay.
- Made overall combat balancing adjustments in the DLC.
- Optimized game performance.
- Added the ability to generate a DLC-ready save from a New Game + save.
- DLC bosses now count for the “What a Technique!†achievement.
- Made select DLC trinkets available in the base game.
- Revised several cutscene dialogues in the base game for improved narrative flow.
- Added highlights on enemy locks when a target is selected, now active in both the DLC and the base game.
- Bug Fixes
- Fixed an issue where the Dweller of Scourge would switch heads when entering a cutscene.
- Resolved a bug where Arty wouldn’t play rest animations when camping on the world map.
- Fixed a visual issue where one of the mirrors in the Ivory Tower’s throne room appeared lowered on entry.
- Corrected a bug causing Zale to face the wrong direction when using Entarte during an encounter in Wolf Rock.
- Fixed an issue allowing player movement during a cutscene after solving a puzzle in Rail Forest.
- Resolved a stacking audio bug in Big Top where the ticking timer sound would overlap when using the graplou repeatedly on the pullout block.
- Added a missing sound effect when completing the fan & balloons puzzle in Horloge.
- Fixed an issue that would cause a softlock when GBB tried to cast Pogpwn.
- Corrected premature dialog triggers related to Keenathan not feeling well.
- Fixed an issue where the yellow star marker remained on the map for Ivory Tower and Wolf Rock after completion.
- Resolved a black screen issue that could occur when triggering a fight while exiting the combat challenge box in Horloge.
- Fixed a bug where a ladder would fail to unroll during a puzzle sequence in Big Top.
- Resolved a softlock caused by players getting stuck in the Jugglecore animation.
- Fixed a softlock in Big Top triggered by using the drone simultaneously with the start of combat.
- Addressed an issue where music sheets wouldn’t sell out in Horloge’s shop.
- Fixed a progression-blocking bug where the clown face in Big Top would be lowered without ladders after reloading.
- Corrected a bug in Wolf Rock where a block could be pushed out of bounds, blocking progress.
- Fixed an issue where Sky Giants Island remained hidden on the map after being visited.
- Resolved a potential crash when initiating combat while standing on a floor switch.
- Fixed possible red sprite artifacts on the Artificer.
- Addressed various other minor bugs and glitches across both the DLC and the base game.