- V1.320 Update Announcement
- Special thanks to ç«æ˜Ÿè¯ç›Ÿ for localization translation.
- Huge thanks to SK ç±ç‹¼ for tremendous support on Japanese voice‑over and localization!!
- Thank you for playing, wish you a great game. Here are the update notes:
- Tweaked Cipheria’s exclusive ability and mechanics. If the task of Primal Spirit Formation is completed, the task will reset at the start of the next turn. Spirit Strike had very low pick rate and conflicted with Cipheria’s core theme of restoring spirit power. With no better adjustment solution for now, its trigger chance is increased to 100%.
- Tweaked One‑Armed Zombie’s exclusive ability and mechanics. Cost of Eightfold Ancestral Fist reduced to 9. Added alternative counting method for the exclusive "Persist for 100 Days": using your own cards grants extra counts. As a basic‑attack‑focused character, One‑Armed Zombie struggled to cast Eightfold Ancestral Fist via standby cost reduction when obtaining the exclusive early‑game. The card’s Unique tag pushes players to play it within one turn, creating conflicting design goals. In addition, One‑Armed Zombie’s initial hit frequency stays low even with passives, making the 100‑hit requirement of Persist for 100 Days nearly impossible to complete. Extra counting methods are added to speed up setup.
- Buffed [Wrath] effect. Considering its scarce acquisition and non‑stackable, consumable nature, its normal damage bonus is raised to 200%.
- Improved in‑battle HP display. Decimal HP values (such as 0.2 or 0.5) will no longer show as 0; values are rounded up.
- Fixed an issue where cards triggered by "Turn Heaven and Earth" failed to render card art.
- Optimized damage statistics display on post‑battle victory panel.
- Added Russian localization.
- Fixed bug where Molar only triggered on its first activation.
- Fixed crash bug when Etheria obtained over 2.1 billion shields.
- Fixed bug where life‑removal exceeding the 2.1‑billion cap would heal enemies instead.
- Improved reward screen: original values are shown when selecting action counts.