- Dungeon Defenders Patch 9.3.0
- New Map - Tropics of Etheria
- New Weapons for all classes.
- A super secret reward!
- New 'Colored Owl', 'Polly', and 'Beach Island' pets obtainable from Survival Mode.
- Quality of Life
- 'Sell All' button no longer sells forged items.
- Added colorblind settings for item box frame colors and minimap colors in CDT settings.
- Event items with custom beam colors are now reflected on the minimap.
- Made 'Mythical', 'Ult+', and 'Ult++' colors within description reflect the actual default quality color.
- Made 'Ult++' in shop get automatically locked when generated.
- Balance Changes
- Pure Strategy Rework
- All towers cost more DU to build on repeated placements. Sharken, Djinn and Copter Ogre spawn rate increased.
- Barbarian
- Added 'Chain Lightning' damage on hit with 'Lightning Stance'.
- Huntress
- Hero damage scaling increased.
- 'Super Legendary Huntress' movement speed increased by 20%
- 'Piercing Shot' projectile speed increased
- 'Piercing Shot' size/hitbox and damage now scale with distance travelled.
- 'Piercing Shot' now scales more efficiently with 'ab2', and less so with gun damage.
- 'Invisibility' ability changed to 'Shadow Step', a new damage-dodge mechanic with a set duration and cooldown. Provides a short distance 'blink' upon activation.
- Ranger
- Hero damage scaling increased.
- Ranger movement speed increased by 25%.
- 'Piercing Spreadshot' increased projectiles by 2.
- 'Each projectile of 'Piercing Spreadshot' has a different damage type.
- Initiate
- Changed HP scaling to that of the Monk's.
- Miscellaneous
- Slightly increased experience gained and drop quality on early game maps.
- 'Moonbase' awards more experience; 1.00 -> 1.25.
- Made Owls larger; 1.65 -> 1.8.
- All staffs excluding the 'Rainmaker', 'Moon Staff' and 'Ember Sceptre' do 18% more damage.
- Reverted Fireball tower damage reduction (damage increased by 18%).
- 'Temple of Water' now has the same quality of drops as 'Infested Ruins'.
- Harpoon tower now pierces terrain.
- Fixes
- Size sorting now uses actual drawscale of pets for sorting.
- Pet size info now based on actual drawscale of pet as opposed to a percentile value which was inaccurate.
- Removed out-of-bounds collisions for Omenak.
- Fixed 'Wood Rifle' not granting 1.1x movement speed multiplier.
- Fixed bHardcore on CDT settings always using the open/local option when initializing the game for the first time.
- Fixed 'Emerald Staff' and 'Staff of Hearts' not showing their gems when dropped on the ground on lower graphical settings.
- Fixed issue where taking damage as a player attempts to jump would cancel the jump.
- Made 'Tavern Owl' smaller.
- Fixed an issue in Crystalline Dimension's Fourth Area where mobs would continue to spawn after killing the bosses if they had been killed too quickly.
- Removed north fish spawner from Temple of Water.