1. Hotfix 1.0.172p
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  3. Howdy cowpokes,
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  5. Hotfix 1.0.172p is now live!
  6. We managed to fix the issue where players would not be able to receive a multiplayer code.
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  8. NOTE: In this update you will also have all the fixes and changes made with version 1.0.166p.
  9. Here's the list for 1.0.166p in case you haven't seen it:
  10. General fixes and adjustments
  11. Fixed an issue where some ammo and weapons would say that their damage type is "Blunt Damage Taken" instead of just "Blunt"
  12. Fixed an issue where some non-red painted elements would could as red for some ledger tasks
  13. Fixed an issue where Tallulah would be running away from her watering can when you first meet her
  14. Fixed an issue where the "Free The Deer"- quest said to talk to Teddy, but it wouldn't progress by doing so
  15. Changed the cabin wall model so that there's no longer a beam overlapping with wall-mounted objects
  16. Fixed an issue where the hanging garden box couldn't be placed on the tall cabin window
  17. Fixed an issue where the pre-existing green saloon walls in Tumbleville couldn't be painted without having to replace them entirely
  18. Fixed an issue where some quest steps would not be marked as completed, even though the whole quest is completed
  19. Fixed an issue where the water trough didn't highlight when hovered over with the hammer
  20. Fixed an issue where the sheriff sign was rotated the wrong way when built
  21. Fixed an issue where changing pages in the Quick Item menu sometimes didn't work
  22. Crafting and construction recipes with three or fewer ingredients now utilize the available space better
  23. Fixed an issue where items equipped with the Quick Items menu would sometimes unequip right as the menu was closed
  24. Fixed an issue where some mounted bandits would sometimes zoom around at super-sonic speed
  25. Fixed an issue where tint effects on activatable objects and NPCs would sometimes linger around
  26. Fixed an issue where Agatha would buy a deprecated cactus stew item
  27. Fixed an issue where Juan didn't sell you the recipe for the leather lasso
  28. Cleaned up the recipes in the journal, so you should be able to fill it out now
  29. Fixed an issue where one step of Howard's Treasure hunt would always be skipped
  30. You can now see discovered totem poles on the world map and minimap - existing save files need to rediscover them before they start showing up!
  31. Fixed a bug where other players would sometimes just be called "Player" on the world map
  32. Fixed an issue where the Hot Tub would appear twice in the construction menu
  33. Improved the way animals load in/unload to reduce the chance of them escaping their enclosures.
  34. Fixed an issue where you could fall through the world at the Fool's Gold Grotto
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  36. Steam Deck
  37. Added a Large UI mode for playing on Steam Deck and the big screen
  38. Large UI mode is enabled by default when launching the game on Steam Deck
  39. When turned on, text and other UI elements are increased in size
  40. Long item descriptions in the crafting menu and other places are shown as several pages, which automatically cycle through the text
  41. Task requirements and rewards in the ledger are shown using horizontal bars instead of squares to make the text more legible
  42. Fixed an issue where the bumper and trigger buttons on Steam Deck were called “LB”, “RB”, “LT” and “RT” rather than “L1”, “R1”, “L2” and “R2”.
  43. Improved the on-screen keyboard to make the text on the keys more legible
  44. Status effects are now shown in a vertical bar to make the name more legible
  45. Fixed an issue where viewing the details of an item in a shop sometimes had the title text overlap the icon
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