1. Update v1.3.21:
  2. This update fixes Abkhan rewards from player actions, remaining movement when buffs and penalties interact, Transubstantiation targeting, multiplayer join slots, and several other bugs.
  3.  
  4. ## Bug Fixes
  5. * Fixed Abkhan not awarding loot when killed by player actions such as Something Wicked.
  6. * Fixed AI using combat abilities such as Enriched Alloys when only unprovoked Hammerheads were nearby.
  7. * Fixed remaining movement changing by the wrong amount when movement buffs and penalties were combined.
  8. * Fixed Unholy Haste and similar movement buffs removing too much remaining movement when they expired under movement penalties.
  9. * Fixed nearby allied units gaining morale when a unit killed itself, such as a city dying to System Overload.
  10. * Fixed Transubstantiation being usable on weaponless units such as Cavaedium Odai.
  11. * Fixed Twisted Mother ZEPHON Virus showing Binaric Choice flavor.
  12. * Fixed a crash on Linux when reading keyboard key names before a keymap was available.
  13. * Fixed multiplayer slot assignment to prefer compatible faction DLC and available spectator slots in ongoing games.
  14.  
  15. Update v1.3.20:
  16. This update adds a searchable Notification Log, an archive of unlocked conversations from The Deep in Extra, helpful menu hints, and several bug fixes.
  17.  
  18. ## New
  19. * Added a searchable Notification Log with category filters and location shortcuts.
  20. * Added an archive of unlocked conversations from The Deep to Extra.
  21.  
  22. ## General
  23. * Added helpful hints throughout the main menu and Extra.
  24. * Unassigned hotkeys now display as Unbound.
  25.  
  26. ## Bug Fixes
  27. * Fixed Found City being usable while carrying embarked units.
  28. * Fixed tile trait hints showing incorrect Resources From Outposts values.
  29. * Fixed queued orders executing when they were no longer valid.
  30. * Fixed Fullscreen Borderless starting on the wrong monitor or covering only part of the selected display on Wayland.
  31.  
  32. Update v1.319:
  33. This update adds a stability warning for affected Intel 13th and 14th-generation desktop processors, improves crash reporting, and fixes excessive world darkening and Vorodai's Bargain tooltip targeting.
  34.  
  35. ## New
  36. * Added a warning for Intel 13th and 14th-generation desktop processors that may cause unexplained crashes.
  37.  
  38. ## General
  39. * Improved crash reporting.
  40.  
  41. ## Bug Fixes
  42. * Fixed excessive world darkening after the anti-aliasing update.
  43. * Fixed Vorodai's Bargain tooltip saying it targeted allied units.
  44.  
  45. Update v1.3.18:
  46. This update adds SMAA anti-aliasing, upgrades FXAA with less performance impact, adds a Modding Guide button on the Mods screen, and several display, AI, and launch fixes.
  47.  
  48. ## New
  49. * Added an Anti-Aliasing video setting with Off, FXAA, and SMAA options, with FXAA as the default for new configurations.
  50. * Added a Modding Guide button to the Mods screen.
  51.  
  52. ## General
  53. * Upgraded FXAA anti-aliasing, reducing its performance impact.
  54.  
  55. ## Bug Fixes
  56. * Fixed AI factions sending their armies after quest invasion waves such as Perfection From Beyond the Stars.
  57. * Fixed Linux failing to launch without the Legacy Steam Runtime.
  58. * Fixed camera edge scrolling continuing after switching away from the game.
  59. * Fixed Fullscreen Borderless preventing other windows from appearing over the game.
  60. * Fixed a leftover selection circle appearing at the map origin.
  61. * Fixed Alt+Enter restoring the wrong Fullscreen or Windowed display mode.
  62.  
  63. ## Modding
  64. * XML mod extensions and patches now apply in a single load-priority order across formats, with patches applying after .ext files.
  65.  
  66. Update v1.3.17:
  67. This update adds experimental lobby options, configurable auto-saves, interface and display improvements, improved modding support, performance improvements, and several bug fixes.
  68.  
  69. ## New
  70. * Added a Team Starts (Experimental) lobby option that places teammates approximately 8 tiles apart while leaving free-for-all starts unchanged.
  71. * Added a Symmetric Map (Experimental) lobby option that generates symmetric terrain and paired starting positions for fairer competitive games.
  72. * Added search to the Compendium and Research screens.
  73. * Added a Fullscreen Borderless display mode.
  74. * Added improved text box editing with keyboard navigation, word selection, and clipboard shortcuts.
  75. * Added a configurable Auto-Save interval in General settings, from every turn to every ten turns or none.
  76. * Added previews and Steam store links for unowned DLC factions, lobby options, and mutators.
  77. * Added DLC availability details to the main menu version label.
  78. * Added an SSAO Quality setting with Low, Medium, and High options.
  79. * Added XPath-based XML patching so mods can change XML resources without copying the full file.
  80. * Added gameplay XML schemas and validation tools for modders.
  81. * Added a modding guide and XML references to Documents/.
  82.  
  83. ## General
  84. * Updated disband and dismantle confirmation messages to warn that costs are not refunded.
  85. * Disabled Multi-Threaded Rendering by default, as enabling it may cause crashes on some systems.
  86. * Lobby option checkboxes can now be selected by clicking anywhere on the row.
  87. * Improved rendering, simulation, and AI turn processing performance.
  88.  
  89. ## Bug Fixes
  90. * Fixed AI units skipping turns when their preferred order was unaffordable.
  91. * Fixed windowed display modes minimizing unexpectedly.
  92. * Fixed a crash when persistent damage effects triggered after their source unit was gone.
  93. * Fixed wildlife packs becoming Unleashed from environmental damage such as Dust Storms.
  94. * Fixed Fixed Teams alliances during The Last Days of Earth.
  95. * Fixed AI units being unable to embark onto transports on water.
  96. * Fixed AI units remaining able to embark after cancelling or changing their embark order.
  97. * Fixed delayed unit orders not being restored after loading a saved game.
  98. * Fixed crashes caused by excessive city resource worker threads.
  99. * Fixed Holopatter not applying when attacking from Ruins.
  100. * Fixed Data Hack's copied resources accumulating incorrectly in resource income breakdown tooltips.
  101.  
  102. ## Modding
  103. * Hidden buildings no longer appear in city and tile information.
  104.  
  105. Update v1.3.16:
  106. This update fixes turns becoming stuck during AI processing, cinematic playback, and several crashes.
  107.  
  108. ## Bug Fixes
  109. * Fixed cinematic playback.
  110. * Fixed a multiplayer crash when adding a spectator during an ongoing game.
  111. * Fixed a crash when viewing The Sure Thing flavor text in Portuguese.
  112. * Fixed turns occasionally becoming stuck during AI processing.
  113. * Fixed a rare crash when highlighting moving units.
  114.  
  115. Update v1.3.15:
  116. This update reduces There Is Hope's influence cost, improves Voice and Practical Romantic AI research, and fixes several crashes and gameplay issues.
  117.  
  118. ## General
  119. * Voice AI is now less likely to research Amoetia's Caress and Amoetia's Embrace.
  120. * Practical Romantic AI is now less likely to research Reallocate.
  121. * Shortened the Stormhearth Facility Deploy Storm flavor text.
  122.  
  123. ## Balance
  124. * Reduced Practical Romantic There Is Hope influence cost from 10 to 5.
  125.  
  126. ## Bug Fixes
  127. * Fixed Clear Tile occupying a building slot while still queued.
  128. * Fixed Circus Cambion High Voltage showing Black Site blackout flavor.
  129. * Fixed a typo in the Fire feature flavor text.
  130. * Fixed AI sometimes overlooking valid attack positions.
  131. * Fixed crashes caused by thread pool synchronization.
  132. * Fixed Ghost Walk extra movement not applying with Pathcutter.
  133. * Fixed a crash during the Storm of Storms quest in multiplayer.
  134. * Fixed Systemic Reset not removing removable traits.
  135.  
  136. Update v1.3.14:
  137. This update makes AI Engineers less likely to Repair on Bleed and fixes lobby player names, quest issues, Small Scale Op loyalty, and several crashes.
  138.  
  139. ## General
  140. * AI Engineers are now less likely to Repair on Bleed.
  141.  
  142. ## Bug Fixes
  143. * Fixed player names appearing incorrectly in the game lobby.
  144. * Fixed a crash during the Becoming Unbound quest.
  145. * Fixed generic quest narration depicting stationary leaders as physically traveling.
  146. * Fixed Small Scale Op not granting its Headquarters loyalty bonus for the 5th population.
  147. * Fixed Jezina not leaving Jezina's Outrider behind when helping her escape in The Ties That Bind.
  148. * Fixed crashes caused by inconsistent trait relationships.
  149.  
  150. Update v1.3.13:
  151. This update fixes Ion Discharge Scavenger rewards, incorrect trait previews, multiplayer limited-use action charging, and several crashes.
  152.  
  153. ## Bug Fixes
  154. * Fixed We Can Rebuild Him showing as available for Syncretic Deva.
  155. * Fixed a crash when holding Alt to preview opponent damage for actor-only attacks.
  156. * Fixed limited-use actions being activated and charged multiple times under network lag.
  157. * Fixed faction-specific locked traits appearing for other leaders.
  158. * Fixed Practical Romantic Ion Discharge kills not granting Scavenger resource bonuses.
  159. * Fixed secondary weapon effects not correctly applying based on the attack that triggered them.
  160. * Fixed intermittent crashes during parallel trait evaluation.
  161.  
  162. Update v1.3.12:
  163. This update adds stats export from the stats screen, improves HUD scrolling for player actions and unclaimed equipment, and fixes several crashes and display issues.
  164.  
  165. ## General
  166. * Added horizontal scrolling to the unclaimed equipment and player actions panels.
  167. * Added exporting stats from the stats screen to a JSON file.
  168.  
  169. ## Bug Fixes
  170. * Fixed a crash while refreshing player sight.
  171. * Fixed a crash that could occur in multiplayer when previewing damage as an enemy entered the fog of war.
  172. * Fixed ranged weapon firing effects sometimes being skipped.
  173. * Fixed stale entity references after unit removal.
  174. * Fixed the ZEPHON Defense Grid range display.
  175. * Fixed intermittent trait-modifier crashes during nested condition evaluation.
  176. * Fixed a crash when adding a City feature from the debug menu.
  177.  
  178. Update v1.3.11:
  179. This update lets high production finish multiple queue items in one turn, tightens resource-cost handling, lets Safety Disjunction and Ichor of Uzhodai benefit Veins of the Fulcrum, and fixes missing audio on Linux.
  180.  
  181. ## General
  182. * Production queues can now finish multiple items in one turn when production is high enough.
  183. * Sentries now gain Interpolated Production.
  184. * Unit-spawning actions now apply Economies of Scale and other unit cost modifiers.
  185. * Just Ship It no longer applies Excess Load to units with 0 Movement.
  186. * Safety Disjunction and Ichor of Uzhodai now also apply on Veins of the Fulcrum.
  187.  
  188. ## Bug Fixes
  189. * Fixed resource cost discounts generating resources when their discount exceeded 100%.
  190. * Fixed outpost types changing between runs with the same map seed.
  191. * Fixed missing audio on Linux.
  192.  
  193. Update v13.10:
  194. This update fixes several crashes, multiplayer disconnects after hole punching, Linux display scaling, and dialogue issues.
  195.  
  196. ## Bug Fixes
  197. * Fixed multiplayer connections disconnecting immediately after hole punching.
  198. * Fixed a crash that could occur after leaving a game.
  199. * Fixed a crash when accepting or declining a call after the incoming call was already cleared.
  200. * Fixed the End Turn button remaining stuck on Accept after ending a call.
  201. * Fixed a typo in the Fit for Adoration quest text.
  202. * Fixed Platinum Scion language error when rejecting payment for a deal.
  203. * Fixed Hollow Warlord language error when praising Foundation of Blood.
  204. * Fixed recovery from lost Vulkan window surfaces.
  205. * Fixed display scaling and fullscreen placement on Linux.
  206. * Fixed a crash that could occur when quitting the game on NVIDIA systems.
  207.  
  208. ## Modding
  209. * Invisible features no longer send discovery notifications.