- Version 1.1.0
- New Major Updates
- Swamp - Venture deep into the swamp to find new enemies and challenges
- Cooking - Buy a pan and cooking recipes to cook food over a kindled bonfire
- Item Collection - Visit Frestek's Collection in the capital to store items
- Loot Filter - Specify which items you want to see and hide the rest
- Major Improvements
- New Items - Several new items for high-level characters
- New Unique Gems - A few new unique gems to socket onto your gear
- New Prefixes and Suffixes - Increase item and build variety
- New Enchantments - More ways to improve your gear
- (List of possible item enchantments: Enchantments – Pale Coins Wiki)
- Local Storage - Store items you wish to keep in new chests in the old forest and the academy
- Skills - Equipped skills will be remembered per weapon
- Item Dsiplay - Nearby items are now displayed simultaneously (Setting to enable / disable the feature)
- Item Comparison - Toggle the comparison between the new and equipped item
- Training - Training is now limited per difficulty (no longer possible to train the same skill twice on the same difficulty)
- Journal - Discovered Enchantments are now shown in the Journal
- Minor Improvements
- Magic skill gems can be socketed into Runes and Staffs
- Summon information is shown in the Skill Information
- Performance improvements in the Swamp
- Discovered Enchantments are now shown in the Journal
- Increased Spacing between Level Up buttons in the Player Window
- Display item information when no random blueprint is available
- Enchantment recipe to craft random Blueprints is changed
- Increased Attack Speed / Increased Cast Speed now affects skills where the Skill Button is held (e.g. Charged Arc)
- Enemies in the Blood Realm have a small chance to drop Small Blood Gems
- Quick access to the Player Window, Journal and Map on controllers via the Game Options
- Teleportation window can be closed with the "B" gamepad button
- Increased the visibility of the gamepad and keyboard input texts and symbols
- New Bingo Goals
- Auto-scroll in the item information can be enabled / disabled via the settings
- Display the current filter and sorting in the inventory
- Scroll Bar in the inventory
- New Achievements
- Balancing Changes
- Changed affix ranges of Gems
- Changed Stat Requirements of Weapons and Armor
- Magic turret is now limited to two at once
- Maximum gold cost affix is now properly limited
- Added passive scaling to wisp summons
- Reduced the skill costs of some unique weapons
- Bugfixes
- Physical Defense of enemies is now calculated correctly
- Hallgrim no longer disappears
- Item Sorting is more consistent and items no longer "flicker"
- Fixed issue where using the Ritual Stone Key during cutscenes was possible
- Correctly show XP notifications
- Fixed XP gained from Orc Chief boss
- Resolved issue where summons caused issues during the Orc Skeleton fight
- Resolved issue where summons caused issues in the Lake Passage