1. Notice of Patch Update 1.6
  2.  
  3. General Changes
  4.  
  5. Backstepping
  6. Standardized the hurtbox area around feet.
  7. → Eliminates differences in ability to avoid certain deployed projectiles (e.g. Ghiaccio's "Any form of attack stops cold when it hits my ultracold temperatures!" skill) by stepping backwards. *The purpose of this is to remove imbalances in different characters' ability to escape deployed projectiles while getting up from being downed.
  8. Direction of counter HHA flying
  9. Adjusted the force that sends opponents flying to the direction the initiating character is facing.
  10. → Under certain situations, when performing a successful counter, the target would go flying in the opposite direction from that suggested by the attack animation.
  11. Guardbreak
  12. Added damage reduction to combos that start out of guardbreak.
  13. → Reduces the reward for performing a guardbreak while maintaining the ability to pursue that guardbreak.
  14. Damage received during skills that don't cause the victim to recoil e.g. Jonathan Joestar's "Tackle" special
  15. Allowed damage taken during rebound protection to receive damage reduction.
  16. Changed counterstrikes to not occur while taking damage from attacks that do not cause rebound.
  17. → Improves usability in neutral.
  18. Damage received during attacks that do not cause recoil while in Resolve Mode.
  19. Allowed damage taken during rebound protection to receive damage reduction.
  20. Changed counterstrikes to not occur while taking damage from attacks that do not cause rebound.
  21. → Improves usability in neutral.
  22. Recoil caused by leg sweep attacks
  23. Shortened animation lead-in and sped up transition to downed state.
  24. → This was changed due to certain attacks that allow additional attacks on downed opponents to fail due to recoil invincibility.
  25. The pivot line when characters swap positions in the air.
  26. Resolved inconsistencies between characters' positional pivot lines and the center of their collision detection.
  27. → Under certain circumstances, when jumping attacks hit the opponent in the back, they were less likely to fall frontward. *This prevents confusion from guard direction working opposite to what is expected.
  28. Collision detection (determines when characters push against each other)
  29. Removed Stand collision detection during standing and crouching recoil animations.
  30. → Under certain circumstances, when jumping attacks hit the opponent in the back, they were less likely to fall frontward. *This prevents confusion from guard direction working opposite to what is expected.
  31. Crouching recoil animation
  32. Fixed a rare issue where being hit during the Stylish Guard's recovery would cause the crouching recoil animation to trigger.
  33. → Ensures that recoil animations are appropriate to the situation.
  34.  
  35. Character Specific Changes
  36.  
  37. Jonathan Joestar
  38. Dash Forward
  39. "Sendo Overdrive" skill
  40. "Overdrive Barrage" skill
  41. Dio Brando
  42. Dash Forward
  43. Crouching strong normal attack
  44. "Useless, useless, useless, useless!" skill
  45. "I'll suck you dry!" skill
  46. "That must be five or six ribs broken!" skill
  47. Robert E. O. Speedwagon
  48. "Martial Arts, the Eastern mystery!" skill
  49. "Don't try to bluff, you rich little snot!" skill
  50. "Aren't you acting tough!" skill
  51. Joseph Joestar
  52. Backstepping
  53. "Clacker Boomerang" skill (Hamon version)
  54. Lisa Lisa (Elizabeth)
  55. Standing strong normal attack
  56. Jumping strong normal attack
  57. "Blasphemy is prohibited!" skill
  58. "Hamon Master" skill
  59. "All I need is this scarf!" skill
  60. "You picked a bad time to test me!" skill
  61. "Die with regret" skill
  62. "Snake Muffler" skill
  63. "Settle this with style" skill
  64. "Prepare to die!" skill
  65. "Smooth as silk" skill
  66. "Futile!" skill
  67. Cancel Hamon Chain recovery into GHA
  68. Caesar Anthonio Zeppeli
  69. "Seated Jump" special
  70. "Bubble Launcher" skill (aerial)
  71. "Hamon Kick" skill
  72. "Gliding Bubble Cutter" skill
  73. Esidisi
  74. "Think fast!" HHA
  75. Wamuu
  76. "He bent backwards!" skill
  77. Rudol von Stroheim
  78. Reversal Assist
  79. "Farewell, you annoying Englishman!" skill
  80. Mariah
  81. "If you're not allowed to touch something, it makes you want to touch it more..." style
  82. "Sorry, but you'll have to die now." skill
  83. Iggy
  84. "Ha ha, sucker!" skill
  85. "A nasty habit" skill
  86. Old Joseph Joestar
  87. Assault Assist
  88. Reversal Assist
  89. "Hamon Overdrive!" skill
  90. Jean Pierre Polnareff
  91. "Reap as you sow!" skill
  92. "My secret weapon!" skill
  93. "Off comes the armor!" HHA
  94. Hol Horse
  95. "Come get us!" skill
  96. Josuke Higashikata 4
  97. "Break through, beat you up!" skill (weak version)
  98. "Meet my homing missile!" HHA *HHA secondary skill
  99. "You're already fixed!" GHA
  100. Koichi Hirose
  101. Stand Mode crouching strong normal attack
  102. Shigekiyo Yangu
  103. Standing strong normal attack
  104. Crouching strong normal attack
  105. "Don't come any closer!" skill
  106. "Don't underestimate Harvest!" skill
  107. "I can get anything I want!" skill
  108. Jotaro Kujo
  109. User Mode standing medium normal attack
  110. All User Mode and Stand Mode jumping attacks
  111. "ORAAAA!" special
  112. "ORAAA!" skill (medium attack)
  113. "ORAAA!" skill (strong attack)
  114. Yukako Yamagishi
  115. Jumping medium normal attack
  116. "Love Deluxe" style
  117. "You shithead!" special
  118. "You dumbass!" skill
  119. Akira Otoishi
  120. "Spitfire!" skill
  121. Giorno Giovanna
  122. "This doesn't feel good..." special
  123. "WRYYYYYYYYYYY" skill
  124. Dashing *Golden Wind Requiem only
  125. Crouching medium attack during GHA effect *Golden Wind Requiem only
  126. "Can you escape destruction?" skill *Golden Wind Requiem only
  127. Guido Mista
  128. "Places, everyone!" special
  129. "Time to get to work!" special
  130. Bruno Bucciarati
  131. "I've got you!" special
  132. "Pass, pass, pass!" skill
  133. Diavolo
  134. Forward Step
  135. Backward Step
  136. User Mode standing medium normal attack
  137. User Mode standing strong normal attack
  138. User Mode crouching strong normal attack
  139. User Mode jumping medium normal attack
  140. Stand Mode jumping medium normal attack
  141. Stand Mode jumping strong normal attack
  142. "The passage of time resumes!" skill
  143. "This is the end!" skill
  144. "Time has been erased..."
  145. Narancia Ghirga
  146. Stand hurtbox
  147. User Mode standing medium normal attack
  148. User Mode crouching medium normal attack
  149. User Mode jumping medium normal attack
  150. Stand Mode standing weak normal attack
  151. Stand Mode standing medium normal attack
  152. Stand Mode standing strong normal attack
  153. Stand Mode crouching weak normal attack
  154. "I'll make you swiss cheese!" skill
  155. "Attack!" skill
  156. "Yes! Right on time!" follow-up skill
  157. "I know how to waste you!" follow-up skill
  158. "I'm gonna kill you!" follow-up skill
  159. "Blast off!" skill
  160. Trish Una
  161. User Mode crouching medium normal attack
  162. User Mode crouching strong normal attack
  163. "With the force of a vise!" special
  164. "Something soft is even more unbreakable than diamond!" skill
  165. "Spicy Lady!" skill
  166. "Crush!" skill
  167. "Nobody's getting taken out today." skill
  168. "Make any material soft!" HHA
  169. Ghiaccio
  170. "Will you lay off?" special
  171. "And now you're frozen solid!" skill
  172. Risotto Nero
  173. "Assassin" Style (vanishing while jumping forward)
  174. "Assassin" Style (vanishing while jumping backward)
  175. "Assassin" Style (vanishing while stepping backward)
  176. Crouching medium normal attack
  177. Jumping weak normal attack
  178. Jumping strong normal attack
  179. "You can find iron anywhere in this world." skill
  180. "Control iron within 5-10 meters" skill
  181. "The assassin that no one could find" skill
  182. Jolyne Cujoh
  183. Stand Mode crouching strong normal attack
  184. "String Barrier" skill
  185. Narciso Anastasia
  186. User Mode standing strong normal attack
  187. Stand Mode standing weak normal attack
  188. Stand Mode standing strong normal attack
  189. Stand Mode crouching weak normal attack
  190. Stand Mode crouching medium normal attack
  191. "Shut yer trap!" special
  192. "You're in range!" skill
  193. "And... RELEASE!" skill
  194. "Dive!" skill
  195. "Go to hell!" skill
  196. Gyro Zeppeli
  197. User Mode crouching medium normal attack
  198. Steel Balls returning after a skill
  199. Golden Spin Mode
  200. "Scan" skill
  201. "Raaaaugh!" skill
  202. "One moooore shot!" HHA
  203. Diego Brando
  204. User Mode crouching medium normal attack
  205. "My speed is supreme." special
  206. "You flinched!" special
  207. "Gouge" skill
  208. "Useless, useless!" skill
  209. Ikuro Hashizawa
  210. "This is Baoh!" Style
  211. "Baoh Melting Acid Phenomenon" skill
  212. "Baoh Break Dark Thunder Phenomenon!" skill
  213. Assists
  214. Adjusted uses of Assault Assists and Reversal Assists
  215. - Hol Horse: 2/1 (-1 Reversal Assist)
  216. - Josuke 4: 1/2 (-1 Assault Assist)
  217. - Narancia Ghirga: 2/1 (-1 Reversal Assist)
  218. - Father Pucchi (Final): 2/1 (-1 Reversal Assist)
  219. - Diego Brando: 2/1 (-1 Reversal Assist)
  220. → Brings it more in line with other characters
  221. Adjusted cooldowns (time until Assists are usable again)
  222.  
  223. General
  224.  
  225. Practice Mode
  226. Fixed issue where Recording Mode would not record Stand Mode follow-up skills and Stand Rush.
  227. → This was a bug and has been fixed.
  228.