- Update v1.0.5.17381:
- 🤠Fixed an issue where Ascension Outfits wouldn't unlock properly.
- 🤠Fixed an issue where some Trial Covenants were not unlocked retroactively after the latest rework.
- 🤠Fixed an issue where the Solar Pulse would scale out of control when getting the Solar Surge Augmentation while having the Size Mastery enabled.
- 🤠Fixed an issue where locked Covenants were selectable.
- 🤠Fixed a visual issue where text would overlap in the Covenants menu.
- Update v1.0.5.17363:
- 📦 CONTENT
- 😈 A new 8th Trial: Diminution
- 🕹ï¸GAMEPLAY IMPROVEMENTS
- 🤠Wizards are now once again unlocked through completing Quests - any Wizards already unlocked remain unlocked, and any Gold spent on unlocking Wizards will be refunded!
- 🤠Trials now simply unlock in order upon every Ascension, as opposed to Ascending a specific amount of times with a specific Wizard.
- As a result, all the “Ascend once more†Quests have been absolved, and the Ascension Outfit Quests have been moved to the Outfit Quests.
- As a result, the “Completionist†Quest has been changed to complete by unlocking 36 different Outfits.
- 🤠Added new UI elements in both the Covenants and Game Over menus to explain more clearly what Devotion does and how much each Trial adds.
- 🤠Improved the interactivity, physics and networking of the Spell Cores to make for more intuitive gameplay.
- ✅ Explosions, Resurrection Beams, Tornadoes and Void Hoppers can now also clear Soul Sludge.
- 🤠Reworked the Talon Slash so it no longer divides its Damage over all targets.
- 🤠Fixed Talon Slash targeting issue where it would prioritize targets outside its range.
- ✅ Made it so the Spell Size Mastery also impacts the Talon Slash.
- ✅ Added maximum ranges to various Boss attacks, so they will be able to track players more consistently.
- 🤠Changed the Out With A Bang achievement so it requires you to kill multiple enemies with Knelly’s Death Explosion instead of a Boss.
- ✅ Locking Improvements has been made less restrictive to increase player agency.
- 🤠Added a visual indicator of the Bell March’s lifetime.
- ✅ Maggie’s trait has been improved to show individual Spell Cores, Statues and Mana Beasts earlier.
- 🤠Statues will now receive a ping on their location at the end of the Objective, similar to the Spell Cores and Mana Beasts.
- 🎨VISUAL IMPROVEMENTS
- ✅ Improved the visual effect of the Solar Pulse scaling due to the Spell Size Mastery.
- ✅ The Devotion visual in the lobby player seat has been given some animations for smoother transitions.
- ✅ Added a custom damage pop up that triggers when the player dies due to the Mortality Trial.
- ✅ Fixed an issue where the stat buttons in the pause menu would not highlight properly.
- ✅ Fixed an issue where the stat icons in the pause menu would overlap with text.
- âš–ï¸ BALANCING
- 🤠Devotion per Trial, and the linked amount of Gold and Wizard Rank XP increases have been slightly rebalanced.
- 🤠Improved Gold cost scaling of Ascensions.
- 🤠The following Spells have been buffed:
- Spear Barrage -> Damage has been increased by 30% - more improvements are planned for the next patch!
- Phantom Blades -> Damage has been increased by 10%.
- Talon Slash -> Damage has been increased by 20%.
- Impish Havoc -> Damage has been increased by 20%.
- ✅ All Elder Monsters have been given more Health, Move Speed, and Ice Resistance to make them more present. They have also been given specific changes:
- Elder Shaman heals more targets for more Health, more frequently.
- Elder Bloat Crab’s explosion radius has been increased, with a longer wind up.
- Elder Teethy Worm moves significantly faster, but turns slower.
- ✅ Some early Title unlock conditions have been adjusted.
- 🙌 QOL
- 🤠Implemented a way to refund Enchantments individually.
- âš™ï¸STABILITY & BUGFIXES
- 🤠The game will now better restore lost Quest progress.
- 🤠Matchmaking now prioritizes low latency lobbies.
- ✅ Fixed a rounding error in Spell Damage number tracking, resulting in mismatches between Damage popups and the numbers in the Stat Menu.
- ✅ Fixed an issue where the Move Speed Mastery would display an incorrect value in the Enchantments menu.
- 🤠Fixed an issue where the Critical Damage Mastery would count each spell cast, as opposed to each non-critical hit.
- 🤠Fixed an issue where Crit Bells were not impacted by the Spell Visibility setting.
- ✅ Fixed an issue where Mana Beasts would sometimes spawn inside the pen.
- 🤠Improved reliability when connecting to Steam services.
- 🤠Fixed an issue where a player could still join a lobby at the moment the game was starting, causing various issues.
- Update v1.0.4.17002:
- 🤠Fixed an issue where Mana Beasts that have been herded in their pen would bleat continuously.
- 🤠Fixed an issue where Soul Sludge couldn't be cleaned after using a portal.
- 🤠Adjusted old soundtrack volume to better match new soundtrack.
- 🤠Fixed an issue where players with high latency could inadvertently prevent everyone from completing the Braziers Objective.
- 🤠Fixed an issue where the Onslaught Trial description was missing.
- 🤠Fixed an issue where you could not complete the A Worthy Sacrifice achievement as client.
- Update v1.0.4.16986:
- 🕹ï¸GAMEPLAY IMPROVEMENTS
- 🤠PROGRESSION
- Reduced Gold cost for Ascensions, also reduced XP needed to reach Max Rank.
- Reduced Enchantment costs, as well as cost scaling.
- Increased all Gold gain during Missions.
- Added a 15% Gold bonus to Severe Missions.
- Added a 30% Gold bonus to Hardcore Missions.
- 🤠ABSTINENCE
- Turned the Abstinence Trial into a Covenant and gave it a new Quest so it unlocks much sooner.
- Anyone that already had Abstinence still has it.
- 🤠MANA BEASTS
- Added a second opening to the pen.
- Improved spawning and wandering values.
- Increased move speed when being herded.
- Increased their size slightly.
- Unfound Mana Beasts now get a pointer when the Objective is nearing its end.
- Did the same for Spell Cores.
- Added a unique ping icon to the Mana Beast pen so players can differentiate them better.
- Did the same for the Spell Core zone.
- 🎨VISUAL IMPROVEMENTS
- 🤠Added a new visual effect for the Critical Chance Mastery.
- ✅ Updated the cleaning effect during the Soul Sludge objective.
- 🙌 QOL
- 🤠Added a Soundtrack toggle so players can switch between old, new, and mixed.
- 🤠Improved the Community button in the Start Menu so it no longer shows Discord or Bilibili based on language, but rather shows both choices to everyone.
- âš™ï¸STABILITY & BUGFIXES
- 🤠Implemented a recovery system that restores Gold and Wizard Rank XP on crashes.
- 🤠Fixed an issue where playing with 2 Denial Trial Stacks would only yield Spell Upgrades and no Stat Upgrades.
- 🤠Fixed a missing translation for the Healing Tooltip.
- 🤠Fixed an issue where corrupted enemies could still be damaged while having their life extended.
- 🤠Fixed an issue where Pipwick could not cast Thunder through his random infusions.
- 🤠Fixed an issue where activated Covenants would persist through a deleted save file.
- 🤠Fixed an issue where Knelly’s death explosion would deal friendly fire with Harmony enabled.
- 🤠Fixed an issue where Mana Beasts could leave the pen when already entered.
- 🤠Fixed an issue where Archmage’s Blessing would appear again in the next Level Up after already being picked in the previous one.
- 🤠Fixed an issue where the Size Mastery didn’t work on Bell March.
- 🤠Fixed an issue where Star Mage couldn’t be revived when fighting Sol’phish.
- 🤠Fixed an issue where locked Outfits could be shown/spoiled in the Wizard Menu.
- 🤠Fixed an issue where save file recovery wouldn’t trigger after power outages.
- 🤠Fixed an issue where banishing all Spell Upgrades except for Size, while having all Abstinence Stacks enabled, would result in no available Upgrades.
- 🤠Fixed an issue where the blurry background in menus wasn’t rendering correctly.
- 🤠Fixed an issue where the player could not access a Wizard’s Ascension menu through highlighting the Wizard.
- 🤠Fixed an issue where the Perfect Synergy achievement would not unlock when playing as a client.
- 🤠Fixed an issue where the player could get stuck in the loading screen after a run, if the host disconnected at that time.
- 🤠Fixed an issue where players could no longer collect Mana Orbs after respawning and immediately picking one up while having Hard Lessons equipped.
- 🤠Fixed an issue where completing a Cycle in a Hardcore Endless mission would not count as completing that Realm.
- 🤠Fixed multiple issues of challenges wrongfully incrementing progression when booting the game.
- Update v1.0.2.16727:
- 🤠Fixed the majority of early-game crashes.
- 🤠Fixed an issue where some achievements did not correctly unlock, even after achieving all requirements.
- 🤠Fixed an issue where the quest for gathering 666 Mana Orbs with a single magnet as Bryony was not possible to complete.
- 🤠Fixed an issue where Wildfire and other Damage over Time effects did not refresh their damage done when Sol’Phish’ stagger timed out.
- 🤠Fixed an issue where a pinned Scroll would be added as a 4th item in the next store instead of replacing one of the other items.
- 🤠Updated the controls menu to show the correct keybind for quick stats.
- 🤠Fixed an issue where moving the game between monitors could break the video setting application.
- 🤠Game intro/logo video volume is now tied to master and music volume.
- 🤠Fixed an issue where the Mana Gain stat was simply not working.
- 🤠Fixed an issue where the Lobby camera could get locked in a zoomed in state.
- 🤠Fixed an issue where stores wouldn't appear anymore after pinning Augmentations.
- ✅ Improved performance of all damage popups.
- ✅ Improved performance of all Lightning & Thunder effects.
- ✅ Improved performance for Dark spells.
- ✅ Improved performance for the Chthonic Stalking, Stalking Sprout, and Stalking Whirl Augmentations.
- ✅ Improved performance when picking up Mana Orbs.
- Update v1.0.2.16659:
- âš™ï¸ STABILITY & BUGFIXES âš™ï¸
- 🤠Fixed an issue where bosses would not spawn if you have the Dodge Mastery.
- 🤠Fixed an issue where the Void Hoppers and Gnashers would bug out when hit if you have the Dodge Mastery.
- Update v1.0.2.16657:
- âš–ï¸ BALANCING âš–ï¸
- 🤠Significantly reduced gold cost scaling.
- âš™ï¸ STABILITY & BUGFIXES âš™ï¸
- 🤠Fixed an issue where players would get stuck after respawning.
- 🤠Fixed an issue where not completed challenges where shown as completed.
- 🤠Fixed an issue where prestige cost was miscalculated.
- 🤠Fixed an issue where Krog'Wa kept moving after death.
- 🤠Fixed an issue where killing a boss with Knelly's explosion didn't trigger the achievement.
- 🤠Fixed an issue where Reginald would always be assigned the Gold Bonus on start up.
- 🤠Fixed an issue where World completion challenges couldn’t be completed in endless mode.
- 🤠Fixed an issue where players were getting the "Complete all outfit quests" quest too soon.
- 🤠Fixed an issue where save files would be lost when losing power.