1. Update v1.0.5.17381:
  2. 🤝 Fixed an issue where Ascension Outfits wouldn't unlock properly.
  3.  
  4. 🤝 Fixed an issue where some Trial Covenants were not unlocked retroactively after the latest rework.
  5.  
  6. 🤝 Fixed an issue where the Solar Pulse would scale out of control when getting the Solar Surge Augmentation while having the Size Mastery enabled.
  7.  
  8. 🤝 Fixed an issue where locked Covenants were selectable.
  9.  
  10. 🤝 Fixed a visual issue where text would overlap in the Covenants menu.
  11.  
  12. Update v1.0.5.17363:
  13. 📦 CONTENT
  14. 😈 A new 8th Trial: Diminution
  15.  
  16. 🕹️GAMEPLAY IMPROVEMENTS
  17. 🤝 Wizards are now once again unlocked through completing Quests - any Wizards already unlocked remain unlocked, and any Gold spent on unlocking Wizards will be refunded!
  18.  
  19. 🤝 Trials now simply unlock in order upon every Ascension, as opposed to Ascending a specific amount of times with a specific Wizard.
  20.  
  21. As a result, all the “Ascend once more” Quests have been absolved, and the Ascension Outfit Quests have been moved to the Outfit Quests.
  22.  
  23. As a result, the “Completionist” Quest has been changed to complete by unlocking 36 different Outfits.
  24.  
  25. 🤝 Added new UI elements in both the Covenants and Game Over menus to explain more clearly what Devotion does and how much each Trial adds.
  26.  
  27. 🤝 Improved the interactivity, physics and networking of the Spell Cores to make for more intuitive gameplay.
  28.  
  29. ✅ Explosions, Resurrection Beams, Tornadoes and Void Hoppers can now also clear Soul Sludge.
  30.  
  31. 🤝 Reworked the Talon Slash so it no longer divides its Damage over all targets.
  32.  
  33. 🤝 Fixed Talon Slash targeting issue where it would prioritize targets outside its range.
  34.  
  35. ✅ Made it so the Spell Size Mastery also impacts the Talon Slash.
  36.  
  37. ✅ Added maximum ranges to various Boss attacks, so they will be able to track players more consistently.
  38.  
  39. 🤝 Changed the Out With A Bang achievement so it requires you to kill multiple enemies with Knelly’s Death Explosion instead of a Boss.
  40.  
  41. ✅ Locking Improvements has been made less restrictive to increase player agency.
  42.  
  43. 🤝 Added a visual indicator of the Bell March’s lifetime.
  44.  
  45. ✅ Maggie’s trait has been improved to show individual Spell Cores, Statues and Mana Beasts earlier.
  46.  
  47. 🤝 Statues will now receive a ping on their location at the end of the Objective, similar to the Spell Cores and Mana Beasts.
  48.  
  49. 🎨VISUAL IMPROVEMENTS
  50. ✅ Improved the visual effect of the Solar Pulse scaling due to the Spell Size Mastery.
  51.  
  52. ✅ The Devotion visual in the lobby player seat has been given some animations for smoother transitions.
  53.  
  54. ✅ Added a custom damage pop up that triggers when the player dies due to the Mortality Trial.
  55.  
  56. ✅ Fixed an issue where the stat buttons in the pause menu would not highlight properly.
  57.  
  58. ✅ Fixed an issue where the stat icons in the pause menu would overlap with text.
  59.  
  60. ⚖️ BALANCING
  61. 🤝 Devotion per Trial, and the linked amount of Gold and Wizard Rank XP increases have been slightly rebalanced.
  62.  
  63. 🤝 Improved Gold cost scaling of Ascensions.
  64.  
  65. 🤝 The following Spells have been buffed:
  66.  
  67. Spear Barrage -> Damage has been increased by 30% - more improvements are planned for the next patch!
  68.  
  69. Phantom Blades -> Damage has been increased by 10%.
  70.  
  71. Talon Slash -> Damage has been increased by 20%.
  72.  
  73. Impish Havoc -> Damage has been increased by 20%.
  74.  
  75. ✅ All Elder Monsters have been given more Health, Move Speed, and Ice Resistance to make them more present. They have also been given specific changes:
  76.  
  77. Elder Shaman heals more targets for more Health, more frequently.
  78.  
  79. Elder Bloat Crab’s explosion radius has been increased, with a longer wind up.
  80.  
  81. Elder Teethy Worm moves significantly faster, but turns slower.
  82.  
  83. ✅ Some early Title unlock conditions have been adjusted.
  84.  
  85. 🙌 QOL
  86. 🤝 Implemented a way to refund Enchantments individually.
  87.  
  88. ⚙️STABILITY & BUGFIXES
  89. 🤝 The game will now better restore lost Quest progress.
  90.  
  91. 🤝 Matchmaking now prioritizes low latency lobbies.
  92.  
  93. ✅ Fixed a rounding error in Spell Damage number tracking, resulting in mismatches between Damage popups and the numbers in the Stat Menu.
  94.  
  95. ✅ Fixed an issue where the Move Speed Mastery would display an incorrect value in the Enchantments menu.
  96.  
  97. 🤝 Fixed an issue where the Critical Damage Mastery would count each spell cast, as opposed to each non-critical hit.
  98.  
  99. 🤝 Fixed an issue where Crit Bells were not impacted by the Spell Visibility setting.
  100.  
  101. ✅ Fixed an issue where Mana Beasts would sometimes spawn inside the pen.
  102.  
  103. 🤝 Improved reliability when connecting to Steam services.
  104.  
  105. 🤝 Fixed an issue where a player could still join a lobby at the moment the game was starting, causing various issues.
  106.  
  107. Update v1.0.4.17002:
  108. 🤝 Fixed an issue where Mana Beasts that have been herded in their pen would bleat continuously.
  109.  
  110. 🤝 Fixed an issue where Soul Sludge couldn't be cleaned after using a portal.
  111.  
  112. 🤝 Adjusted old soundtrack volume to better match new soundtrack.
  113.  
  114. 🤝 Fixed an issue where players with high latency could inadvertently prevent everyone from completing the Braziers Objective.
  115.  
  116. 🤝 Fixed an issue where the Onslaught Trial description was missing.
  117.  
  118. 🤝 Fixed an issue where you could not complete the A Worthy Sacrifice achievement as client.
  119.  
  120. Update v1.0.4.16986:
  121. 🕹️GAMEPLAY IMPROVEMENTS
  122. 🤝 PROGRESSION
  123.  
  124. Reduced Gold cost for Ascensions, also reduced XP needed to reach Max Rank.
  125.  
  126. Reduced Enchantment costs, as well as cost scaling.
  127.  
  128. Increased all Gold gain during Missions.
  129.  
  130. Added a 15% Gold bonus to Severe Missions.
  131.  
  132. Added a 30% Gold bonus to Hardcore Missions.
  133.  
  134. 🤝 ABSTINENCE
  135.  
  136. Turned the Abstinence Trial into a Covenant and gave it a new Quest so it unlocks much sooner.
  137.  
  138. Anyone that already had Abstinence still has it.
  139.  
  140. 🤝 MANA BEASTS
  141.  
  142. Added a second opening to the pen.
  143.  
  144. Improved spawning and wandering values.
  145.  
  146. Increased move speed when being herded.
  147.  
  148. Increased their size slightly.
  149.  
  150. Unfound Mana Beasts now get a pointer when the Objective is nearing its end.
  151.  
  152. Did the same for Spell Cores.
  153.  
  154. Added a unique ping icon to the Mana Beast pen so players can differentiate them better.
  155.  
  156. Did the same for the Spell Core zone.
  157.  
  158. 🎨VISUAL IMPROVEMENTS
  159. 🤝 Added a new visual effect for the Critical Chance Mastery.
  160.  
  161. ✅ Updated the cleaning effect during the Soul Sludge objective.
  162.  
  163. 🙌 QOL
  164. 🤝 Added a Soundtrack toggle so players can switch between old, new, and mixed.
  165.  
  166. 🤝 Improved the Community button in the Start Menu so it no longer shows Discord or Bilibili based on language, but rather shows both choices to everyone.
  167.  
  168. ⚙️STABILITY & BUGFIXES
  169. 🤝 Implemented a recovery system that restores Gold and Wizard Rank XP on crashes.
  170.  
  171. 🤝 Fixed an issue where playing with 2 Denial Trial Stacks would only yield Spell Upgrades and no Stat Upgrades.
  172.  
  173. 🤝 Fixed a missing translation for the Healing Tooltip.
  174.  
  175. 🤝 Fixed an issue where corrupted enemies could still be damaged while having their life extended.
  176.  
  177. 🤝 Fixed an issue where Pipwick could not cast Thunder through his random infusions.
  178.  
  179. 🤝 Fixed an issue where activated Covenants would persist through a deleted save file.
  180.  
  181. 🤝 Fixed an issue where Knelly’s death explosion would deal friendly fire with Harmony enabled.
  182.  
  183. 🤝 Fixed an issue where Mana Beasts could leave the pen when already entered.
  184.  
  185. 🤝 Fixed an issue where Archmage’s Blessing would appear again in the next Level Up after already being picked in the previous one.
  186.  
  187. 🤝 Fixed an issue where the Size Mastery didn’t work on Bell March.
  188.  
  189. 🤝 Fixed an issue where Star Mage couldn’t be revived when fighting Sol’phish.
  190.  
  191. 🤝 Fixed an issue where locked Outfits could be shown/spoiled in the Wizard Menu.
  192.  
  193. 🤝 Fixed an issue where save file recovery wouldn’t trigger after power outages.
  194.  
  195. 🤝 Fixed an issue where banishing all Spell Upgrades except for Size, while having all Abstinence Stacks enabled, would result in no available Upgrades.
  196.  
  197. 🤝 Fixed an issue where the blurry background in menus wasn’t rendering correctly.
  198.  
  199. 🤝 Fixed an issue where the player could not access a Wizard’s Ascension menu through highlighting the Wizard.
  200.  
  201. 🤝 Fixed an issue where the Perfect Synergy achievement would not unlock when playing as a client.
  202.  
  203. 🤝 Fixed an issue where the player could get stuck in the loading screen after a run, if the host disconnected at that time.
  204.  
  205. 🤝 Fixed an issue where players could no longer collect Mana Orbs after respawning and immediately picking one up while having Hard Lessons equipped.
  206.  
  207. 🤝 Fixed an issue where completing a Cycle in a Hardcore Endless mission would not count as completing that Realm.
  208.  
  209. 🤝 Fixed multiple issues of challenges wrongfully incrementing progression when booting the game.
  210.  
  211. Update v1.0.2.16727:
  212. 🤝 Fixed the majority of early-game crashes.
  213.  
  214. 🤝 Fixed an issue where some achievements did not correctly unlock, even after achieving all requirements.
  215.  
  216. 🤝 Fixed an issue where the quest for gathering 666 Mana Orbs with a single magnet as Bryony was not possible to complete.
  217.  
  218. 🤝 Fixed an issue where Wildfire and other Damage over Time effects did not refresh their damage done when Sol’Phish’ stagger timed out.
  219.  
  220. 🤝 Fixed an issue where a pinned Scroll would be added as a 4th item in the next store instead of replacing one of the other items.
  221.  
  222. 🤝 Updated the controls menu to show the correct keybind for quick stats.
  223.  
  224. 🤝 Fixed an issue where moving the game between monitors could break the video setting application.
  225.  
  226. 🤝 Game intro/logo video volume is now tied to master and music volume.
  227.  
  228. 🤝 Fixed an issue where the Mana Gain stat was simply not working.
  229.  
  230. 🤝 Fixed an issue where the Lobby camera could get locked in a zoomed in state.
  231.  
  232. 🤝 Fixed an issue where stores wouldn't appear anymore after pinning Augmentations.
  233.  
  234. ✅ Improved performance of all damage popups.
  235.  
  236. ✅ Improved performance of all Lightning & Thunder effects.
  237.  
  238. ✅ Improved performance for Dark spells.
  239.  
  240. ✅ Improved performance for the Chthonic Stalking, Stalking Sprout, and Stalking Whirl Augmentations.
  241.  
  242. ✅ Improved performance when picking up Mana Orbs.
  243.  
  244. Update v1.0.2.16659:
  245. ⚙️ STABILITY & BUGFIXES ⚙️
  246.  
  247.  
  248. 🤝 Fixed an issue where bosses would not spawn if you have the Dodge Mastery.
  249.  
  250. 🤝 Fixed an issue where the Void Hoppers and Gnashers would bug out when hit if you have the Dodge Mastery.
  251.  
  252. Update v1.0.2.16657:
  253. ⚖️ BALANCING ⚖️
  254.  
  255. 🤝 Significantly reduced gold cost scaling.
  256.  
  257.  
  258. ⚙️ STABILITY & BUGFIXES ⚙️
  259.  
  260. 🤝 Fixed an issue where players would get stuck after respawning.
  261.  
  262. 🤝 Fixed an issue where not completed challenges where shown as completed.
  263.  
  264. 🤝 Fixed an issue where prestige cost was miscalculated.
  265.  
  266. 🤝 Fixed an issue where Krog'Wa kept moving after death.
  267.  
  268. 🤝 Fixed an issue where killing a boss with Knelly's explosion didn't trigger the achievement.
  269.  
  270. 🤝 Fixed an issue where Reginald would always be assigned the Gold Bonus on start up.
  271.  
  272. 🤝 Fixed an issue where World completion challenges couldn’t be completed in endless mode.
  273.  
  274. 🤝 Fixed an issue where players were getting the "Complete all outfit quests" quest too soon.
  275.  
  276. 🤝 Fixed an issue where save files would be lost when losing power.