- Update/Patch Notes Feb. 1st, 2023
- 1 Optimize the terminal function, now you can sail directly or plan sailing in the city.
- 2 Increase the fleet status display and related tutorials in the port, so that you can directly understand your readiness in the port.
- 3 Optimize the operation logic of the automatic route function, you can choose to open or block the confirmation information window by yourself.
- 4 Optimize the operation process of recruiting sailors. Now you can choose to continue recruiting or assigning sailors after recruiting water in the tavern.
- 5 Adjust the dock warehouse function, and now the ratio of the ship's cargo warehouse to the supply warehouse can be directly allocated in the warehouse.
- 6 Optimize the text description of the bartender's region in the character profile.
- 7 Optimize the description of [Negotiation] skills.
- 8 Now you can directly see the player's contribution to the local area in the government facility.
- 9 Optimize the closing operation of the novice guide, which is now closed by long pressing the return key.
- 10 Optimized the refresh rules for pirates in dangerous sea areas, now the danger level can be raised faster and the frequency of pirates appearing can be increased.
- 11 Fixed: The refresh location of the bounty task on the West Coast of America.
- 12 Fixed: Button settings - the display of switching weapons in battle.
- 13 Fixed: Typos in some dialogues in Simplified Chinese and Traditional Chinese versions.
- 14 Fixed: Wrong coordinates in Ushuaia port information.
- 15 Fixed: The logic error of the ship effect calculation, which caused the warehouse data to be abnormal.
- 16 Fix: Entering the port without picking up the sea treasure chest had caused the treasure chest to be dug again and caused a plot error.
- 17 Fixed: Natural resources in the interior of Merida could not be discovered.
- 18 Fixed: The description of some inland exploration target conditions is wrong.
- 19 Fixed: In the land exploration, the sickle props were incorrectly applied.
- 20 Fixed: After selecting multiple target points in the planned route, the automatic replenishment failed to be triggered when passing through the target ports.
- 21 Fixed: Some fishing grounds failed to be displayed on the map UI and failed to interact normally.
- 22 Fixed: Some areas will get stuck on the automatic route due to shallow terrain.
- 23 Fixed: The task [When the Pendulum Stops] cannot be completed normally.
- 24 Fixed: In the mission [Everyone and Everything Has a Home], the Morita Mori event failed to be triggered.
- 25 Fixed: Incorrect port icon design of Southeast Asian port Gia Dinh.