1. Update v1.2.4 hotfix:
  2. BUG FIXES
  3. Hero: heroes that have been knocked out can no longer receive move orders. This fixes an issue that could teleport your hero into enemy territory.
  4.  
  5. Stone Quarry: stone quarry effects are now correctly preserved after loading a saved game.
  6.  
  7. UI IMPROVEMENTS
  8. Pause Menu (Hub): removed the unresponsive "Save and Quit" button.
  9.  
  10. Update v1.2.4:
  11. Content
  12.  
  13. Added the Thunder Ancient Essence.
  14.  
  15. Removed the Threadveil Petal component for the Elixir of Vitality potion.
  16.  
  17.  
  18. Gameplay
  19.  
  20. Underground units are now properly invulnerable and untargetable.
  21.  
  22. Walking Shadow: Fast Shadow evolution is now properly reapplied after respawning.
  23.  
  24.  
  25. Performance
  26.  
  27. Performed an optimization pass on the in-game HUD, including the skill bar, evolution list, status effects, and displayed statistics.
  28.  
  29. Fixed a performance issue causing an approximate 3 FPS drop due to the Elemental plane rotation.
  30.  
  31. Improved overall tooltip performance.
  32.  
  33. Fixed several freezes that could occur during multiplayer sessions.
  34.  
  35. Multiplayer connections will now dynamically switch to P2P instead of Steam servers
  36.  
  37. when latency is lower.
  38.  
  39.  
  40. Fixes
  41.  
  42. Fixed the Chronomancer Council Building's Nexus evolution not functioning properly after loading a save.
  43.  
  44. Fixed several multiplayer desyncs, primarily related to auto-attack targeting and units dying during combat.
  45.  
  46. Fixed a text alignment issue in the Hub Wargear UI affecting certain languages.
  47.  
  48. Fixed the campaign completion status displayed on save slots.
  49.  
  50. Fixed an essence upgrade panel bug where a 4th level could be unlocked.
  51.  
  52. Fix a gpu crash linked to NVIDIA RTX 40/50 series.
  53.  
  54. Update v1.2.3:
  55. New Features
  56.  
  57. Add a new wargear : Xenoth
  58.  
  59.  
  60. Content
  61.  
  62. New potion effects added: Oracle Blossom (Elixir of Vitality), Farseer Lily (Arcane Infusion), Sageleaf (Harmony Philter) and Warvine (Warlord Concoction).
  63.  
  64. 6 new Wargear Shards and 2 new Essence Shards can now be unlocked by collecting Echoes.
  65.  
  66.  
  67. Gameplay/Balancing
  68.  
  69. Reduce the daily life scaling of the Unraveler's lane units by 10%.
  70.  
  71. Dot damages on boss are divided by 4 and multiplied by 2 on unraveler's lane units.
  72.  
  73. Kadath perk ( Bone Prison ) no longer respawns while the Guardian is dead.
  74.  
  75.  
  76. Audio
  77.  
  78. Polished the Vinewraith pods explosion SFX integration and mix.
  79.  
  80.  
  81. Bug Fixes
  82.  
  83. Crystal Tomb: in multiplayer, using the town portal no longer kills creatures while another player remains in the dungeon.
  84.  
  85. Astral Detonation: fixed a format issue on the damage display + corrected description and localization.
  86.  
  87. Titan's Vine Powder potion buff now properly use the potion duration.
  88.  
  89. Town portal Cancel button is no longer visible on heroes other than the local one.
  90.  
  91. Blessed Weapon common evolution now properly scale on Arcane Power
  92.  
  93. Update v1.2.2:
  94. New Features
  95. In-game Save System: Beta version of the in-game save feature.
  96.  
  97.  
  98. Bug Fixes
  99.  
  100. Gameplay
  101.  
  102. Dead entities no longer block living units in physical collision.
  103.  
  104. Charmed creatures aggro behavior fixed.
  105.  
  106. All heroes now properly exit the lair when the end-game victory condition is triggered.
  107.  
  108. Replaced the Untargetable effect on dash/jump skills with a 0.5s post-skill invulnerability window.
  109.  
  110. Phase Javelin reactivation is now blocked while the hero is dead or in ghost form.
  111.  
  112. Vinewraith patrol aggro range fixed — patrols were not focusing any target.
  113.  
  114. Wargear upgrade level is now clamped to the max value in the subsystem to prevent button-spam exceeding level 4 in UI.
  115.  
  116.  
  117.  
  118. Economy/Hub
  119.  
  120. The Antiques Market 50% discount now correctly grants 50% off at the Artefactor (was 30%).
  121.  
  122.  
  123.  
  124. UI
  125.  
  126. Fixed life bar color on the unit information UI.
  127.  
  128. Fixed the essence image displayed in the hub battle-prep skill selection.
  129.  
  130. Tooltip description values now capped at 1 decimal.
  131.  
  132. In multiplayer, remove name display on the current player's own hero.
  133.  
  134. Fix hero life HUD in multiplayer.
  135.  
  136. Wildlands domains: button animation no longer plays once the domain is fully upgraded.
  137.  
  138.  
  139.  
  140. World
  141.  
  142. World Generation: Improved the shape of the Main Lane and Sub-Lanes, making sharp turns easier to read and navigate. Outposts are now positioned more consistently along the lanes.
  143.  
  144.  
  145.  
  146. Boss/Units
  147.  
  148. Boneweaver visual effects are now properly removed after the boss is defeated.
  149.  
  150.  
  151.  
  152. Other
  153.  
  154. Setup horse highlight behind assets.
  155.  
  156.  
  157.  
  158. Resync
  159.  
  160. Cataclysms are now restored in their active state after a resync instead of disappearing.
  161.  
  162. Fix unit size after resyncing "Blood moon" cataclysm.
  163.  
  164. Archery Hall — Defense Training evolution: the attack speed bonus given to archers walking through the range of unrestored towers is now correctly removed once they leave the outpost.
  165.  
  166. Blood Moon no longer suddenly activates after a player resync.
  167.  
  168. Mercenary Regiment can no longer be repurchased after each simulated resync.
  169.  
  170. Chamber of Elixir: potion cooldown reduction buff is now fully reapplied.
  171.  
  172. MortisChain effects on units are now saved.
  173.  
  174. Domain effects on lane units are now properly re-granted.
  175.  
  176. Wandering Trader now correctly refreshes on the new day when the game was resynched during the night.
  177.  
  178. Wandering Trader items are no longer unbuyable after a resync.
  179.  
  180. Snapshot fixes for boid location, wandering trader, and doppelganger.
  181.  
  182. Doppelganger copies no longer become permanent after a resync.
  183.  
  184. Update v1.2.0:
  185. New Content
  186.  
  187. Resynchronization System — New complete state restoration system allowing players to resynchronize after a desynchronization.
  188.  
  189.  
  190.  
  191. Bug Fixes
  192.  
  193. Fixed the damages of the "Growing Spikes" evolution of the Frost Sentinel
  194.  
  195. Fixed a rare case of map generation where half of the map was empty.
  196.  
  197. Fixed Elemental Planes — players were unable to re-enter the Elemental Planes if all players left/died during the last plane.
  198.  
  199. Fixed a bug with spider eggs and vinewraith seeds that could prevent the resolution of camps, dungeons and creature lairs.
  200.  
  201.  
  202.  
  203. Online/Network
  204.  
  205. Fixed an issue preventing connection in certain cases
  206.  
  207. Fixed an issue preventing rejoining a friend after a disconnection
  208.  
  209.  
  210.  
  211. Animations
  212.  
  213. Fixed the running animation of the Rutheon wargear
  214.  
  215. Improved attack animations for lane units
  216.  
  217.  
  218.  
  219. VFX/Visual Effects
  220.  
  221. Improved visual effect of the Fateweavers projectile
  222.  
  223.  
  224.  
  225. Graphics
  226.  
  227. Improved rendering for each wargear
  228.  
  229.