- Updates:
- Cross-platform matchmaking:
- Added cross-platform matchmaking via Epic Online Services (EOS) without the need to sign into an Epic account.
- Added new lobby codes to allow players to join lobbies for both private and public lobbies.
- Option added to hide the lobby code, to avoid unwanted party members joining.
- Cross-platform matchmaking can be disabled in the settings.
- Cross-platform players will have a logo beside their username to indicate their platform.
- A warning is displayed alerting players if cross-platform matchmaking is enabled
- Voice chat is functional on all platforms.
- Lobby Menu:
- You can now select a player to mute voice chat, text chat (PC only), kick, block, or report them.
- In-Game Settings:
- Player scoreboard has now moved into the settings.
- Players can be muted, kicked, blocked, or reported in the settings.
- Block and Reporting Players:
- Added the ability to block and report players in case of spamming/griefing, etc.
- A blocked player list is accessible within the main menu or lobby, allowing players to be removed from the list at any time.
- Auto Save:
- An auto save icon message will display at the start of the game, alerting players to the icon.
- The auto save will appear between level transitions or certain respawn points in a level, alerting a player to where they can resume from.
- Additional Changes:
- Profanity filters now occur in text chat and player names.
- Due to a bug in its functionality, the HDR setting has been removed. We are investigating a fix and will re-enable this functionality when the issue has been resolved.
- Updated translations for level names and descriptions in Traditional Chinese, Polish, and Brazilian Portuguese.
- Updated EULA.
- Bug Fixes:
- Fixed an issue that prevented players progressing in the second part of the “Cave System†level on low graphics settings due to missing shadows.
- The ‘Apply' or ‘Keep Old’ settings option after making a settings change now functions as expected.
- The ’Show Game Chat’ setting can now be selected when navigating up or down with the D-pad.
- A button has been added for a controller user to use the 'Restore Defaults' option.
- The resolution will now reset to the default resolution when using the ‘Restore Defaults’ button.
- An error message will now occur if the host of a lobby disconnects from the internet.
- Clients that are kicked can no longer rejoin a lobby.
- The correct messaging will now be displayed when the game host leaves a session.
- Improved readability on the screens in Hub Area when graphic settings are set to low.
- Fixed an issue preventing clients from leaving a lobby if the Ready button wasn’t highlighted when using a controller.
- Audio settings are correctly applied after changing them, no longer requiring the game to be restarted.
- The initial visual state of some settings is correctly reverted after closing the settings menu without applying the settings.
- The ‘Show Body' setting can now be re-enabled if previously disabled.
- Players are now informed that the lobby is full when they fail to join.
- The ‘Apply' button now correctly appears when editing settings in the Controls or Game tab in the settings menu.
- Fixed an issue in Russian where the added XP value was shown incorrectly.
- Voice chat is now correctly off in both lobby and in-game if turned off in the settings.
- Fixed an issue preventing the correct code from triggering the Security Terminal.
- Fixed a rare issue where the ‘quit game' module loses focus with joysticks.
- Fixed an issue where The Hub displayed difficulty information rather than a level description for the host when initially creating a lobby.
- The ’Enter Save Game Name’ option can no longer be interacted with while the ‘Return to Main Menu?’ pop-up is active.
- The ‘Show Event Content’ option is not automatically set to ‘Enabled’ upon restarting the game.