- BIG UPDATE V5
- Hello everyone! It's time for a big update! You've been waiting for it for a long time, and this update has added a lot of new things, as well as fixed errors. What was in the update:
- Level and perk system:
- The perk system will give you the opportunity to get new experiences and the results are completely unpredictable, now it will be even more interesting to play, some bonuses will also be cumulative, the player level is not limited, for each level you will be able to receive 1 of 3 unique bonuses
- - Added a level system: now you can get experience for actions and level up.
- - For each level, you will be given the opportunity to choose 1 of 3 bonus cards.
- - Experience is not given if the actions are performed by a worker.
- Gaining experience:
- - For collecting trash - small and large.
- - For collecting collectibles and cassettes.
- - For buying parts and blueprints.
- - For upgrading buildings.
- - For creating parts and ammo.
- - For collecting water.
- - For building something.
- - For buying water and boxes of food.
- - For selling weapons and ammo.
- - For recycling parts.
- - For found scrap metal.
- - For servicing weapons.
- - For completing training missions.
- - For viewing the initial tutorial.
- The amount of experience is unique for all types of receipt. Also, the levels are infinite, and you can always get a reward for the level.
- List of bonuses:
- - Discount on parts.
- - Discount on food boxes.
- - Discount on water bottles.
- - Energy is spent more slowly.
- - Food is spent more slowly.
- - More experience.
- - The chance of a rare rarity card appearing has been increased.
- - More energy.
- - More food.
- - The waiting time for residents has been increased.
- - More tips.
- - The maximum bet in the casino has been increased.
- - The markup in the shooting range has been increased.
- - The price for cleaning weapons has been increased.
- - The price for repairing weapons has been increased.
- - The daytime seller works longer.
- - The night seller works longer.
- - Carmelita works more.
- - The speed of creating ammo will decrease.
- - The speed of creating parts is reduced.
- - More chances to win at the casino.
- - Weapon cleaning speed.
- - Weapon repair speed.
- - The speed of tightening parts.
- - Coffee gives more energy.
- - More scrap metal from small trash.
- - Increased walking speed.
- - Sprint.
- - One free hot dog every day.
- - Food box gives energy.
- - Each day, experience is given in an amount based on the maximum experience.
- - Discount on blueprints.
- - Higher markup on weapons.
- - Receiving money - the amount depends on the rarity of the card.
- - Receiving a random part depending on the rarity.
- This is a brief description of the bonuses - they will help you get new experience, and each new game will be different from the previous one.
- My Info tab:
- Now you have access to general information about you and your store, many people can see what parts they have without going to the warehouse
- - Added character level display.
- - Display of warehouse.
- - Display of collected bonuses.
- - Display of active bonuses.
- My Home:
- The mayor of the city helped us, because you tried very hard, and the mayor gave you a house so that you would not sleep in the workshop.
- - The bed is now in the house, and the game will also start in the house.
- - Moved the shelf with collectibles.
- - Added a bookshelf that gives +10% to the experience gained.
- - Added decor in the house.
- - Added lamps in the house.
- - Added a computer that collects information, and you can get experience every day.
- Weapon Maintenance:
- Now you have the opportunity to repair and clean weapons, residents, times are very difficult, so weapons need care, as soon as you open the service window, residents will come to you with weapons, have time to service them and get money, experience and scrap metal, if you don’t have time, you will lose your reputation
- - Added a window for weapon maintenance.
- - Added mechanics for breaking parts.
- - Added mechanics for dirtying parts.
- - Added a new tool - a brush for cleaning parts.
- - Added a new tool - a wrench for repairing parts.
- - Added generation of broken and dirty weapons.
- - Added a call for service.
- - Added villagers who need to service weapons.
- Changed or reworked:
- - Reworked the mechanics of the recycler - now scrap metal is given immediately.
- - Changed and corrected names and descriptions.
- - Added localization.
- Statistics system:
- Many people wanted to see how many weapons he created or how much money he earned. Now it’s possible, compete with others, and monitor your progress
- - Added a new statistics tab, it includes:
- - How many food boxes were bought.
- - How much money was earned.
- - How many parts were screwed.
- - How many weapons were serviced.
- - How much money was spent.
- - How many parts were unscrewed.
- - How many parts were bought.
- - How much scrap was collected.
- - How many weapons were created.
- - How much food was bought.
- - How much scrap was spent.
- - How many weapons were sold.
- - How many orders were completed.
- - How much experience was collected.
- - How many meters have been traveled.
- - How many parts have been created.
- - How many ammo have been created.
- - How many parts have been recycled.
- - How much water has been purchased.
- Additional mechanics:
- - Added a coffee machine at Carmelita's.
- - Added several new dreams.
- - Added new images for loading screens.
- - Added new key settings.
- - Added the ability to get drunk.
- - Added new points on the compass.
- - Added new tutorial tabs.
- - Added 16 new parts.
- - Added an indicator of new parts in the warehouse.
- - Added several new parts in the city.
- - Added information for the collector's shelf.
- - Added 3 new tracks for the radio.
- - Added a notification about the possibility of getting a bonus.
- - Tools are now rendered in the foreground and will not get stuck in the wall.
- - Added a notification about the fact that the basic part cannot be screwed.
- Balance:
- - Increased time of day and night.
- - Food balance.
- - Water balance.
- - Balanced experience system.
- - Balanced prices.
- - Balanced number of incoming customers.
- New location:
- - Added a new location near the supermarket, slightly enlarged. There you can find new parts, as well as scrap metal.
- Bug fixes:
- - Fixed a bug with attaching weapons to the workbench after saving.
- - Fixed a bug with a large number of people.
- - Fixed a bug where the cursor disappeared in the menu.
- - Fixed a bug where workers were not paid after sleeping.
- - Fixed bugs with scrap received.
- - Fixed some bugs in creative mode.
- - Fixed bugs with the tutorial.
- - Fixed a bug where the mission with water was not saved.
- - Fixed a bug where you could build a workbench if there was a box with food or water there.
- - Fixed a bug where weapons would not appear on the workbench after saving.
- - Fixed a bug where if you remove a silencer from a weapon, the fire effect would remain on the silencer.
- - Fixed a bug where there could be multiple workers.
- That's all the changes! I hope you enjoy this update. This is not the end - several new improvements are planned for the future. Leave feedback, it is very important to me, as it affects the promotion of the game. Help new players and those who want to buy the game with your advice in the reviews. Thank you all for waiting and testing in the test branch. I am waiting for you in our Discord channel and expect discounts - it will be very soon!