- Hotfix 1:
- Changes
- Added emissive elements to trash cubes for improved clarity.
- The outer gates of R&D can no longer be back-tracked after 0% power.
- The basement door to Inventor’s House can no longer be back-tracked.
- This addresses the bug where Mimic could fall through the second floor of the Inventor’s House.
- Mimic can now be heard LOUD AND CLEAR throughout the entire chase.
- Mimic’s eyes are now brighter during the chase.
- Mimic’s footsteps are now heavier during the chase.
- Bug Fixes
- Fixed various crashes that occur when launching the game on Steam or Epic game Store.
- Fixed an issue where the Welcome Show doors would not open.
- Fixed an issue where players could get stuck suspended in the air if they crouch on the ramp and grab the generator in Manager’s Office.
- Fixed a hard blocking issue in R&D where players could fall out of the world on reload if they crouched after placing the final springlock suit down.
- Fixed a hard blocking issue in R&D where players would be stuck in either hallway if they moved the Monty or Bub springlock suits last.
- 🙠Players who have encountered this specific issue should be able to reload back into their saves and progress towards the R&D Security Office as intended now!
- Fixed a hard blocking issue in R&D that allowed the player to enter springlock Suits through the gates.
- Fixed an issue in Big Top Showroom where the player could fall through the world when reloading the checkpoint in the prize wheel room.
- Fixed an issue where players could get softlocked when going behind the ball toss machines.
- Fixed an issue that causes the player to get stuck on the EULA or WARNING screen when trying to skip the splash screen immediately after the game launches.
- Fixed an issue where Chica would de-spawn from the Warehouse if the player crouches and then enters lockers.
- Fixed an issue where players can run around Mimic after he breaks through the security door allowing them see him break it again and lose all their controls after dying
- Fixed an issue where Mimic’s voicelines would overlap F10-N4’s dialogue in the R&D Security Office.
- Fixed an issue where Mimic’s voicelines would sometimes not play during the chase.
- Fixed an issue where Mimic would not spawn in until surpassing a trigger if the player reloaded the checkpoint at the top of the Basement stairs of the Inventor’s House.
- Fixed an issue where Mimic could spawn in inactive in the Inventor’s House.
- Fixed an issue where Mimic would not spawn in if the player inserted a tape in the Inventor’s House and then reloaded the autosave.