- Update v1.21:
- Gameplay
- Mana shield to mana regen penalty changed to a 2:1 ratio, making it less harsh. Example: at 100% mana shield, your mana regen will decrease by 50% (previously 100%).
- Fixed weapons that have a Chance to Stun on hit not applying Stun properly
- Surgestopper
- Royal Edict
- Iron Tooth
- Stormcrow Oculus
- Wand of Chain Lightning
- Hefty Spear
- Heartwrought
- Great Hammer of Stun
- Hammer of Stupefaction
- Furniture is now added to the player’s inventory upon purchasing or receiving the Seacoast Manor. This is retroactive
- Chieftain Frode now properly summons his ghost allies during a fight
- Added a kitchen and an alchemy station in Firket’s House
- Further Forlorn Swords improvements
- New weapons added
- Inlaid Shield - Increases Attack Speed by 10%. Increases Max Stamina by 5. Added in the in Capital City
- Splitter Axe - Deals up to 100% more damage based on enemy's missing Health. In a new abandoned camp in Capital City
- Iron Morningstar - Increases Crit Damage by 20%. Added near Frozen Lake
- Royal Edict - Hitting a target has a 10% chance to Stun it. Added in Gunnvaldr Village
- Winding Dagger - Critical Hits make your target Bleed. Added in Foredweller Area
- Improved cliffs and terrain around Capital City, Ulfr Village and Mountains Stronghold
- Enemy Changes
- Changed Skeletons in Pictish Hideout to stronger versions
- Changed Cairnguard placement in Capital City
- Changed Bear placements in Capital City
- Changed Ice Weaver and Brimshade placement in Capital City
- Added Croakmaw, Ogre and Corpse Eaters in Capital City
- Added Corpse Eaters near Ulfr Village
- New generic weapons
- Added Rust Red Spear in Capital City.
- Added War Pick in Gunnvaldr Village.
- Added Heavy War Pick near Frozen Lake.
- Added Tourney Shield in Gunnvaldr Village.
- Added Patrol Halbard on Theud Beach.
- Added Black Iron Mace in the Foredweller Area.
- Loot chest additions and changes
- Added diggable loot chest near Ulfr Village.
- Added diggable loot chests near Theud Village.
- Added diggable loot chests in the Foredweller Area.
- Added diggable loot chests near Frozen Lake and Gunnvaldr Village.
- Added diggable loot chests in the lake in Capital City.
- Added loot chest near Sveinn Village
- Changed the location of a diggable loot chest near Volker Village
- Ore placement changes and additions
- Added Iron ore near the Forlorn Swords border.
- Added Titanium ore in Capital City.
- Replaced copper ore in Capital City with titanium ore.
- Added Meteorite ore near Frozen Hands.
- Added Meteorite ore and titanium ore near Frozen Lake.
- Added Meteorite and titanium ore near Highlands Stronghold.
- Changed the locations of meteorite and titanium ore near Highlands Stronghold
- Added meteorite ore and titanium ore near Gunnvaldr Village.
- Added meteorite ore near Volker Village.
- Added meteorite ore and titanium ore near Theud Village.
- Added titanium ore in the Foredweller Area.
- Added meteorite ore and titanium ore on Theud Beach.
- Added meteorite ore and titanium ore near Mountains Stronghold.
- UI
- (PC) Added rebinding for Attack and Block actions
- (PC) LMB and RMB can now be bound to any action
- (Consoles) Added "Inverse Hands For Magic" setting
- Added a Panini Projection setting for widescreen displays.
- Added Armor Sets, allowing players to save and quickly switch between outfit configurations.
- Added fish descriptions to the Journal.
- Updated Mana Shield keyword to clearly state it does not decrease Mana Regeneration when outside of combat
- Tooltips will now be shown for buffs and relics that are applied on items
- Improved subtitles color settings
- Improved clarity of item comparisons in containers
- Improved dialogue options sorting order.
- Improved flow of saving and restoring game settings.
- Added a map legend with currently displayed map markers
- Fixed enemy display name, if current target does not have set name. Previously it was showing last target name, now will be empty
- Removed HP bar status animation when status is not active
- Audio
- Added stronger parry/blocking/pommel sound effects to all weapons
- reworked sound effects for swimming, jumping and landing
- System
- File verification can now be ignored if it fails the second time per patch. You should check your RAM for issues though
- Shader Preloading will only be attempted once. So if it was causing you to be stuck in infinite crash loop the second launch should skip this step
- Added progress bar to steam cloud sync
- Misc
- Fixed a duplicated Favorite prompt appearing in the equipment selection view.
- Fixed Stamina usage for the Drowned Sailor Elite in Sarras Chapel
- Removed compass UI while lockpicking
- Fixed gamepad icons in cloud save conflict popup
- Fixed dialogue with Ughwe where the player could mention Conchur by name without having learned it.
- Fixed an issue that allowed multiple completions of the Bring Home My Heart quest.
- Fixed item selection in identify screen
- Quiver is now hidden when equipped with conflicting armor.
- Update v1.20:
- Fixed an issue where active status effects were displayed on the HUD after changing the game scene.
- Fixed an issue where gamepad users could not view additional item information due to a keybinding conflict with the Favorite action.
- Fixed an issue where some quests gave incorrect outcomes/options due to characters being mistakenly treated as dead. Such as Children of Morrigan ending
- Fixed Verdant adder.
- Terrain should no longer block the path to Theud Village
- target FPS options should now show correct FPS options again