- Update v1.2.0.1:
- The Colosseum system rework is here! In this patch we've focused on reworking how the Colosseums work in order to make them more replayable. This new system allows us to randomize and enhance the flavor and variety of enemies depending on waves, vector and more to give you a new challenge every time you enter a Colosseum! With this update, we've made these changes available in the Recruit and Veteran Colosseums, and we will use it to its best potential in the Endgame update.
- RECRUIT COLOSSEUM REWORK
- The Recruit Colosseum has a focus on freshnes. Each time you enter the colosseum you will not know which enemies you will encounter. Maybe a wave of basic enemies trying to swarm you, or a swarm of enemies led by an elite one! In any case, the recruit Colosseum now contains all enemies you've seen on the Recruit Contracts!
- General
- · Added to the colosseum all enemies from the RECRUIT contracts. Every challenge you've faced on the RECRUIT contracts can spawn at a wave of the colosseum!
- · Modified the System of the colosseum
- More basic enemies added to the spawn pool from all the RECRUIT contracts.
- More Elite enemies added to the spawn pool from all the RECRUIT contracts.
- Each wave you pass it gets harder in terms of vector and enhancements of enemies.
- Enemies spawns are random.
- VETERAN COLOSSEUM REWORK
- The Veteran Colosseum has a focus on enemy versatility. We want you to feel the Colosseum different in many ways, so in addition to the recruit changes the system also allows a variety of enhancements to enemies that the player might need to find different ways of dealing with them. Imagine how different it is to fight against a rinosnail if it has an anti range barrier or a dolem if it has a full shield instead of HP... Join the challenge and discover the new Veteran Colosseum!
- General
- Added to the Colosseum all enemies from the VETERAN contracts. Every challenge you've faced on the VETERAN contracts can spawn at a wave of the Colosseum !
- · Modified the system of the Colosseum
- More basic enemies added to the spawn pool from all the VETERAN contracts.
- More Elite enemies added to the spawn pool from all the VETERAN contracts.
- Elite enemies and bosses can spawn with random enhancements to add versatility to enemies. Adding another layer of complexity to the fight
- Basic enemies can also spawn with random enhancements in certain waves to maximize the potential of some enemies to create new dynamics and experiences at the Colosseum.
- Enemies spawns are random.
- Each wave you pass, it gets harder in terms of vector and enhancements of enemies.
- BUG FIXING
- Major Issues
- · Fixed a memory leak problem when entering a contract doubling the memory needed for the game each game you play. This also affected the temperature of your hardware.
- Fixes
- · Fixed a bug with the controller that removed the help hoovers if the player opens them with "L3" too fast.
- · Fixed a bug with reward screen, if the player gets more than 10 units of a reward the number shown was 0.
- Update v1.1.4.9:
- GENERAL
- · Added a new Troy body cosmetic: Leather Biker Jacket.
- · Added a new Kosmo body cosmetic: Oxygen Tanks.
- · Added a new Zero body cosmetic: Chest Pokets.
- · Added a new Cass body cosmetic: Light Ceremonial Armor.
- · Added a new Ekaar arms cosmetic: Mutated Arms.
- Update v1.1.2.5:
- Major Issues
- · Fixed a major bug where the requirements for the Halloween badge was not getting progress when a player uses a Halloween consumable being a client of a game.
- Update v1.1.0.9:
- HALLOWEEN EVENT
- The Halloween event is back! The spooky environment and rewards are here to be enjoyed. But there is tweaked compared to the last one, and so is the badge that comes with it!
- General
- · Added 1 new gadget, the "HALLOWTIDE CAKE", a consumable that heals 60% of your health instantly. Available only during the event.
- · Added 1 new skin for Ekaar, Halloween themed, his first Halloween event since he was introduced. Purchasable in the shop only during the event.
- · Added 1 new portrait for Ekaar, Halloween themed, his first Halloween event since he was introduced, purchasable in the shop only during the event.
- · Added 1 new cosmetic for all heroes, a pumpkin head. Purchasable in the shop only during the event.
- · All the previous years Halloween skins are purchasable in the shop only during the event.
- · All the previous years Halloween portraits are purchasable in the profile section only during the event.
- · Modified the Halloween badge requirements have been modified, and has two new tiers.
- · Modified the lobby with a new Halloween theme only for this event.
- · Modified several SFX to match the Halloween theme.
- · Removed the Halloween Cake Resource from previous Events.
- BUG FIXING
- Major Issues
- · Fixed a major bug where the player click several times in a fast way the claim button of a quest, getting the reward multiple times.
- · Fixed a major bug where the shield plague orbs applied the shield buff twice to enemies.
- Fixes
- · Fixed a bug where the hover information was shown incorrectly if you had already a contract selected.
- · Fixed a bug at the "QUEEN MOGGOTH" boss. One particle effect was not being rendered correctly.
- · Fixed a localization bug with the weapon "MOURNING" from Troy.
- · Fixed a localization bug at the contracts map after completing a contract.