- V 1.1.0 (March 24 2023):
- --- NEW FEATURES ---
- • Boss Rush Mode! This is a new game mode unlocked when any gladiator completes the game ( all you have to do is have fought the Starbound Gladiator , whether you won or not does not matter - either way the Boss Rush will unlock.) The game will scan your saved gladiators when you first click "Load Gladiator" to check and see if one qualifies.
- • Boss Rush Mode allows you to select any gladiator and take part in a challenge where they face every arena in the game, one after the other in combat. Much like the "Survival Round" arena rules, you cannot regain armour or heal between battles. This game mode never ends, the challenge is seeing just how far you can get!
- • You can now load Single Player campaign gladiators to Multiplayer gladiators ( Full Launch version or later, no Early Access gladiators can be converted unfortunately ). This is a *ONE WAY* conversion that can be done at any time after creating your gladiator, so you can then use them to fight in multiplayer battles.
- --- BALANCE CHANGES / STAT FIXES ---
- • Removed 999 essence cap on skills ( no maximum cost now )
- • Increased all essence regeneration by 30%
- • Hardy talent increased to 60% ( up from 30% )
- • Salute of honour enrage removed
- • Fixed a bug where Virtuoso did could potentially do less damage than intended on bosses
- • Sword , Axe, Bow, Club and Polearm Mastery are now 3% per point up from 2%
- • Increased damage done by two handed melee weapons
- • Slightly increased the damage done by bows
- • Leap of Lions move distance is now tied to your strength
- • Reduced cooldown on Ghost Strike to 4 turns
- • Reduced essence cost of default attacks slightly
- • Adjusted skill essence costs across the board
- --- BATTLE CHANGES / FIXES ---
- • Laser gun is now treated as a two handed weapon
- • Better randomization on which limb is lost in battle
- • Fixed a bug where Combat Ready talent did not work in Single Player campaign
- • Overload talent now functions as designed
- --- SHOP FIXES CHANGES ---
- • Fixed a bug where learning a skill on multiplayer mode would take you back to shop selection and not the Training Dummy
- --- MISC FIXES AND CHANGES ---
- • Fixed a bug with XP percent showing 0%
- • Fixed an bug where characters could select subclasses not allowed by their species
- • Fixed a bug where you could keep fighting even past the final hours of the day at camp.
- • Adventures will no longer spawn on the overworld map from day 298 onward.
- • Switched the positions of Observatories 2 and 3 on the map
- • Alignment now shows on Load Character panel
- • Undead can now select hair/beards in character creation