- Update v2.6.0.150345:
- Bug Fixes
- GLOBAL
- Fixed various issues in Multiplayer causing host players and non-host players to get stuck on a black screen.
- Fixed various issues in Multiplayer causing host players and non-host players to get disconnected from online play after completing a level.
- Fixed various issues in Multiplayer causing host players and non-host players to crash when entering and exiting levels.
- Fixed an issue in Multiplayer where loading into a level takes longer than expected.
- Fixed an issue in Multiplayer where hosting/joining a multiplayer lobby and returning to factory causes the user to lose all the items in their inventory.
- Fixed an issue in Multiplayer where a non-host player loses consumable items from the inventory after interacting with the CCTV.
- Fixed an issue where Jurassic World Level 1 may load, despite selecting another world/level.
- Fixed an issue where Ramona does not have the correct Black Light skin.
- Fixed an issue where Allison does not have the correct Black Light skin.
- Fixed an issue where some characters appear in the world selection menu even if the world has been
- Fixed an issue where if the Hot Fuzz Hub is beneath the Battlestar Galactica Hub, the environment will clip through the cameo level and cameo quest rooms.
- Fixed an issue where assets flicker when partially obscured.
- Fixed an issue where all characters are briefly invisible while leaving the Pop! Box.
- Fixed an issue where switching characters with the Funplay Pop! Box, the framerate decreases resulting in the game freezing for a short amount of time.
- Fixed an issue where players may experience an infinite loading screen if pausing right before a cutscene.
- Fixed an issue where selecting 'Continue Game' as soon as it appears after launching the title can cause a crash.
- Fixed an issue where there is no button prompt for the Back option when the user changes the language.
- Fixed an issue where Rex Splode appears to attempt to re-equip a weapon after pulling a lever or dropping an object.
- Fixed an issue where activating a Soda while in the 'Rumor' animation results in future sodas being immediatly crushed and dropped.
- Fixed an issue where clicking arrows in the UI does not work correctly.
- Fixed an issue where players cannot load the game due to a Steam application error.
- Fixed an issue where a player's character would be changed to the character they previously played with after choosing a new level.
- Fixed an issue where a brief freeze occurs on the first player death after launching the title.
- Fixed an issue where the Main Menu does not load correctly when launching with Steam in Offline mode.
- Fixed an issue in Multiplayer where non-host players spawn under the lobby.
- Fixed an issue in Multiplayer where acquiring wonder weapons as a non-host player, then returning to the lobby, causes them to disappear from their inventory.
- Fixed an issue in Multiplayer where sending a session invite via mouse click, the UI does not indicate the invite was successful.
- Fixed an issue in Multiplayer where players are unable to rejoin a multiplayer lobby after a disconnection has occurred.
- Fixed an issue in Multiplayer where Mould Machines give no item when used by a non-host player.
- Fixed an issue in Multiplayer where a non-host player gets a UI prompt stuck on screen after drinking a Soda.
- Fixed an issue in Multiplayer where picking up a Health Soda breaks the UI.
- Fixed an issue in Multiplayer where player name plates disappear after completing a level.
- Fixed an issue in Multiplayer where interacting with timed switches at the same time as other players causes instability.
- Fixed an issue in Multiplayer where non-host players don't see a timer when drinking a soda.
- Fixed an issue in Multiplayer where players can get stuck behind the swap pop box when another player attempts to use it.
- Fixed an issue in Multiplayer where Explosive weapon's attacks get stuck to other players shields.
- CHARACTERS
- Fixed an issue with Glinda where her dress rendered incorrectly in several situations.
- Fixed an issue with Madame Morrible where her dress would render incorrectly when she is holding an object.
- Fixed an issue where Dr Wily is clipping through his Pop! box.
- Fixed an issue where when Dr. Wily is hit with a cattle prod/electric weapon, he does not have a skeleton.
- Fixed an issue where Kim Pine's Black Dress variants for The Thing and Zombie, are missing their stickers and box splatter effects.
- Fixed an issue where the Norwegian can't dodge roll mid-air and activates his invincibility ability instead.
- Fixed an issue where the Michonne Traveller outfit had no SFX or VFX for attacks.
- Fixed an issue where Streamer Bear will clip through his Pop! box when selected in the character grid.
- WORLDS
- Masters Of The Universe
- General
- Fixed an issue where the animation when breaking gold walls is slow when using He-Man or the Sword of Ancients.
- Level 1 - Tower Power Play
- Fixed an issue in Multiplayer where Tower Health UI does not update for non-host players.
- Fixed an issue in Multiplayer where attempting to transform into He-Man as a non-host player does not function if Masters Of The Universe Level 1 hasn't been completed.
- Level 2 - Immortal with a Portal
- Fixed an issue in Multiplayer where the Funkey does not spawn at the end of the level.
- Fixed an issue in Multiplayer where non-host players teleport backwards if t host is left in saferoom.
- Fixed an issue in Multiplayer where the Skeletor ship is not present for the non-host player.
- Level 4 - Shock Amok
- Fixed an issue in Multiplayer where the electricity in the Beastman area does not harm non-host players.
- Fixed an issue in Multiplayer where the wire connected to the first terminal does not indicate it is activated for non-host players.
- Level 5 - Scare Mare
- Fixed an issue where ScareGlow can skid to the side after they've landed.
- Cameo - Xena
- Fixed an issue where Xena is not standing on the centre of the X at the start of the quest.
- Jurassic World
- Level 2 - Raptor Rescue
- Fixed an issue where players may reach an out-of-bounds barrier and be reset out-of-bounds.
- Level 5 - Main Street Melee
- Fixed an issue where the player can shoot and be attacked through the glass of the Innovation Center.
- The Umbrella Academy
- General
- Fixed an issue in Multiplayer where the purple UI when shooting the doors may not appear for non-host players.
- Fixed an issue in Multiplayer where Cha-Cha does not leave a pink trail for the non-host player to follow.
- Level 1 - House Hunters
- Fixed an issue where water and sparks VFX can be seen falling through the ceiling.
- Fixed an issue in Multiplayer where non-host players cannot see the UI for Hazel's stun percentage until it hits 0%.
- Fixed an issue in Multiplayer where the electricity VFX persists for the non-host players after the valve is turned.
- Fixed an issue in Multiplayer where the non-host player can't hear the level's theme song.
- Fixed an issue in Multiplayer where the UI on the bedroom chandelier is not present for non-host players.
- Fixed an issue in Multiplayer where the chandeliers floor circles do show for non-host players.
- Fixed an issue in Multiplayer where the dazed stars effects do not disappear for the non-host players after knocking hazel off the table.
- Fixed an issue where props placed on the desk Hazel stands on remain in place after it is destroyed.
- Level 2 - Beats On The Streets
- Fixed an issue in Multiplayer where the enemies throughout the objective will only go after the host player.
- Fixed an issue in Multiplayer where the rewards UI does not appear for the non-host players after completing the objective.
- Level 3 - Commission Mission
- Fixed an issue where after defeating "The Handler" the user can still collide with their hitbox.
- Fixed an issue in Multiplayer where The Handler's shield will be still present after she disappears for the non-host player, and they will be unable to collect the clue.
- Level 4 - Two Spry Samurai
- Fixed an issue in Multiplayer where the VFX on the washing machine targets are not present the second time shooting them.
- Level 5 - Oblivion, Begin Again
- Fixed an issue where Giant Pogo will briefly despawn when fighting the final boss.
- Fixed an issue where some of Pogo's animations appear inaccurate.
- Fixed an issue in Multiplayer where a player has no animation upon death in the Eddyfied Reginald boss fight.
- Fixed an issue in Multiplayer where triggering the cutscene and receiving the key can be inconsistent.
- Cameo - Knight Rider
- Fixed an issue where Michael Knight and K.I.T.T. do not collide with players, causing them to be stuck inside the car.
- Fixed an issue where UI persists on screen even when Michael Knight is no longer visible.
- Scott Pilgrim Vs. The World
- Level 2 - Double Trouble
- Fixed an issue in Multiplayer where Lucas is not visually present for the non-host players to talk to him.
- Level 3 - Vegan and Again
- Fixed an issue in Multiplayer where the first target on the 4 sign is not visually present for non-host players.
- Level 4 - Double Dragon
- Fixed an issue where the Dragons do not attack and block the player from progressing the level.
- Fixed an issue in Multiplayer where there is a possibility the players will remain stuck on a black screen after the rewards screen.
- Level 5 - Chaos In The Chaos
- Fixed an issue where the player is able to lose access from the only Pop! Box by pulling a safe room switch.
- The Thing
- General
- Fixed an issue where after using a security card reader, players could no longer rotate the camera.
- Level 1 - Husky Hustle
- Fixed an issue in Multiplayer where non-host players will appear to melt the ice from the tractor but it does not appear for other players.
- Fixed an issue where the Husky’s may not follow non-host players.
- Fixed an issue where a Husky can become stuck within the snow.
- Level 3 - Blood Hounded
- Fixed an issue where the user is unable to light the flares with four mouldable weapons.
- Fixed an issue in Multiplayer where players will remain on a black screen after the rewards screen.
- Fixed an issue in Multiplayer where the safe room location does not appear for the host player and non-host player if the non-host player picks up the Funkey.
- Level 4 - Head Hunted
- Fixed an issue in Multiplayer where some characters cannot destroy the gas canister held by Blair.
- Fixed an issue in Multiplayer where the gas canister that Blair throws can appear floating in front of him for non-host players.
- Fixed an issue in Multiplayer where Blair will only throw the gas canister in the bathroom area if the host player is present.
- Fixed an issue in Multiplayer where players will remain on a black screen after the rewards screen.
- Level 5 - Blair Scare
- Fixed an issue where visual distortion would appear during the boss fight.
- Cameo - M3GAN
- Fixed an issue where the shelving unit prop near M3GAN's room has no collision.
- Fixed an issue where M3GAN's key card draw distance is too low.
- Battlestar Galactica
- Level 1 - The Sound Of Cylons
- Fixed an issue where the AI escorts do not appear to be moving for non-host players.
- Level 2 - Frak! Attack!
- Fixed an issue where enemies appear to spawn incorrectly.
- Level 4 - Ovian and Out
- Fixed an issue where assets would be missing with the Motion Blue option turned off.
- Fixed an issue where the VIPs do not follow non-host players.
- The Office
- Fixed an issue where the countdown timer skips numbers.