- New Update: Patch 1.0.19
- Hold onto your wands because we’ve just rolled out a new update, fresh from the opentest beta branch! The update includes new phone dialogues with some of our enchanting characters, a new difficulty option, a new level challenge mode, on top of more feature optimizations and bug fixes.
- You can find the full list of updates below:
- Content Updates
- Game difficulty adjustment: We’ve added in a new “Normal†difficulty which will ensure a more balanced gameplay. “Normal†difficulty has been renamed to “Hard†difficulty. â€Hard†difficulty has been renamed to “Hell†difficulty.
- Added a new mode for players who have completed the game to replay previous reverse tower defense levels.
- New phone dialogues have been added for Aoi, Ema, and Hina, further enriching their storylines.
- Optimizations
- Improved the Witch Card Shop introduction: Detailed explanations of the witch cards have been added.
- When interacting with possessed NPCs, players will now have the option to start the battle through a secondary confirmation button instead of jumping straight into battle.
- Optimized the name of some checkpoints in certain levels.
- Optimized how checkpoints record the position and order of the Witch Cards.
- Increased the probability of triggering the positive effects of the Wheel of Fate. After triggering a negative effect, the next one will be a positive effect.
- Optimized “The World" healing target to prioritize units with the lowest percentage of health - not the units with the lowest value of health.
- The "Work Till You Die" and "Desensitization Therapy" achievements have been removed.
- Bug Fixes
- Fixed a potential issue in the final boss stage on Easy difficulty that could prevent the stage completion.
- Fixed the issue where level 2-2 could not be cleared if the enemies in the level are silenced.
- Fixed the issue where tasks from the previous week did not disappear in the second week.
- Fixed the occasional disappearance of the map, backpack, and phone buttons.
- Fixed a glitch in the third segment of the police side plot where making the wrong coffee could freeze the game.
- Fixed the issue where the memory effects did not disappear after reading a memory.
- Fixed an issue where the selection state of the first character would change when pressing 'F' to add points.
- Fixed a bug where players will be able to switch to other cards during the Witch card upgrade tutorial.
- Fixed some errors in conversational text and mobile phone news text.