1. Shadowveil Patch 1.1.1 - The Last Expedition
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  3. Greetings Samurai
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  5. Welcome to 1.1.1 update brings additional QOL and bugfixes, but this will be the last patch for the entire game.
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  7. It’s been a privilege to work on Shadowveil, its been an absolute blast to take part of the Legend of the Five Rings universe, and the team eternally grateful to you, our community for supporting us in creating and launching Shadowveil.
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  9. Thank you for playing Shadowveil: Legend of the Five RIngs, and hopefully we see each other soon in another context.
  10. Take care and goodbye.
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  12. With love,
  13. The team at Palindrome Interactive
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  15. Patch Notes
  16. Version number 1.1.1.19063
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  18. Added
  19. Added a unique 3D model and portrait for Yasuki Nobitsugu
  20. Added a small VFX outline to map crab to differentiate it better
  21. Added QOL: Barricades now have HP and can be destroyed (5 hits), if enemies can’t reach your units they will target barricades
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  24. Updates
  25. Scouting parties button should now have a tooltip even when not unlocked
  26. ”Shifting Currents” healing breakdown should now correctly show a percentage instead of just a number
  27. Updated LLG sounds
  28. Updated percentage of nezumi favor gifting to show the correct percentages at all times.
  29. Updated enemy loadouts so enemies can now spawn in mixed compositions
  30. Updated the speaking order of the Lost Library Guardians to better fit the cinematic the first time you encounter them
  31. Replaced reward in Ancient Practice side quest, as the experience gain was never supposed to be there.
  32. Additional Duty Slot upgrade icon is now the same size as all the other upgrades
  33. Ability “Battering Ram” changed to match text
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  35. Balance
  36. Nezumi favors now get more expensive the more of them you get, and you can only get one per shop visit
  37. Chapter 9 shouldn't give extra Embark Slots
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  39. Critical Fixes (Crashes/Softlock)
  40. Fixed issue where loading a save with different items would lead to a crash
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  42. Fixes
  43. Fixed character bar at the bottom of the screen no longer overlaps quest UI
  44. Fixed run summary not showing correct stats
  45. Fixed issue in Ch10/endless where duty giving you extra temporary command points where permanent
  46. Fixed issue with Deploy All button thinking it actually deployed people when you clicked it during a paused battle
  47. Fixed “Had That, Built Those” challenge/achievement to take the new items into account
  48. Fixed traps no longer disappear after the first trigger if they are allowed to trigger multiple times
  49. Fixed Shadowveil nodes do not change when you retry combat anymore
  50. Fixed issue where paused function may fail to function when starting a battle with space key
  51. Fixed lighting saturation issue encountered act 2 and 3
  52. Fixed issue with mission “Stare into the abyss” that enabled you to complete it incorrectly
  53. Fixed Speed button highlight issues
  54. Fixed “Defeating the elite 2” challenge/achievement
  55. Fixed to be the stone petal effect spread implemented properly now
  56. Fixed run summary information not showing correctly
  57. Fixed left and right scroll in barracks
  58. Fixed issues regarding recruiting ronin units that was missing names and masteries
  59. Fixed it is no longer possible to pause and unpause combat while the system menu is open
  60. Fixed a short freeze encountered when gifting 8 or more ability cards to the Nezumi at a merchant node
  61. Fixed crop issue in barracks with alternate berserker portrait
  62. Fixed Eternal items can no longer be activated if the equipped unit is not deployed
  63. Fixed so icon is hidden when hovering family tree name
  64. Fixed center screen icon in combat to flash the correct sign when pressing any of the speed control buttons
  65. Fixed ink trail doesn’t linger if axe throw drops target after windup
  66. Fixed sliding issue in tutorial
  67. Fixed path of sunlight widget looked like it was hovered by default
  68. Fixed issue where victory screen flickers upon pressing the Continue button in quick succession
  69. Fixed so Ith'ki should no longer mention taking your coin in Chapter 9, when everything was free of charge
  70. Removed extra space in combat log from enemy buffs and debuffs
  71. Various animation fixes
  72. Localization fixes
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  75. Known Issues
  76. These are issues that we have seen but not been able to replicate nor have had the time to fix. As a result if you encounter them, reload the save, or load a backup.
  77. Rare crashes related to rendering, when placing units on boost tiles
  78. Rare crashes related to rendering, when encountering a boss
  79. Loading in run save games with "Hida Logistics" may give extra ability slots incorrectly, however starting a run should reset
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  82. Discord
  83. Although development has ceased you can discuss the game in the Shadowveil Discord.
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