1. Update v1.02.A:
  2. Small hotfix for joining friends hosted game
  3.  
  4. Update v1.02:
  5. - Reported vehicles headlights/fog lights tanking FPS when turned on fixed
  6. - Entering/exiting a player crafted shed, awning, or stable no longer causes stuttering/hitching
  7. - Fixed various lighting issues affecting performance (torches, standing torches, CB radio, etc.)
  8. - Fixed camera not changing position when entering the small shed at the Radio Tower
  9. - Fixed players dismantling world buildings/assets
  10. - Fixed multiple server settings not applying as they should
  11. - Improved dismantle highlighting feature to ensure you’re selecting the appropriate asset
  12. - Invisible zombies should no longer be happening
  13. - Resourceful skill no longer prevents people from finishing buildings
  14. - Resilient skill no longer stops functioning upon death or logging back in
  15. - Fixed Base Defense skill not applying
  16. - Fixed zombies spawning on the roof of the Key Card bunker
  17. - Players can no longer bypass password protected servers using only IP address
  18. - Fixed one-off issues where quest NPCs would not accept multiple items for their turn-in requirements
  19. - Fixed one-off issues where challenges were not completed as intended. Some will not complete on servers as the award is only applied to the first person completing it, such as world quests.
  20. - Items in first pocket slot no longer delete themselves when opening an item in vicinity
  21. - Levy Laser Level 3 Armor No Longer Blocks Headlights
  22. - Alcoholic affliction now working as intended
  23. - Adjusted storage cupboard interaction area so people can no longer loot them through the floor
  24. - Enemies now take damage from thrown items such as molotovs and grenades while on horseback
  25. - Players can no longer be shot through player-crafted buildings
  26. - Fixed tent functionality regarding invisibility exploitation
  27. - Fixed respawn point exploitation causing invincibility
  28. - Bow reloading exploit fixed
  29. - Flamethrower swapping no longer refills durability for free
  30. - Fixed customcmd prompts in readme.txt file
  31. - Canning Station now uses Drill Kit as ignition source
  32. - Battery Charging UI correctly updates over time
  33. - Fixed Farm Plot mini-quest text
  34. - Fixed Improvised Shovel not digging graves
  35. - Fixed reported floating loot spawners
  36. - Fixed minor typos and tooltip issues
  37. - Fixed various missing textures and map terrain issues
  38. - Fixed attachments not hiding when player character is inside of the tent
  39. - Adjusted positioning of ZM7 in gun rack
  40. - Can no longer claim companions with spoiled food
  41. - Companions cannot be fed spoiled food
  42. - Removed repair prompt from vehicle armor requiring gun repair kit when armor piece is in-hand
  43. - Fixed one-off issues where quest NPCs would not accept multiple items for their turn-in requirements
  44. - Fixed one-off issues where challenges were not completed as intended. Some will not complete on servers as the award is only applied to the first person completing it, such as world quests.
  45. - Fixed 0% capacity rewards from Black Market trader
  46. - Fixed quest location marker for one of Doc’s quests
  47. - Fixed situations where players became stuck using the hacking device
  48. - Fixed issue with crowbar not working to breach locked gates
  49. - New server messaging with reason for disconnects etc
  50. - Improved hit detection performance
  51. - Hazmat loot can now spawn near yellow med tents
  52. - Further LOD and instancing to help with server performance
  53. - Reduced network bandwidth of vehicles on servers
  54. - Increased Base Defense values of structures on PvP servers
  55. - Adjusted weapon damage values against structures on PvP servers
  56. - Removed some weapons from damaging structures on PvP servers
  57. - Added PvP logout timer
  58. - Adjusted sound attenuation for house and car alarms
  59. - Reduced weight of brass casings
  60. - Reduced weight of stacked pills, vitamins and antibiotics
  61. - Added more items to bandit inventories upon death
  62. - Added VoIP Microphone detection option in audio setting menu
  63.  
  64. - Added extra measures to identify cheaters
  65. - Brand new Admin Panel
  66.  
  67. - New server logs added
  68. - Furniture that was dismantled before this patch will respawn when loading a save. Once dismantled, the furniture will remain dismantled
  69.  
  70. - Fixed indoors heat issue for client
  71.  
  72. Update v1.01.A:
  73. Fixed dismantled furniture respawning (THIS time). (Some props may return on your first load-in, but not after that — enjoy the extra resources!)
  74. Fixed using a power tool to repair any weapon
  75. Fixed some rogue props
  76. Fixed Brass Catcher skill in MP
  77. Fixed issue with Sprinter skill Fixed UI bug with Resilient Skill
  78. Fixed multiple issues with Resorucefull skill
  79. Fixed Beast of Burden Skill weight cap issue
  80. Fixed animal trap catches not counting for skill credit
  81. Fixed Church giving infinite wood
  82. Fixed flamethrower not working on Zeeks
  83. Fixed Mara food quest to accept all sealed food items
  84. Fixed some male hair issues
  85. Fixed collision issue with chairs
  86. Fixed crafting bread so it no longer deletes your water bottle
  87. Fixed issue with some fireplaces not saving items inside them
  88. Fixed issue with server settings not registering correctly (day/night, vital drain, sleep etc.)
  89. Fixed map appearing empty when accessing saves from other computers
  90. Fixed large rock collision issues
  91. Fixed Lv1 bumper issue on some vehicles
  92. Fixed attachment issue with ZM7 rifle
  93. Fixed base wall with window blocking vaulting
  94. Fixed hazmat explosion not damaging zombies in multiplayer
  95. Fixed M1 Garand bug (If you have a bugged M1 maybe trade it)
  96. Fixed server browser favourites not working
  97. Reduced instances of zombies spawning on roofs
  98. Fixed IP Connect password bypass
  99.  
  100. Update v1.0.XZ:
  101. - Fixed some instances causing fatal crashes
  102. - Fixed AI respawning on servers
  103. - Fixed loot containers not respawning on custom servers with edited time of day settings
  104. - Fixed ingame F6 multiplayer hosted invite system
  105. - Fixed infection cure state not saving correctly on load in
  106. - Fixed horse render distance issue causing horse to be destroyed
  107. - Fixed a number of duplication issues
  108. - Fixed generators not saving parts and powering on cookers and lights
  109. - Fixed dog emote wheel bad offset
  110. - Fixed dex cough saying not injured message
  111. - Fixed Keen Eyes skill not reducing reticle
  112. - Fixed Server setting for Claimed Cars causing isseus when set to 0
  113. - Fixed the giant growing backpack
  114. - Fixed canteen empty issue
  115. - Fixed broom trash cleanup not saving in certain houses
  116. - Fixed awning giving infinite resources
  117. - Fixed blurry mini map
  118. - Fixed furniture respawning
  119. - Fixed winter jacket invisible on female
  120. - Fixed superadmin to allow under the map support
  121. - Potential fix for rogue floating meshes in the sky
  122. - Fixed sleep issue not speeding up time.
  123. - Fix for server name not showing in list
  124. - Fixed bug where you could not put a Rag into a Wall or Standing Torch
  125. - Fixed cement Mixer from keeping your bottle
  126.  
  127. - You can read skillbooks from vicinity
  128. - Small buff to molotovs
  129. - Added option to craft .22 ammo
  130. - Small improvements to the dismantle system
  131. - Arrow location improvement when you headshot zeeks
  132. - Minor changes to footstep sounds
  133. - Reduced infection screen overlay opacity
  134. - Removed a ambinet music track
  135. - Loot balance changes