- Update v1.02.A:
- Small hotfix for joining friends hosted game
- Update v1.02:
- - Reported vehicles headlights/fog lights tanking FPS when turned on fixed
- - Entering/exiting a player crafted shed, awning, or stable no longer causes stuttering/hitching
- - Fixed various lighting issues affecting performance (torches, standing torches, CB radio, etc.)
- - Fixed camera not changing position when entering the small shed at the Radio Tower
- - Fixed players dismantling world buildings/assets
- - Fixed multiple server settings not applying as they should
- - Improved dismantle highlighting feature to ensure you’re selecting the appropriate asset
- - Invisible zombies should no longer be happening
- - Resourceful skill no longer prevents people from finishing buildings
- - Resilient skill no longer stops functioning upon death or logging back in
- - Fixed Base Defense skill not applying
- - Fixed zombies spawning on the roof of the Key Card bunker
- - Players can no longer bypass password protected servers using only IP address
- - Fixed one-off issues where quest NPCs would not accept multiple items for their turn-in requirements
- - Fixed one-off issues where challenges were not completed as intended. Some will not complete on servers as the award is only applied to the first person completing it, such as world quests.
- - Items in first pocket slot no longer delete themselves when opening an item in vicinity
- - Levy Laser Level 3 Armor No Longer Blocks Headlights
- - Alcoholic affliction now working as intended
- - Adjusted storage cupboard interaction area so people can no longer loot them through the floor
- - Enemies now take damage from thrown items such as molotovs and grenades while on horseback
- - Players can no longer be shot through player-crafted buildings
- - Fixed tent functionality regarding invisibility exploitation
- - Fixed respawn point exploitation causing invincibility
- - Bow reloading exploit fixed
- - Flamethrower swapping no longer refills durability for free
- - Fixed customcmd prompts in readme.txt file
- - Canning Station now uses Drill Kit as ignition source
- - Battery Charging UI correctly updates over time
- - Fixed Farm Plot mini-quest text
- - Fixed Improvised Shovel not digging graves
- - Fixed reported floating loot spawners
- - Fixed minor typos and tooltip issues
- - Fixed various missing textures and map terrain issues
- - Fixed attachments not hiding when player character is inside of the tent
- - Adjusted positioning of ZM7 in gun rack
- - Can no longer claim companions with spoiled food
- - Companions cannot be fed spoiled food
- - Removed repair prompt from vehicle armor requiring gun repair kit when armor piece is in-hand
- - Fixed one-off issues where quest NPCs would not accept multiple items for their turn-in requirements
- - Fixed one-off issues where challenges were not completed as intended. Some will not complete on servers as the award is only applied to the first person completing it, such as world quests.
- - Fixed 0% capacity rewards from Black Market trader
- - Fixed quest location marker for one of Doc’s quests
- - Fixed situations where players became stuck using the hacking device
- - Fixed issue with crowbar not working to breach locked gates
- - New server messaging with reason for disconnects etc
- - Improved hit detection performance
- - Hazmat loot can now spawn near yellow med tents
- - Further LOD and instancing to help with server performance
- - Reduced network bandwidth of vehicles on servers
- - Increased Base Defense values of structures on PvP servers
- - Adjusted weapon damage values against structures on PvP servers
- - Removed some weapons from damaging structures on PvP servers
- - Added PvP logout timer
- - Adjusted sound attenuation for house and car alarms
- - Reduced weight of brass casings
- - Reduced weight of stacked pills, vitamins and antibiotics
- - Added more items to bandit inventories upon death
- - Added VoIP Microphone detection option in audio setting menu
- - Added extra measures to identify cheaters
- - Brand new Admin Panel
- - New server logs added
- - Furniture that was dismantled before this patch will respawn when loading a save. Once dismantled, the furniture will remain dismantled
- - Fixed indoors heat issue for client
- Update v1.01.A:
- Fixed dismantled furniture respawning (THIS time). (Some props may return on your first load-in, but not after that — enjoy the extra resources!)
- Fixed using a power tool to repair any weapon
- Fixed some rogue props
- Fixed Brass Catcher skill in MP
- Fixed issue with Sprinter skill Fixed UI bug with Resilient Skill
- Fixed multiple issues with Resorucefull skill
- Fixed Beast of Burden Skill weight cap issue
- Fixed animal trap catches not counting for skill credit
- Fixed Church giving infinite wood
- Fixed flamethrower not working on Zeeks
- Fixed Mara food quest to accept all sealed food items
- Fixed some male hair issues
- Fixed collision issue with chairs
- Fixed crafting bread so it no longer deletes your water bottle
- Fixed issue with some fireplaces not saving items inside them
- Fixed issue with server settings not registering correctly (day/night, vital drain, sleep etc.)
- Fixed map appearing empty when accessing saves from other computers
- Fixed large rock collision issues
- Fixed Lv1 bumper issue on some vehicles
- Fixed attachment issue with ZM7 rifle
- Fixed base wall with window blocking vaulting
- Fixed hazmat explosion not damaging zombies in multiplayer
- Fixed M1 Garand bug (If you have a bugged M1 maybe trade it)
- Fixed server browser favourites not working
- Reduced instances of zombies spawning on roofs
- Fixed IP Connect password bypass
- Update v1.0.XZ:
- - Fixed some instances causing fatal crashes
- - Fixed AI respawning on servers
- - Fixed loot containers not respawning on custom servers with edited time of day settings
- - Fixed ingame F6 multiplayer hosted invite system
- - Fixed infection cure state not saving correctly on load in
- - Fixed horse render distance issue causing horse to be destroyed
- - Fixed a number of duplication issues
- - Fixed generators not saving parts and powering on cookers and lights
- - Fixed dog emote wheel bad offset
- - Fixed dex cough saying not injured message
- - Fixed Keen Eyes skill not reducing reticle
- - Fixed Server setting for Claimed Cars causing isseus when set to 0
- - Fixed the giant growing backpack
- - Fixed canteen empty issue
- - Fixed broom trash cleanup not saving in certain houses
- - Fixed awning giving infinite resources
- - Fixed blurry mini map
- - Fixed furniture respawning
- - Fixed winter jacket invisible on female
- - Fixed superadmin to allow under the map support
- - Potential fix for rogue floating meshes in the sky
- - Fixed sleep issue not speeding up time.
- - Fix for server name not showing in list
- - Fixed bug where you could not put a Rag into a Wall or Standing Torch
- - Fixed cement Mixer from keeping your bottle
- - You can read skillbooks from vicinity
- - Small buff to molotovs
- - Added option to craft .22 ammo
- - Small improvements to the dismantle system
- - Arrow location improvement when you headshot zeeks
- - Minor changes to footstep sounds
- - Reduced infection screen overlay opacity
- - Removed a ambinet music track
- - Loot balance changes