- Small Patch Notes 1.2.43 April 4th, 2023
- 1 Fixed: Edo gift shop was not available abnormally
- 2 Fixed: Can't modify ship in the Shipyard
- 3 Fixed the problem that the discovery method of the objects found in the info bank was displayed incorrectly.
- 4 Fixed the problem that the interface was stuck after entering the chamber of commerce for the first time.
- v1.2.4 New functions and patch notes!
- Added Info Bank function. New collection items completed in any run will be recorded, and can be viewed at any time through the game menu - Info Bank. At the same time, the new collection items in the Info Bank will provide Points, which can be exchanged for special story clearance rewards, and will be directly inherited in all subsequent runs. The original Gallery will exist as a sub-feature of Info Bank.
- New function: In the trade interface of guild, any ship belonging to the guild can be assigned for automatic trading or transportation. Monthly trade settlement and fleet trade records are added for viewing at any time.
- New function: hiring sailors has been added, and veterans with different abilities can be hired in taverns to join the team. Sailors are competent for various positions in the fleet, and can assist in expeditions and interpret books.
- New function: Now the barmaids can inquire about the location information of most fleets in the area.
- New function: NPC at sea will now actively initiate a negotiation request. After accepting the negotiation and completing the request, you can get a gift from the NPC.
- A new notoriety system has been added. Actively attacking non-pirate NPCs will increase the regional notoriety. After the notoriety reaches a certain level, it will cause hostility from the NPCs in the region. Notoriety can be cleared by paying a fine at the Governor's Office.
- Added a custom marker function, you can set up to 8 markers on the world map, and the markers will be displayed synchronously on the navigation mini-map.
- Added a reminder that the shipbuilding is completed in the world map interface.
- New function: When modifying ships in the shipyard, ships in the dock can be chosen and modified directly.
- Added the display effect of assigning sailor interface, the magnifying glass button remains on when displaying ship information.
- New: Can gain EXP when discovering new ports.
- New function: Now in Chronicle, corresponding historical event records will be unlocked along with the progress of the story mission. The original Chronicle Completion Rewards has been cancelled, and the relevant blueprints can be purchased directly in the Ship Material Store.
- Added ship equipment [Tianshen Statue], which can increase the activity of pirates in dangerous sea areas after equipping the ship's portrait.
- Added the detection of switching between the left and right mouse buttons of the windows system to adapt to players who are accustomed to left-handed operations
- Added all story clearance CG. It can be triggered by any action of story clearance after the update.
- Added 20 new Discoveries event
- Adjusted the mechanism of improving skills when the character is upgraded. Now 1 skill point for every 15 levels, and player can use the skill points in the character skill interface to upgrade the skill level freely.
- Optimize some terrain collisions to make the automatic navigation route smoother.
- Optimize Japanese text and English text translation
- Optimize the help interface and increase the prompt of unread help information.
- Optimized the information prompts of commercial contracts, and added the inspection of trading items in the dock warehouse.
- Optimize the interface prompts for obtaining rewarded items, and now the name of the obtained item will be displayed.
- Optimize book selling price (decrease), and remove the price increase coefficient.
- Optimize the periodicity of NPC navigation behavior to make its navigation route more predictable.
- Optimize the buttons involved in the quantity adjustment slider in the game, and unify the operation.
- Fixed the problem that the port cannot be entered normally when the automatic navigation crosses the Pacific Ocean
- Fixed the incorrect calculation of sailing days for long-distance automatic sailing.
- Fixed the issue that the display of water splashes was delayed due to too many shells in the battle.
- Fixed game freezes caused by duplicating ships.
- Fix the problem that the lost weather has a probability of not disappearing.
- Fixed the problem that the shipyard modification equipment did not take effect.
- Fixed an issue where some items in the item shop were refreshed abnormally.
- Fixed the issue that the church donation interface could not exit normally.
- Fixed an issue where NPCs in some ports did not appear as it should.
- Fixed an issue where changing ships would reset sailor morale.
- Fixed an issue where treats could not replenish morale.
- Fix the problem that the game screen turns into a white screen under certain circumstances.
- Fixed an issue where the Edo gift shop was not opening.
- Fixed the problem of black screen flickering when returning to the main interface of the game.
- Fixed the problem that the Greek Fire Boss' bow guns hit abnormally.
- Fixed an issue where sailors would not deplete as it should after supplies and health were reset to zero.
- Fixed an issue where discoveries obtained from fishing grounds could not provide EXP.