1. Update v1.0.13:
  2. Overall game:
  3. Added inertia to jumps.
  4. Fixed some physics issues where the player could climb walls when the sprint capsule was activated
  5. Updated cameras to fix some blending issues
  6. Added Walk mode entry in Settings. Cora will walk instead of run by default.
  7. Added tutorial explaining how to recharge the talisman
  8. Added tutorial explaining that the Lumium plants create a regeneration shield when full of Lumium.
  9. Added Lumium plants entry inside the Glossary
  10.  
  11. Area 2:
  12. Removed one obsolete cutscene, now that plants have a tutorial explaining they can heal
  13.  
  14. Area 3:
  15. Removed some invisible collisions
  16. Improved the climbing part leading to the falling stones challenge
  17.  
  18. Update v1.0.12:
  19. Overall game:
  20. Talisman stats update: in some situations, it will appear automatically
  21. Added statistics about the landmarks and special lumium plants collection
  22. Updated the free climb camera
  23. Updated some shield deactivation cameras to make it easier to understand how to reach those shields
  24. Rebalanced the lumium plants regeneration shield
  25.  
  26. Area 1:
  27. Added a notification to use vision after taking the capsule
  28.  
  29. Area 2:
  30. Added some extra reminders related to the general life loss inside the area
  31.  
  32. Update v1.0.11:
  33. Overall game:
  34. Fixed some achievements that would not trigger when they should
  35. Fixed some situations where Cora wouldn’t take damage when falling
  36. Improved the crouch camera behavior
  37. Improved some situations when the camera would have a jittery movement
  38. The volumetric light setting is no longer present
  39. Improved some situations where Cora’s jump would have weird behaviors
  40. Improved the lava river platforms behavior in the third area
  41. Fixed an issue where Cora would pick the petals, having a wrong positioning
  42. Removed the jump sound
  43. Improved some cutscenes that would behave weird sometimes
  44.  
  45. Update v1.0.10:
  46. Overall game:
  47. Lumium plants shield now regenerate 1life / second
  48.  
  49. Area 2:
  50. Added a shield blocking the gate to area 3 if the first seed was not activated
  51.  
  52. Area 3:
  53. Added some platforms to allow the player to come down from the magnets located on top of the lava river
  54.  
  55. Update v1.0.9:
  56. Overall game:
  57. Lumium plants now offer protection against the darkness. Added a visible shield to them.
  58. All the pedestals holding a capsule, now have a visible sphere on top of them
  59.  
  60. Area 1:
  61. Added a location effect to the drone
  62. Made the path leading to the drone more visible
  63.  
  64. Area 2:
  65. Removed the crouch section at the beginning
  66.  
  67. Update v1.0.8:
  68. Overall game:
  69. Fixed LoadGame not showing the Glossary menu and not letting the user interact until he was dying/collecting an inventory item
  70. Fixed a rare bug where interactions were not working again until reloading the game
  71. Fixed crouch mode colliders not working as expected
  72. Tweaked cinematics triggers
  73.  
  74. Update v1.0.6:
  75. Overall game:
  76. Removed earthquakes after the second seed activation
  77. Removed some darkness after the second seed activation
  78. Fixed blocking holes
  79.  
  80. Area 1:
  81. Removed forced walking from the post-drone cutscene
  82.  
  83. Area 2:
  84. Increased visibility inside the cave leading to the regeneration capsule
  85. Fixed collisions where the player could exit the gameplay area
  86. Tweaked damage in areas close to the second pedestal
  87.  
  88. Area 3:
  89. Fixed the event before the gate that would replay if Cora died
  90. Increased visibility inside the cave before the seed
  91. Extended checkpoint reached to trigger before the elevators
  92. Fixed cutscene when entering the seed area, where the first camera was not pointing at the seed
  93. Removed a cutscene at the first pedestal
  94.  
  95. Update v1.0.5:
  96. Overall game:
  97. Updated pause menu to show Cora’s number of deaths
  98. Pick petals interaction can now be performed from any facing position, relative to the interaction point
  99. Pick petals interaction does not interrupt abilities anymore
  100. Landmarks updated to also show the amount of life received
  101. Fixed various collisions that would block the player
  102.  
  103. Area 1:
  104. Rotated Alien device close to the house pedestal
  105. Fixed loading area 3 trigger that was not triggering always
  106.  
  107. Area 2:
  108. Updated area after the sprint gate with some lumium plants
  109.  
  110. Area 3:
  111. Updated level design to allow returning from the Seed to the beginning of the area
  112. Updated some cutscenes that were starting late, resulting in the intersection with other cutscenes
  113. Fixed loading area 1 trigger that was not triggering always
  114.  
  115. Update v1.0.4:
  116. Overall game:
  117. Improved talisman compass arrows
  118. Updated controller keys mapping
  119. Removed forced walking from many cutscenes
  120. Picking petals interaction doesn’t interrupt capsules anymore
  121. Landmarks update: now they take 50 lumium and offer 10 life
  122. Fixed camera priorities to avoid strange movements in some cutscenes
  123. Fixed cutscenes which might not have triggered if jumping
  124. Pedestals:
  125. Updated activation camera to appear behind Cora
  126. Updated interaction to be able to insert petals from anywhere around the -centerpiece
  127. Added some effects to emphasize that Cora is able to insert petals
  128.  
  129. Area 1:
  130. Removed invisible collision post Talisman collection
  131.  
  132. Area 2:
  133. Climbing zone at the beginning: updated path close to the falling bridge
  134. Removed platforms that would lead up to the light pedestal
  135. Tunnel leading to the Seed: removed the center platforms and added vision platforms -instead
  136.  
  137. Area 3:
  138. Temple platforms: added visual effects and sounds for destruction and respawn
  139. Updated event MagnetsPathInfo to take into account the capsule
  140. Level design update
  141. After Manipulation Capsule Pedestal: removed Vision platforms and added 2 extra magnets
  142. Crossing pillars event: added some platforms at the beginning
  143. Free climb issue at the beginning of the area: player unable to climb down due to a collision intersection
  144. Free climb zone at the beginning
  145. Third shield: now the player is able to reach the petal from behind the shield
  146.  
  147. Update v1.0.3:
  148. - Achievements: fixed two achievements that were not completing; "Activate First Seed" and "Heart of the Light"
  149. - Display: added support for 21:9 aspect ratio