- Patch Notes
- We have been hard at work not only to bring you the new DLCs, but to improve the gaming experience for those who have been with us for a while now, so here are a few things that changed:
- A new cargo throw-out system was implemented: read more about it in our Throw-out Revamp for Cargo article
- Every cargo-related stat was upscaled to allow for differentiation; e.g., Fighters and Scouts now carry a bit of cargo as well
- A new, separate Equipment slot for Protective Gear
- Regeneration & Conduit (Perks) are now stackable; each stack on a Companion has a 25% chance to trigger the Perk’s effect (up to 5 stacks)
- Nemesis faction losses are set to where originally intended (they were never supposed to be levelable at the same time)
- Some missing DLC entitlements fixed
- The button tooltips we accidentally broke are now back in action