1. Patch Notes
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  3. We have been hard at work not only to bring you the new DLCs, but to improve the gaming experience for those who have been with us for a while now, so here are a few things that changed:
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  5. A new cargo throw-out system was implemented: read more about it in our Throw-out Revamp for Cargo article
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  7. Every cargo-related stat was upscaled to allow for differentiation; e.g., Fighters and Scouts now carry a bit of cargo as well
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  9. A new, separate Equipment slot for Protective Gear
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  11. Regeneration & Conduit (Perks) are now stackable; each stack on a Companion has a 25% chance to trigger the Perk’s effect (up to 5 stacks)
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  13. Nemesis faction losses are set to where originally intended (they were never supposed to be levelable at the same time)
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  15. Some missing DLC entitlements fixed
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  17. The button tooltips we accidentally broke are now back in action
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