1. Update v1.0.2 Build 39735:
  2. ADDED:
  3. Ingredients Auto Crafting works for the Research Station
  4. New loading screens
  5. New death screen background
  6. Cockroaches’ hideout lore scenes added to some locations
  7. Petit Astre and Petit Bruiseflower now have Boiled versions
  8. Visual indicator showing the front of a device when in placement mode
  9. Aim Assist for Crossbow on controllers added
  10. Aim Assist Scale options setting added to the Controls menu
  11. Auto-saving is now allowed outside of the airship (on all locations). Other conditions added include auto-saving being blocked in cinematics, in-game cutscenes, and elevators.
  12.  
  13.  
  14. CHANGED:
  15. Lore scene tablets mesh was changed to differentiate them from the main quest ones (work in progress)
  16. Once read, lore tablets shouldn’t spawn again
  17. Tweaks in FPP Knife animation timing
  18. FPP Knife and crouch FPP Knife animations improvements – using knife animations will randomize with each use
  19. The Technology Printer UI has been slightly reorganised, so it is more readable
  20. The scanning shaking animation effect is slightly reduced
  21. Failed scanning animation shakes are highly reduced
  22. Knife holding animation adjusted, sped up, diversified and optimized
  23. Different player damage indicator. Type post-process FXs changed and optimized
  24. Mantis jump attack animation smoothed
  25. Inverting the controller’s vertical axis doesn’t change the inversion for the Item Select menu
  26. Rebalanced flying debris in the Overgrown Ruins (red) biome - more Synthetics, less Biomass
  27. Airship parts requiring fibreglass cost reduced from 10 to 5
  28. Fibreglass crafting quantity raised to 10 (was 5)
  29. Ingredients Auto Crafting is turned on by default for all
  30. Glass Railings 2x1 are to be found in the Research Computers
  31. Half Walls and Organic Half Walls are to be found on Research Computers
  32. Lobster Chilli Peppers quantity per plant on Greenhouse Tower locations reduced
  33. Pipes, Sockets and Cross Pipes crafting prices rebalanced
  34. Tech Fragments item stack increased (100 >> 250)
  35. Technology Tokens item stack increased (100 >> 250)
  36. Socket item stack increased (10 >> 25)
  37. Cross Pipe item stack increased (10 >> 25)
  38. Pipe item stack increased (10 >> 100)
  39. Chitin item stack increased (10 >> 50)
  40. Recycler now takes item durability into account, giving fewer resources in the process
  41. Several items moved to a proper tab in the Research Station (Chitin Armor, Medkit, Advanced Medkit, Brain Cleanser, Capsaicin, Haemoglobin Purifier, Mydriasis Inhibitor, Crystal Battery, Large Bottle, Charged Mine, Poisonous Mine, Decoy, Cutting Tool, Motion Detector)
  42.  
  43.  
  44. FIXED:
  45. Fixed a bug with huge FPS drops when entering Underdust and during lift travel
  46. Fixed a bug where Sprinklers didn’t water all properly placed Gardening Pots
  47. Fixed a bug for clients joining a co-op session with Medium Oxygen Tank showing Oxygen 100/130
  48. Fixed a small issue of players’ toes sticking out of Medical Station
  49. Fixed a bug where Item Select menu didn’t allow changing type of used Bolts
  50. Fixed a bug with Small Cockpit bottom clipping through the ceiling to the bottom floor
  51. Fixed a bug where quick move didn’t work on liquids stored in Bottles
  52. Fixed a bug where stacked items didn’t show all available actions when they were put into backpack inventory slots
  53. Fixed a bug where Technology Printer incorrectly displayed inventory count instead of purchase quantity
  54. Fixed a bug in Underdust where players couldn’t climb a ladder shortcut to Medium Oxygen Tank platform due to collisions
  55. Fixed a bug where Machine Scraps casing could block an airship from being powered up on a Workshop
  56. Fixed a bug with Extractor’s recharging sound being audible from far away
  57. Fixed a memory leak on airship physics
  58. Fixed a bug with Webling Larva's moving animation
  59. Fixed a bug with Mantis Glands still to be found in the game, while removed from it already
  60. Fixed a bug where player could get stung by Thorn Bees through the wall in the Underdust
  61. Fixed a bug where player is unable to join any session after accepting a session from Steam Invite and then returning to the main menu
  62. Fixed a bug in Legacy building mode where players couldn’t place Engines on Room frames
  63. Fixed a bug with duplicated Research Computer at the Wild Habitat
  64. Fixed a bug where Database entry was missing Floating Glass description
  65. Fixed a bug where Database entry North Star fruits were described as Sleeping Lilly ones
  66. Fixed a bug where building a Metal Collector before the quest path instructed to do so, resulted in quest not being completed without moving or crafting another instance of this device
  67. Fixed a bug where players couldn’t skip intro when it had played for several seconds already
  68. Fixed a bug where Automatic Extractors couldn’t extract objects which player was extracting in the first place and didn’t finish the extraction process
  69. Duplicated Mission Report 05 removed from the Database
  70. Fixed a bug where the Scanner’s UI was visible during cutscenes when those were triggered with an active Scanner
  71. Fixed a crash when DLSS Frame Generator was working and player opened the on-screen keyboard
  72. Level art on different locations and biomes updated and optimized
  73. Fixes to all locations and POIs spawning points so they won’t interfere with each other anymore
  74. Fixes in some wrongly displayed textures over the various locations
  75. Fixes in many object collisions for a smoother player movement or to allow loot collection
  76. More general optimization fixes
  77. KNOWN ISSUES:
  78. There is a rare bug where extracted objects are pushing the Extractor’s beam away, not allowing to extract themselves properly
  79. On some Workshop locations, both the Power Generator and Technology Printer may be missing. Finding another instance of The Workshop should help (until we fix it)
  80. Small Oxygen Tank can be dropped but cannot be crafted. It blocks Oxygen progression for bigger tanks
  81. There are rare desync problems in a co-op session, where clients see other things than the host (some objects don’t update their states properly in a co-op session)
  82. There is a bug where the player’s position while using the Medical Station changes when the airship is flying
  83. The pipe blocking the way in Underdust Tunnels stays in the same position, even though the player has moved it.
  84. Sometimes the debris pushes the Extractor’s beam away, making extracting them difficult.
  85.  
  86. Update v1.0.1 Build 39565:
  87. Fixed a rare bug where the outro wasn’t played on specific nVidia GeForce settings (V-Sync set to Fast, and G-Sync turned on)
  88. Fixed game crashing to desktop when quitting from a co-op session
  89.  
  90. Update v1.0.1 Build 39470:
  91. CHANGED:
  92. Changed spawning points of Copper Towers and Silicon Towers so they do not spawn in the close vicinity of bigger locations
  93. Charged Bolts can be found as loot on Overgrown Towers in the New Nature (green) biome
  94.  
  95. FIXED:
  96. Fixed a bug with collisions on many locations, which prevented or made it hard to explore them
  97. Fixed a bug with huge FPS drops when players were about to leave and right after they left a lift to the Underdust
  98. Fixed a rare bug with missing Copper Elements on a lower ramp of a Wind Farm
  99. Fixed a rare bug with invisible walls blocking players from fully exploring Wild Habitat & News Nature Territory
  100. Fixed a rare bug with Water Purifier being stuck in progress while there was no water being purified
  101. Fixed a bug that caused a memory leak in the airship’s physics when building a larger airship base
  102. Fixed a bug where players not following the main quest path could get blocked by the Sleeping Lily plant seeds not spawning if the seeds were picked up before the quest requested it
  103. Restored the Invite button in the Sessions Menu
  104. Fixed a bug where players can get stuck in “Way Back Home” quest if they used “Unstuck” during the quest at the Cosmodrome
  105. Fixed a bug where players with older saves weren’t able to research and craft Encrypted Flora Hologram, being blocked in a quest progression
  106.  
  107. Update v1.0.1 Build 39254:
  108. CHANGED:
  109.  
  110. Virus Scanner should now work with a gamepad.
  111. UI Scale (and text) Setting moved from Gameplay Settings to Graphics Settings
  112. Ingredients Auto Crafting is now turned on by default.
  113. Improved the quality of the AI Tree’s surrounding environment.
  114. The Rainwater Collector can now only be placed on the floor.
  115. The Swimming Colossal Lifeform building will be blocked if the creature hasn’t spawned.
  116. Furniture Memory Cards spawn even if the player hasn't created the Furniture Fabricator on their airship yet.
  117. Water Tanks stored water is now a part of “craft from storage” QoL.
  118. Underdust Research Computer was moved to the Lab area.
  119. Sheds that require a knife to pass through the Thick Creepers won’t spawn until the player acquires Copper.
  120. The correct message is now shown when the balloon's maximum size limit has been reached.
  121. Changed Cooking Station’s interaction to Hold on Gamepad.
  122. Changed Virus Sample Analyzer’s interaction to Hold on Gamepad.
  123. Changed Recycler’s interaction to Hold on Gamepad.
  124. Changed Garden Pots’ interaction to Hold on Gamepad.
  125. Finalised the “Their Fault” mural’s art.
  126. Finalised the “Still Life” mural’s art.
  127. Dust Firecracker item should now not be removed from the Inventory upon death on Easy and Normal difficulty.
  128. Dust Firecracker Seed item should now not be removed from the Inventory upon death on Easy and Normal difficulty.
  129. Charged Bolt item should now not be removed from the Inventory upon death on Easy and Normal difficulty.
  130. Dust Firecracker Seed can now spawn on Overgrown Tower.
  131. The Cosmodrome’s dome opens later to prevent players from reaching it before raising the rocket.
  132. Memory and performance optimization fixes.
  133.  
  134. FIXED
  135.  
  136. The sound of the Swimming Colossal Lifeform in the Silent City biome has been removed temporarily. Players reported it being heard from far away for an extended period of time.
  137. Fix for missing Half Walls and Bloom Half Walls’ research. If you already have research from the Overgrown Tower and Workshop’s Research Computers, you will have to go to these locations and get them again to get the half walls.
  138. Fix for invisible collisions in the Underdust Locations blocking the way for some players.
  139. Fixed a memory leak that happened while eating rotten food or drinking dirty water. As a temporary solution, we removed the post-processes from these actions.
  140. Fixed a bug where a crane structure appeared as a simple grey texture.
  141. Fixed a bug where recycling Crossbow Bolts gave the player Technology Tokens instead of the proper resources.
  142. Fixed a bug where the Technology Printer was showing as damaged in the Workshop.
  143. Fixed a bug where a Client was not able to perform the Move operation when they were holding a Repair Patch.
  144. Fixed a bug for grid snapping behaviour on walls when the airship was rotating in the game world.
  145. Fixed a bug which caused the Tool Charger to clip through the Cockpit’s beams.
  146. Fixed a bug for invalid snapping in the horizontal axis.
  147. Fixed a bug which caused plants to shake when the ship is moving.
  148. Fixed a bug for missing Interactive materials (the scanning material) when using the Extractor on Scrapwing Hatchery.
  149. Fix for disappearing Item Select prompt on HUD after entering/exiting the pause menu.
  150. Fixed a bug which allowed players to open the save menu on a gamepad even when there were no existing saves.
  151. Fixed a bug where doors in The Workshop were showing a missing entry text.
  152. Fixed a bug where a Research Computer was placed inside a Poster on the Wind Farm.
  153. Fixed a bug which caused the Underdust Science Laboratory ladder to be skewed.
  154. Fixed a bug where plant growth time was not affected by fertilizer for clients in co-op.
  155. Fix for a bug where sometimes the AI voices played without post-process sound effects.
  156. Fix for a bug where Memory Cards bought in the Artifact Trade Station were too big.
  157. Fix for a bug that causes ladders with locks not to restore their state after loading on the client-side.
  158. Fix for a bug where players’ names were visible even if the HUD was hidden.
  159. Fix for a bug where Crustpede was levitating inside a turbine on the Wind Farm.
  160. Fix for a bug where a Large Oxygen Bottle was displayed as a Small Oxygen Bottle on the level.
  161. Fix for a bug because of which the player was not able to pass through an Infected Garden Shed.
  162. Fix for a bug which caused a Docking Plank to be heard from anywhere in the world, now it should only be heard near the device.
  163. Fix for a bug which allowed a player in Co-op to start extraction of an object that was already being extracted by another player
  164. Fixed a bug that allowed a player to interact with an Overgrown Tower lore tablet only once.
  165. Fix for a bug on Radio Tower variants where the player could fall into a corner, from which they could not get out.
  166. Fixed issues with interactions on Medical Station, Chairs, and Bed when the airship was rotating.
  167. Fixed a softlock on the Ruined Greenhouse Tower for when the player lands at the Ruined Greenhouse, even if they have no radar. The quest to build a Radar continues until the player builds one.
  168. Fixed bug for missing Electrolyte Pill on the Infected Garden locations