1. RACCOON HELPERS, restaurant styles, and new events🦝
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  3. Hey, bosses, we’ve got some new staff here in Tenebra.
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  5. And yes, they’re raccoons. And yes, we made them work. How? Don’t ask… The Mage won’t tell you anyway.
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  8. Here’s a big list of all the new features:
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  10. Helpers (RACCOONS!)
  11. Helpers have been added.
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  13. You can buy them after selecting your cards from the Mage near the bell at the entrance.
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  15. Helpers change every phase and have different stats.
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  17. Raccoons have 4 professions.
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  19. Cleaner
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  21. Cleans up dirt, and the VIP goblin will no longer be your problem.
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  23. Dishwasher
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  25. Washes dishes. When there’s nothing to wash, they’ll wash all the plates in a circle.
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  27. What did you expect? They’re raccoons. They’ll scrub everything until it shines.
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  29. Waiter
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  31. Takes orders, seats guests, and delivers food. Hurry up and cook
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  33. Chef
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  35. Will chop, pack, mix, cook, burn, and put the dish in the fridge
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  37. Just don’t fire them. After that, they definitely won’t come back and will go to the competition, where they’re “appreciated,” because they can leave your restaurant, but you still can’t. HA-HA-HA!!!
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  39. The higher their stats, the better—they complete tasks faster and take fewer breaks
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  41. Added sound settings for assistants. If you’re tired of their cute sounds or find them too quiet, you can adjust them
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  45. Rarity of Helpers (4 Types)
  46. There are 4 types of helper rarity:
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  48. The first three differ in stats and price (they excel specifically in their respective professions)
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  50. One is unique. The most expensive, he wears a chain and glasses, and he’s good at everything
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  53. Restaurant Styles
  54. Added restaurant style system:
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  56. Styles can only be changed during the preparation phase.
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  58. In public lobbies, only the host can change styles.
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  60. Another 3 styles can be obtained during the game, and you can switch them in the M - Upgrade
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  64. New Loading Screens
  65. Added 4 new loading screens themed around the helpers update
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  70. Customer Clothing
  71. Regular customers now have new outfits and are copying the fashionable looks of your rats
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  81. Events
  82. Added new riddle-based events:
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  84. While cooking, your food can now run away and give you a riddle.
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  86. An imp may show up and give you a riddle too. Sure, you can beat him up, but that’s not exactly the best business strategy for a successful restaurant in our neck of the woods.
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  88.  
  89. Added delivery guy event:
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  91. He might bring extra stuff, fail to deliver the order, or just start doubting life.
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  93. You need to check the delivery and act honestly… or…
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  98. Talent
  99. Added a new talent in the general tree
  100. During the card selection phase you can now reshuffle the deck once (in co-op the talent stacks), giving you access to a different set of cards
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  106. UI & Quality of Life
  107. The hotbar now shows which exact box you’re carrying
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  110.  
  111. Added new furniture - signs. You can write text on them!
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  114.  
  115. Added a save warning notification
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  117. Shortened the duration of loading screens when entering the game
  118.  
  119. Added notification when a player leaves
  120.  
  121. Reworked the spoon rotation animation on the alchemy table - now it’s more physically accurate and satisfying
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  123.  
  124. Fixes
  125. Fixed a rare client-side visual bug related to the restaurant progress display
  126.  
  127. Fixed microphone sometimes turning off when returning to lobby
  128.  
  129. Fixed blackjack camera bug
  130.  
  131. Fixed an issue with drink orders that could occur when opening 20-slot barrels while skipping 10-slot barrels
  132.  
  133. Fixed various Steam invite issues
  134.  
  135. Fixed visual bug with escorted characters
  136.  
  137. Took measures against restaurant menu bugs
  138.  
  139. Fixed dirt spawning inside tables
  140.  
  141. Fixed rare interaction bugs
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  143. Fixed collision at restaurant entrance - interacting with stuff there is now much easier
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  147.  
  148. Optimization
  149. Heavily optimized auras and dirt - large amounts no longer tank FPS
  150.  
  151. Completely reworked and optimized all object interactions
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  153. Optimized entity collisions and interactions with them
  154.  
  155. Our programmer didn’t sleep for several nights, suffered through the entire New Year holidays.
  156.  
  157. Serious resource optimization was done: asset stripping, recursive dependency deduplication, mip-map optimization, LZMA compression, legacy cache invalidation, geometry decimation, aggressive normal quantization.Game size reduced from 24 GB to 7.5 GB with one button press.(Shhh, don’t tell anyone!)
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  162. VIP Guests
  163. Updated boss-vampire lady behavior: she’s now even pickier and teleports away after every dish you serve her.
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  165. Fixed bug where she wouldn’t change her order after being served
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