- Update 0.4.0.0
- Dear Engineers,
- We're excited to push our first update out since resuming development.
- Today we're bringing some commonly requested features and improvements, thanks to everyone who is contributing with their ideas and feedback on the forums and on our friendly Discord server.
- Offset Changes
- We've changed the Offset operation to now support all 3 axis and increased the maximum amount of offset available to 0.5m, this should make life easier when building intricate models.
- Component Spawner Additions
- Component Spawner now features two new properties:
- Lifetime: Allows you to define a time after which the spawned component will auto-destroy
- Force: Applies a force to the spawned object
- Now you can finally make that tennis ball thrower you've been dreaming about!
- Other Changes
- In no particular order:
- Gamepad Interface: Added 'Enabled' property to quickly enable/disable input
- Raw Mechanic Components: Added 'Friction' property to allow for things like buttery smooth bearings or strong brakes
- Character Movement: Added ability to change volume of character movement sound
- Device Controller: Added 'Reset' Command to allow resetting a Device through Sketch (useful in Staged worlds)
- As always please let us know if you find any issues or have any suggestions.
- Thanks!