- Update Build 7c478ba3:
- [Fix] Monster health bar color did not correctly convert in colorblind assist mode.
- [Fix] Certain attack cue red flashes were not properly converted to orange in colorblind assist mode.
- [Fix] Layout issue in the settings menu when using different languages in the main menu.
- Update Build 49a1a4dc:
- [Add] Added a red-green colorblind assist mode. When enabled, key gameplay indicators will have altered color recognition: red will be changed to orange, and green will be changed to blue.
- [Fix] Fixed an issue where some players experienced corrupted progress after reaching the true ending, preventing them from properly viewing the final cutscene.
- Update Build e026815e:
- Fixed an issue where the interaction prompts in some comic-style cutscenes had incorrect layer priorities.
- Update Build 1801f2b7:
- Fixed the issue where the damage detection range behind the protagonist expanded when casting a Charged Strike.
- Fixed the error where some physics and art assets in certain scenes in the Empyrean Dist. were not properly aligned.
- Fixed the issue where some players experienced progress corruption in Lady Ethereal's Soulscape, causing them to be stuck in an endless fall within the scene.
- Fixed the issue where the interaction for obtaining certain Tao Fruits displayed "Pick Up" instead of "Absorb."
- Fixed the issue where some of Fuxi's damage detection did not align with visual effects.
- Update Build 687084df:
- Fixed an issue where the bow shooting sound effect would disappear in certain situations.
- Fixed an issue where the Unbounded Counter effect would be misaligned in certain situations.
- Fixed an issue where Ji could get stuck and become unresponsive during the Ji boss fight
- Update Build a4d7b303:
- Fixed an issue with character dialogue display formatting in Brazilian Portuguese.
- Update Build d6707277:
- The game now includes a built-in frame rate limiter, with a default setting of 120 Hz. Players can freely choose from the following options: Unlimit, 60 Hz, 90 Hz, and 120 Hz. (Note: When v-sync is enabled, the frame rate will adhere to the screen’s refresh rate.)
- Update Build e8b8ff2d:
- Translation proofreading
- Default FPS changed to 120 Hz
- End credits team list corrections