- Update v1.1B:
- Free Camera Orbiting
- We've changed how the camera works in Len's Island. You can now freely orbit without the soft-lock. Combined with the increased load distance in the settings, you can now see much further into the distance to appreciate the world and discover distant islands. If you don't like the unlocked camera, no worries, you can re-enable the camera lock in the settings menu.
- Chunk Loading Settings & Performance Boost
- We've made many improvements to chunk loading, including enhancing its performance and adding chunk load distance and speed settings in the game menu. You'll find that the game's performance around large buildings and farms has significantly improved, creating an even smoother experience. This also gives you the option to see islands much further into the distance, although please keep in mind that longer load distances will affect performance.
- Sorting Button for Storage Items
- Are your chests filled with random resources and looking like a mess? We've added a new sorting button to all storage items to make it easier to keep your resources in order.
- Edit Constructions With New Move Button
- We heard you wanted an easier way to make edits to your base. Now, instead of having to delete and re-place build items, you can use the new 'Move' button to pick up the building item and place it in a new area.
- New Animal Companion: The Black Bear
- Discover the new black bear lurking in the Len's Island cave network! Once tamed using a bait box, they'll make themselves useful by harvesting nearby wild fruit and vegetable bushes!
- New Crop Status UI
- Additional UI has been added to the crop system to show its name, maturity, and watering status to give you a better indication of how your crops are progressing in your farm.
- Translation Updates
- Many improvements have been made to translations across all languages, driven by community requests.
- Update v1.0.13:
- Bugs fixed:
- Fixed bug that allowed quests to auto-complete on load without giving rewards.
- Fixed an issue that could make the quest UI not populate correctly.
- Fixed lighting issue and optimised lighting performance.
- Update v1.0.12:
- Bugs fixed:
- Fixed bug with the item drops that could cause some parts of the save file to not load correctly. Then, if the game was saved after that point, it would override and wipe town levels, crops, and some other save data.
- Update v1.0.11:
- Changes:
- Item pickups on the ground now despawn after 1 hour of playtime (this helps avoid performance issues when large amounts of items are scattered on the ground).
- Killing bosses and lighting keystones give XP to everyone on the server.
- !Bugs fixed:
- Fixed boats turning into helicopters when turning upside down, still possible to bug the physics, but it's now a lot harder.
- Fixed a bug that could cause trees to despawn temporarily if resource multiplayer was set to 2x.
- Chat messages, such as 'died', 'connected', and 'disconnected', now translate.
- Fixed boss names and outpost names not translating.
- Fixed an issue causing quests to sometimes not load in the correct state.
- Update v1.0.10:
- New Additions:
- Added new Act V quests and new cursed dungeon quests.
- Balancing Changes:
- Harvest Moons will now spawn more enemies due to a bug being fixed that altered their spawning to be lower. More info below. This does not affect the enemies spawned at resource outposts, only the ones spawned on islands/around your home.
- Bugs fixed and changes made:
- Fixed enemy spawning bug that was making Harvest Moon's spawn too few enemies. This was especially noticeable for people with houses near the water or on small islands.
- Various enemy behaviour changes to make fleeing better and improve navigation on player-built structures.
- Fixed Void Boar getting stuck if the encounter reset while it was changing phase.
- Added [spoiler]Lightstone Crown[/spoiler] to list of armor to unlock for the completionist quest.
- Arrows no longer damage bushes or crops, which also makes ballista bows more effective and prevents their bolts from getting stuck in your farms.,
- Tweaked the fog and sky settings to look better now that the camera can look into the horizon.
- Made dungeon markers pulse when they are next on the quest objectives. This makes the dungeon locations more obvious to new players.
- Various translation fixes.
- Update v1.0.9:
- Bugs fixed:
- Fixed characters missing in the Traditional Chinese translations
- Update v1.0.8:
- Bugs fixed:
- Fixed bugged titles sometimes incorrectly showing after repairing bridges.
- Fixed issue that allowed player to get into a bugged 0 HP state and not be able to die or heal.
- Made dropped backpacks cursor zone bigger so they are easier to pickup.
- Update v1.0.7:
- Bugs fixed:
- Fixed the location titles and level-up titles glitching out for some players, or not correctly displaying the level number.
- Added many missing characters in Simplified Chinese and Traditional Chinese, fixing the broken character symbols when typing in a world or character name.
- Fixed the yellow artefact circles on the map sometimes not disappearing after unlocking an item.
- When balancing the XP in a recent patch, this made the next level you achieve take a much longer time to attain than it should. We fixed this so it doesn't happen in the future if we ever need to balance Xp rates.
- Update v1.0.6:
- Bugs fixed:
- Updated a lot of untranslated words and broken characters. More notable changes include all location names now translating, level-up titles, resource names and descriptions, and various others.
- Made ability icon cooldowns display correctly (as always available) when the player has 100% ability cooldown reduction.
- Clamped elemental defense at 100%.
- Fix for boat markers not moving with boat when driven away by someone else.
- Fix boat markers sometimes jittering when moving.
- Update v1.0.5:
- Balancing Changes:
- Raised xp required to complete the entire skilltree by around 20%. I still think this might be too low, but I will incrementally adjust it if needed. (People are finishing the entire skilltree a bit too quickly)
- Bugs fixed:
- Many fixes to localisation and translation issues. Still in progress.
- Fixed the compedium excluding one item, making it seem like you have collected wearables when you're actually one item short. This is also the reason the "Armor Collector" Steam Achievement seemed not to work.
- Fixed a rare autosave issue that would cause a character's save to wipe.
- Fixed Act 4 dungeon not correctly allowing the chest to open after completion.
- Fixed an issue that could potentially cause crashes on low-end devices.
- Fixed issue causing the backup files for characters and save files to not work correctly.
- Update v1.0.4:
- QoL Changes:
- Increased the rotation/tilt limits for the camera, so you can now tilt to look far into the horizon and see much further. We will do some more tweaks in the next patch to make the fog and sky look better when looking at the horizon.
- Bugs fixed:
- Fixed issues with buildings sometimes not syncing correctly between players.
- Fixed a rare bug causing buildings or decorations to duplicate.
- Fixed the Wheat drag/drop not working correctly.
- Fixed linked storage emptying resource added by the player when resources were added to it by an outpost, while there were multiple linked storages loaded.
- Prevented linked storage from desyncing when modifying with high latency while an outpost is adding to it.
- Stopped trees and resources from regrowing through buildings in some cases.
- Fixed a rare issue with crops and very old save files.
- Fixed stun issues with the white wolf enemies.
- Update v1.0.3:
- QoL Changes:
- Backpacks now need to be clicked to be picked up, and they also show the player's name who dropped them.
- Bugs fixed:
- Fixed bug that would cause occasional crashes during loading screens.
- Fixed the cursed dungeon achievement not completing.
- Fixed Act 2 main dungeon cursed mode not correctly resetting.
- Fixed trees and resources sometimes not respawning when they should.
- Dissallowed player to enter build mode from death state, allowing for immortal bug.
- Fixed status effects sometimes not clearing when they should.
- Update v1.0.2:
- Bugs fixed:
- Fixed storage containers on boats sometimes getting emptied.
- Fixed unbanning sometimes not working.
- Updated Japanese translations.
- Fixed various text formatting issues in non-English languages.
- Reduced the freeze that can occur when picking up a dropped backpack with a large amount of items.
- Fixed quest titles and hotbar hovering not translating.
- Update v1.0.1:
- Bugs fixed:
- Stopped linked storage containers from being emptied when upgrading save files to 1.0 (This won't fix ones already emptied, I'm so sorry 3)
- Fixed left/right arrow keys and a/d camera orbiting controls not working correctly.
- Fixed vendor sale prices not showing for hardcore or sell-only game settings.
- Fixed ancient tablets being draggable and displaying an incorrect total of 11 instead of 10.
- Fixed button text in player list not translating correctly.
- Fix to prevent a chance of crashing on save and quit.
- Fixed Act 2 dungeon shortcut spawning player at the start of the dungeon and not halfway through.
- Added framerate cap in menu scenes at 90fps to stop GPUs chugging when no framerate cap is set.