1. Update v105822:
  2. no changelog was posted.
  3.  
  4. Update v104880:
  5. Performance Improvements
  6.  
  7. Relocating furniture in building mode no longer causes significant performance drops
  8.  
  9. Various optimizations
  10.  
  11. Gameplay
  12.  
  13. Fixed a bug where a Mandragrove Maw could launch players with its tongue, leading to a softlock
  14.  
  15. Fixed issue where using a teleporter that was covered with a bounce pad would cause players to be teleported midair
  16.  
  17. Corrected the position of underwater EKO in player’s hands
  18.  
  19. When pausing the game, the glider now stays in the player’s hand
  20.  
  21. Fixed animation of the player dropping a box
  22.  
  23. Now both players can choose a different avatar portrait and play distinct grunt voices
  24.  
  25. Prevent saving the game while we’re loading in order to reduce risks of savegame corruptions
  26.  
  27. After each loading, the game now detects if any Printer Slurries have vanished from inventory and refunds them immediately
  28.  
  29. Made bounce pads much bouncier, they take fewer bounces to get to full height
  30.  
  31. Online Multiplayer
  32.  
  33. In the Friends list, added a visual separator between Xbox friends and Epic friends (crossplay)
  34.  
  35. Fixed a bug preventing players, set as Offline, from playing the game
  36.  
  37. The “player down” feedback will now be properly displayed when a player dies and the other player is inside the habitat
  38.  
  39. Downed players using Keyboard and Mouse must now use the Mouse to trigger a fast revive to address an issue with the spacebar input
  40.  
  41. Fixed the "partner down" icon disappearing if the other player teleports or uses the habitat door
  42.  
  43. Fixed the client losing the ability to use Remote Drone in specific circumstances
  44.  
  45. The cinematic when picking up the whip now plays for both players
  46.  
  47. Fixed missing dialog lines if the client does the first login into the Habitat’s computer
  48.  
  49. Controller Support
  50.  
  51. Button prompts correctly show PS5 controller inputs after disconnecting and reconnecting a PS5 controller
  52.  
  53. Button prompts show the correct key on the loading screen while using keyboard and mouse and playing online coop.
  54.  
  55. In splitscreen sessions, vibrations are now correctly assigned to the relevant controller
  56.  
  57. Vibration improvements on Xbox series
  58.  
  59. Quests
  60.  
  61. Shock and Awe: Added tips in objective text to give players ideas of where and how to complete the challenge
  62.  
  63. Added a failsafe to prevent the Pentaforce research not showing up in the Research menu while the quest is requesting players to complete it
  64.  
  65. Fixed bug where if co-op players quit and reload the game during the first time in Habitat, that part of the tutorial would get skipped entirely
  66.  
  67. UI
  68.  
  69. Fixed “current selection” menu feedback in the wardrobe.
  70.  
  71. Fixed the queue of quest notifications sometimes getting stuck, causing them to stop appearing on screen for a while.
  72.  
  73. Toxic gas icon on the map is now properly hidden when there is no gas in that cave
  74.  
  75. Added Epilepsy warning when the game starts
  76.  
  77. Gamepad Layout screen: added mentions of slide, weapon wheel and charge jump controls
  78.  
  79. Tweaked position of survey icons showing up on many objects, preventing them from overlapping in some cases like on teleporters
  80.  
  81. Art
  82.  
  83. Fixed goo making certain plants invisible
  84.  
  85. Fixed graphical issue in Wardrobe menu with the most recent graphic card drivers
  86.  
  87. Fixed some suit pieces’ in-game colors that did not match their wardrobe preview colors
  88.  
  89. Audio
  90.  
  91. Fixed overlapping dialog lines if you select EKO’s voice quickly while the preview audio is playing
  92.  
  93. Players can mute TV commercials sound by muting only the Dialogue audio settings
  94.  
  95. The volume of the player character’s sounds are now controlled by the Sound Effects slider
  96.  
  97. Localization
  98.  
  99. Bug fixes and localization improvements in multiple languages
  100.  
  101. Update v102110:
  102. - Bugfix regarding splitscreen keyboard+mouse and gamepad conflicts.
  103. - Fixed the handling of some edge case disconnections in multiplayer.
  104. - Fixed a walkthrough break happening when quitting the game or crashing just as the first Wormzilla reveal cinematic starts
  105. - Fixed miscellaneous creature behavior and sound issues