1. The optimization update was successful...2023-10-31
  2.  
  3. The optimization update was successful...
  4. I couldn't do it yesterday because I wrote the project name wrong, fainted, I'm sorry
  5. Several aspects of this optimization update are as follows
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  7. 1. Update the appearance of the human character model
  8. 2. Optimize merge rendering of human character models
  9. 3. Optimize monster character model merge rendering
  10. 4. Tweaked how enemy AI can't be found by the player when hiding
  11. 5. Fixed a status error when AI used a bow and arrow
  12. 6. Fixed the status animation where the character would be blown up repeatedly
  13. 7. Optimized the effects of the device being hit
  14. 8. Fixed the foot position error of the protagonist's standby action
  15. 9. Fixed an edge error on the forest map in Survival mode
  16. 10. Added a footstep system, which can not make different sounds when stepping on different materials
  17. 11. Fixed excessive sound effects of drones and automatic sentry guns
  18. 12. Tweaked enemy AI to make it visible to players even when injured
  19. 13. Tweaked the UI representation for gaining experience
  20. 14. Teammate AI now has a chance to heal itself after falling to the ground
  21. 15. Fixed the maximum amount of time AI can hide
  22. 16. Optimized some AI search logic for players
  23. 17. Optimized LOD automatic degradation system for AI characters
  24. 18. Adjusted the lighting effect of various weather
  25. 19. Reduced the impact of noise on the player while running
  26. 20. Optimized the generation mode of melee effects and throwing effects as object pool
  27. 21. Increased footstep volume for all characters
  28. 22. Optimized AI aiming logic when throwing items
  29. 23. Modified bandage doubles the therapeutic effect
  30. 24. Modify the therapeutic effect of the first aid needle to fill all the blood volume
  31. 25. Added more tips
  32. 26. Fixed AI field of view distance difference between relaxed state and alert state
  33. 27. Fixed AI alert rise algorithm to make it easier for players to hide
  34. 28. Lengthened the existence time of ordinary AI after death, and changed items to body pick-up
  35. 29. Fixed air wall and projectile collision issues on defense map
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  37. Next will continue to prepare the big version update, more game content will come, I wish you a good day! I will continue to cheer!
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