- Update v2.1.0:
- Orpheus Ascending
- Placing connectors on top of windows in “Step by Step†is no longer possible.
- Connectors in “Clockwork†should no longer fall down.
- Player will no longer fall out of bounds inside easter egg cave.
- Moving platform in puzzle “Hysteresis†should no longer push connectors outside of the area.
- Adjusted Ladder so that the player does not stay on top of the pillar in “Hysteresis†puzzle even though he has a low FPS.
- Added missing connection in puzzle “Heart of Anubisâ€.
- Sarabhai’s number in intro and ending cutscene used to be 8 which was the wrong number. It should be 6 now.
- Adjusted “Heart of Anubis†puzzle to prevent remaining possible jumps from it into the gold puzzles area.
- “Ancestry†achievement progress should be saved after death or reset.
- Isle of the Blessed
- Updated family photo at the end of credits.
- Improved water in the intro cutscene when flying over it.
- Player will no longer fall down when talking to Byron and Alcatraz in front of them.
- Added a fence on puzzle "Intruder" that goes over the wall so that players can't jump on it only over it. Reduced size of gravity surface in the same puzzle. Added a ladder to the puzzle to prevent softlocks
- Into The Abyss
- Tools should no longer get accidentally stuck when executing the final step in "The Ring".
- Player can no longer enter the "Stylite" puzzle from the bottom.
- Player should no longer get stuck between the wall and fence near the fan in “One Way Linkâ€.
- Other Fixes
- Improved quality of water on low and medium presets.
- Driller should no longer create infinite sounds when placing it a lot.
- Fixed the bug where having a corrupted save file in the first non-empty base game save slot would prevent the player from accessing the DLC.
- Slightly drifting controllers should no longer constantly scroll through the terminals.
- Gold puzzles are now deactivated and will teleport players out of them if entered before properly unlocked.
- “Booting Process†benchmark should no longer have black screen.
- Fixed the issue where the game would incorrectly consider the player as being stuck while they are on a gravity surface.
- Fixed defaults in the menu for FOV, background frame rate and colour blind options.
- Updated DLC Credits.
- Fixed incorrect first person arms appearance in Orpheus Ascending and Into The Abyss