1. Update v1.0.12:
  2. â–  Localization
  3. Fixed an issue where the description of the number of attacks that fire [Bomb Arrows] in Aria's basic attack skill description was not being updated
  4. Fixed an issue where the default weapon description of Theresia's costume was displayed as Ornette's costume description
  5.  
  6. â–  Action
  7. Astria
  8. - Fixed an issue where a cooldown was being applied to the Slide skill when [Blazing Lightning] (Master Skill) was learned
  9. - Fixed an issue where the hero could not rotate while using the Slide skill
  10.  
  11. â–  Bug Fixes
  12. Fixed an issue where Super Armor was abnormally high during the ceiling-hanging pattern of the World Boss [Andras the Cave Predator]
  13. Fixed an issue where a hero became invincible when switching occurred simultaneously with Familiar dismount from being hit
  14. Fixed an issue where the crafting result popup could not be closed when the crafting cinematic was played to completion during 5-Star Equipment crafting
  15.  
  16. Update v1.0.11:
  17. â–  Localization
  18. Fixed items where translations were unnatural
  19.  
  20. â–  Just Dodge (New)
  21. Added a new feature that triggers Just Dodge when perfectly evading an enemy attack with Dodge
  22. When Just Dodge triggers, the following effects are applied:
  23. - 1 second of invincibility
  24. - 3 seconds of guaranteed critical hits
  25. - 10% recovery of Active Skill Rage gauge
  26. - Half of the Dodge Stamina cost is recovered
  27. Added help documentation for the Just Dodge feature
  28. - Viewable in [Help > Combat Controls > Basic Controls > Just Dodge]
  29.  
  30. â–  Controls
  31. Comprehensive Lock-On system improvements — control scheme, target retention, target search, and camera movement all improved
  32.  
  33. â–¶ Control Scheme Changes
  34. - Gamepad
  35. · R Stick click toggles Lock-On ON/OFF
  36. · Directional target switching moved to R Stick left/right
  37. · Previous target switching function removed
  38. - Keyboard & Mouse
  39. · TAB key click toggles Lock-On ON/OFF
  40. · Previous target switching function moved to Caps Lock
  41. · Additional keys can now be assigned for directional target switching
  42.  
  43. â–¶ Lock-On Target Retention
  44. - Auto-release range changed based on target tier
  45. - Sudden Missions, World Bosses, Hunt, and Raid monsters no longer release Lock-On even when moving farther than before
  46.  
  47. â–¶ Lock-On Target Search
  48. - Improved target search to consider angle and range when acquiring targets
  49.  
  50. â–¶ Camera Movement
  51. - Camera movement toward Lock-On targets now feels more natural
  52.  
  53. Added grace period for additional jump when a hero leaves the ground
  54.  
  55. â–  Action
  56. Improved so that the Super Armor of the hero left on the field after switching will not be broken for 1 second
  57.  
  58. â–  Balance
  59. Lute
  60. - Learning [A Young Boy's Choice] (Master Skill) now applies Stun value to all [Dropkick] attacks
  61.  
  62. Aria
  63. - Basic attack changed from 5-hit to 3-hit
  64. - Final basic attack now ends more quickly
  65. - When switching to another hero while using [Air Bomb], the bomb is now thrown immediately
  66.  
  67. Tarte
  68. - Improved so that the final attack fires when releasing the hold of [Lightning Shock] skill
  69. - Adjusted damage and Shock application values for each hold stage of [Lightning Shock]
  70. - When switching to another hero while using [Lightning Shock], the skill now plays out to completion
  71.  
  72. Roxy
  73. - Increased Bleed application value of [Crimson Spiral] at Base and 1st Awakening unlocked
  74. - Increased [Kick Storm] damage when 6th Awakening is unlocked and dedicated Karma is equipped
  75.  
  76. Astria
  77. - Fixed awkward Slide (Dodge Attack) motion when Master Skills are learned
  78. - Slide (Dodge Attack) can now change direction while used
  79.  
  80. Kalsion
  81. - Full-charged [Flame Wave] now explodes immediately on hitting monsters (excluding small monsters)
  82.  
  83. Dana
  84. - When switching to another hero while using [Summon Chako], Chako is now summoned immediately
  85.  
  86. â–  Multiplayer
  87. Retry feature added
  88. - After a final clear or party wipe, the party leader can select [Retry] to restart the Hunt/Raid
  89. Improved notifications when leaving during multiplayer
  90. - The party may be disbanded if the party leader leaves
  91. - All party members can receive rewards upon final clear
  92. Removed search range settings for multiplayer lobbies
  93. - Lobbies are now searched by fastest response time, and unnecessary search range settings have been removed
  94. Update notification is displayed when a higher version exists during multiplayer Quick Entry
  95. Notification is displayed when joining via invite code if the party leader's game version differs
  96. Fixed an issue where the button did not work correctly when changing difficulty in a multiplayer lobby
  97. Fixed an issue where the changed language was not reflected on the loading screen after changing language following multiplayer
  98.  
  99. â–  System
  100. Fixed so that Steam Achievements can now be earned offline
  101. - Steam Achievements for achievements earned offline are now unlocked when connecting online
  102. Added an effect to Hero Quests currently in progress in the Hero Record section of the Quest menu for improved visibility
  103. Added a preview feature in the Hero Codex section of the Codex menu to briefly check each hero's combat style
  104. Added [Familiar Dash Blur Effect] ON/OFF toggle in [Settings > Controls > Combat Camera]
  105. - Controls whether the blur effect is applied when dashing after mounting a Familiar (including aerial dash and aerial free dash)
  106. Added [Quest Guide Display Duration] control in [Settings > Game > Misc]
  107. - Controls the display duration or ON/OFF of distance and direction guides for tracked quests
  108. Improved acquisition cinematics for Heroes and Familiars
  109. - Improved Charlotte's acquisition cinematic
  110. - Improved Othello's acquisition cinematic
  111. Simplified the left-side category tab UI for Special Challenges in the Merc Guide menu
  112. Added obtainable dungeons to the acquisition list for mining and gathering material items
  113. Improved the Cooking tab in the Inventory menu to sort by cooking effect
  114.  
  115. â–  Bug Fixes
  116. Fixed so that Sion can now perform parkour while in combat state
  117. Fixed an issue where focus was not set to the target dungeon when selecting a dungeon from the item acquisition source and moving to the Merc Guide menu via controller input
  118. Fixed an issue where progress only increased by 1 when collecting 2 Bird Eggs for the Familiar [Diligent Sparrow] acquisition condition
  119. Fixed so that cooking is no longer possible during mini-games
  120. Fixed a crash that occurred when setting down fertilizer via roll during Bond Quest [Path of the Hero]
  121. Fixed an issue where a hero would remain suspended in mid-air when dying in the air
  122. Fixed an issue where combat became impossible when a World Boss reset during battle
  123. Fixed an issue where Barduk could not descend to the ground after jumping during combat
  124. Fixed an issue where the acquisition source of some equipment was displayed as an unreleased dungeon
  125. Fixed an issue where Karlien's hero material was displayed abnormally when switching after using [Fox Grab]
  126. Fixed an issue where the set effect text of some equipment appeared cut off in certain language environments
  127. Fixed an issue in Dungeon [Deepwind Borderland] where some puzzle props could not be hit, preventing progression
  128. Fixed an issue where Reina's face and body skin tones were displayed differently when wearing the [White Flower of the Blue Waves] costume
  129.  
  130. Update v1.0.10:
  131. â–  Localization
  132. Fixed items where translations were unnatural
  133.  
  134. â–  System
  135. Improved the inventory menu to allow discarding items in specific categories (Cooking, Materials, Cooking Ingredients, Runes)
  136. Improved certain menus to display item info when clicking item slots
  137. - Heroes, Mercenary Corps, Merc Guide, World Map, Tower of Trials, Crafting, Synthesis, Shop Purchase, Reward Popups
  138. Improved control scheme for the Team settings menu
  139. - The [Deploy] button no longer appears when the team composition has not been changed
  140. - Removed the action of entering team detail settings by individually selecting heroes with a controller
  141. - Existing heroes are no longer automatically removed from the team composition when entering team detail settings
  142. Fixed multiplayer lobbies to disband the party when the party leader is unresponsive for a long time
  143. Added hero acquisition cinematics
  144. - Cinematics can be viewed when heroes are acquired as quest rewards or from the Exchange Shop
  145. - Cinematics do not play when navigating to the Codex from a quest reward to check hero details
  146.  
  147. â–  Action
  148. Fixed an issue where the aim target of projectiles was misdirected when certain objects were placed
  149. - Othello's [Ice Spear] object
  150. - Cerese's [Ice Pillar]
  151. - [Relic] placed by Sion
  152. - Charlotte's [Clone]
  153. Removed camera rotation sensitivity changes when using specific hero skills
  154. - Alex [Defensive Stance], [Dodge Combo]
  155. - Aria [Air Bomb]
  156. - Astria (with dedicated Karma equipped) [Ballista Shot] charge action during [Precision Shooting] mode
  157. - Castella [Howling]
  158. - Dana [Snow Step]
  159. - Johnny [Fatal Sting]
  160. - Ornette (with first Awakening unlocked) [Holy Cross]
  161. - Tarte [Lightning Shock]
  162.  
  163. â–  Balance
  164. Improved Familiar stamina to increase by 30 for every 10 levels the Mercenary Corps gains
  165. Reduced the difficulty of the World Boss Hagen encounter
  166. - Reduced HP recovery when failing to break the astral projection pattern (35% → 20%)
  167. - Reduced Super Armor value of the doppelgangers Hagen enters in astral state (500 → 50)
  168. ※ Terrain improvements for the Hagen encounter are planned for a future update.
  169.  
  170. â–  Quests
  171. Fixed an issue during Adventure Quest 45. Mercenary and Knight where the dialogue overlap area with Eileen was awkward
  172. Fixed an issue where a certain step location was displayed in a different place during Bond Quest - Marmot King Hog [Path of the Hero 3]
  173. Fixed an issue during Hero Quest - Kalien [Spirit of the Mistflower Village] where Abaddon, Wraith of Destruction appeared upon completing a certain step
  174. Fixed an intermittent issue during Adventure Quest 48. Steelheart Fortress Siege scenario dungeon where the Ogre Slaughterer appeared first
  175. Fixed an issue during Area Quest [Before the Order Arrives] where NPC Gemma disappeared immediately after the conversation
  176.  
  177. â–  Bug Fixes
  178. Fixed an issue where Reina failed to land and remained permanently airborne when killed during an aerial dodge attack
  179. Improved an issue where frame drops occurred periodically after the previous patch
  180. Fixed an issue where titles were not applied after reconnecting
  181. Fixed an issue where a purchased hero was not active when navigating back to the Codex after purchasing a specific hero from the Exchange Shop
  182. Fixed an issue where the first-time reward remained in the dungeon reward list even after being obtained
  183. Fixed an issue where the quest completion popup and content unlock notice appeared simultaneously
  184. Fixed an issue where auto-advance dialogue did not function properly when long lines were displayed
  185. Fixed an issue where certain treasure map images displayed a different location than the actual one
  186. - [Treasure Map of the Strong Horde], [Treasure Map of the Stone Spine], [Treasure Map of the Highlands]
  187. Fixed an issue where the enhancement level/level/Rune name displayed differently after navigating to the Equipment/Karma/Rune management button and going back in the Inventory menu
  188. Fixed an issue where the reading material on the 2nd floor of the Silver Ford Outpost Watchtower could not be viewed with short characters
  189. Fixed an issue where Cerese remained in a T-pose after completing the marmot catching mini-game with the [Ice Storm] skill
  190. Fixed an issue in Hunt [Ghoul Greed] where the Ghoul Greed's target was not released after colliding with an object
  191. Fixed an issue where the special achievement [Assassin Grid] could only be unlocked on Normal difficulty of [Ghoul Greed]
  192. Fixed an issue where users who had already earned cumulative Renown rewards appeared eligible to receive Renown rewards again when new achievements were added
  193. Fixed an issue where the pickup object was not dropped when riding an updraft while holding it
  194. Fixed an issue during Adventure Quest 10. Temporary Alliance where the character got stuck in the ground when devoured by the dragon
  195. Fixed an intermittent issue during Adventure Quest 10. Temporary Alliance where the dragon did not despawn
  196. Fixed an issue in Raid [Chase Toward the End] where the character was moved to the Phase 2 area after being wiped out in Phase 1 during solo challenge entry
  197. Fixed an issue in Raid [Chase Toward the End] where players could move outside the raid map
  198. Fixed an issue in Raid [Chase Toward the End] where players could not return to the combat area if they moved backwards immediately after entering the top floor
  199. Fixed an intermittent issue where rewards could not be received in multiplayer
  200. Fixed an issue where the guest's ready status was maintained when re-entering the same lobby after leaving in ready status
  201. Fixed an issue where the guest user's screen camera focus was zoomed in when entering the map in multiplayer
  202. Fixed an issue where players could move inside the terrain in the cave beneath the Barren Trade Post
  203.  
  204. Update v1.0.9:
  205. â–  Localization
  206. Fixed items where translations were unnatural
  207.  
  208. â–  System
  209. Expanded the number of configurable slots in the Team menu (5 → 7)
  210. Adjusted World Bosses and Sudden Mission monsters to respawn 2 hours after being defeated
  211. Added the ability to check where heroes are obtained from the Codex menu
  212. Improved so that clearing Normal Dungeons, Currency Dungeons, and Trait Dungeons grants rewards immediately
  213. Improved Hunt monster clear status to register immediately upon monster death
  214. Improved readability in the dialogue records of each Quest entry in the Quest menu by adjusting UI line-break handling
  215. Adjusted the default value of the lobby search range in the Settings menu to [Wide]
  216. ※ Applied to new users and full setting resets; existing users must modify this manually.
  217. Fixed an issue where the legend/completion rate was displayed via D-PAD input when the right panel was active in the World Map menu
  218. Changed the position of [Growth] and [Swap] buttons and controller mapping for Karma/Equipment in the Heroes menu
  219.  
  220.  
  221. â–  Improvements
  222. Fixed an issue where defeating swimming geese did not count toward the achievement
  223. Shortened the phase in the Ursula Raid so that players can immediately engage the dragon-form Ursula after defeating the humanoid form
  224.  
  225. â–  Balance
  226. Fixed a text display error on the Griffon Familiar's 3rd equip effect
  227. - Increases movement speed by 20% while gliding → Increases movement speed by 20% for all Familiars while gliding
  228. Changed the Griffon Familiar's 4th equip effect
  229. - [Charged Jump] cooldown reduced by 10% → All Familiars' maximum stamina increased by 10%
  230. Added an achievement for clearing Barduk on Nightmare difficulty
  231. ※ Players who have already cleared Nightmare must clear it again to unlock the achievement.
  232. Increased gathering and mining rewards obtained at once
  233. - Crystal of Remembrance / Crystal of Recollection / Crystal of Reverie / Crystal of Oblivion
  234. - Binding Crystal / Piercing Crystal / Vein Crystal
  235. - Rich Binding Crystal (Binding Crystal)
  236. - Rich Piercing Crystal (Piercing Crystal)
  237. - Rich Vein Crystal (Vein Crystal)
  238. - Wheat / Rice
  239. - Goblin Barbecue (Aged Game Meat)
  240. Increased dungeon and raid clear rewards
  241. - Increased all Normal Dungeon clear rewards
  242. - Increased all Trait Dungeon clear rewards
  243. - Increased all Currency Dungeon clear rewards
  244. - Increased all Hunt clear rewards
  245. - Increased all Raid clear rewards
  246.  
  247. â–  Quests
  248. Fixed an issue where Servant Pio remained after completing the Miss Gwen series of Area Quests
  249. Fixed an issue in Hero Quest - Dana [Mistblossom Festival] where the weather would not transition during progression
  250. Fixed an issue in Hero Quest - Dana [A Welcome Quest], during the [Box Moving] step, where the box to be moved was generated below the ground
  251. Fixed an intermittent issue in Hero Quest - Theresia where the quest would not progress even after defeating the boss
  252. Fixed the display of monster-kill treasure chests during Area Quests
  253. Reduced the combat difficulty of Scenario Mode in Adventure Quest 58 [Ghoul Greed] scenario dungeon
  254. - Lute, Johnny, and Kalien are now unlocked up to their sixth Awakening
  255. Added guidance text indicating the next journey after completing the final Adventure Quest, shown before the credits roll
  256.  
  257. â–  Bug Fixes
  258. Fixed an issue where the Settings menu could not be closed with ESC on the title screen
  259. Fixed an issue where heroes were displayed wearing costumes in the Codex menu
  260. Fixed an issue where Cerese's portrait did not change when switching costumes
  261. Fixed an issue where switching Cerese's costume from [Moonlight on the Night Sea] to [Ophelia's Oath] did not apply the changed outfit after reconnecting
  262. Fixed an issue where the hide button for outfit parts operated on the costume weapon tab
  263. Improved an issue where lobby loading took a long time when entering a multiplayer lobby
  264. Fixed an intermittent issue where party members did not properly enter during multiplayer
  265. Fixed an issue where a Raid could be started even if not all members had readied up during Raid multiplayer
  266. Fixed an intermittent issue during multiplayer [Quick Entry] where the game started directly without going through the lobby
  267. Fixed an issue where equipment set effects were not applied in multiplayer environments
  268. Fixed an intermittent issue on Steam Deck where cooking cooldowns operated abnormally
  269. Fixed an issue where the region entry notification did not disappear
  270. Fixed an issue where HP decreased after entering and exiting a dungeon following consumption of a max-HP-boosting cooking dish
  271. Fixed an issue where the [I'll Stand in the Sky] achievement could be unlocked when advancing a quest dialogue during Reina's aerial attack
  272. Fixed an issue where inputting the dash key during Charlotte's dodge motion caused the character to descend to the ground
  273. Fixed an issue where Charlotte's [Clone Explosion] skill could be used consecutively in the air
  274. Fixed an issue where fall damage was not applied when Charlotte was in combat or stealth state
  275. Fixed an issue where Kalien's sixth Awakening effect was not applied in multiplayer environments
  276. Fixed an issue where monsters that died in the air and fell into water remained without disappearing
  277. Fixed an issue where cancelling a dodge into a dash could not be performed
  278. Fixed an issue where ice props generated by Cerese's sixth Awakening effect could not be destroyed with [Frozen Burst] when Othello's third Awakening was active
  279. Fixed an issue where Roxy would get stuck inside a monster's body when using the aerial stomp skill
  280. Fixed an intermittent issue where the client would freeze during Roxy's stomp action on Gauron
  281. Updated the probability information in the Options menu to reflect the [5-Star Rune obtainable from 4-Star Rune Synthesis]
  282. Fixed an issue where some projectiles (such as Astria's ranged attacks) were fired in directions other than the aim target
  283. ※ Similar issues have been identified with some other projectiles as well, and improvements will be delivered in next week's update.
  284.  
  285. Update v1.0.8:
  286. â–  Bug Fixes
  287. Fixed an issue where the character was switched to non-combat state when using dash by holding the dodge key
  288. Fixed an issue where Sion's Relic placed on the field was retrieved when using dash by holding the dodge key
  289. Fixed an issue where Theresia's [Inquisition] state was ended during combat when using dash by holding the dodge key
  290. Fixed an issue where Kalsion's [Royal Flame] state was ended during combat when using dash by holding the dodge key
  291.  
  292. Update v1.0.7:
  293. â–  Localization
  294. Fixed items where translations were unnatural
  295. Multilingual UI display improvements:
  296. - Removed the purchase quantity display and expanded the item name field in the Exchange Shop panel accessed via town merchants
  297. - Fixed an issue where the level indicator and boss name overlapped in [Hunt > Barduk] on certain resolutions
  298. - Fixed an issue where NPC names appeared excessively small in the chat log when the name was long
  299. - Fixed an issue where text on certain Dungeon Field Gates was being truncated
  300. - Fixed an issue where category names in item tooltips encroached on the icon area
  301.  
  302. â–  System
  303. Added [Quick Entry] feature to multiplayer content
  304. ※ The [Retry] feature that was being prepared alongside this has been delayed to next week's patch due to issues discovered during implementation.
  305. Added a setting to configure the lobby search range for multiplayer matching
  306. Increased the maximum number of saved map pins on the World Map (100 → 200)
  307. Expanded the maximum Rune inventory capacity (200 → 500)
  308. Improved the inventory to display the number of Runes owned
  309. Removed the usage limit on the Statue of Organa, allowing unlimited use
  310. Improved dungeon entry and wipe recovery so players start with 100% HP and all fallen characters are revived
  311. Improved menu shortcut keys so that pressing the same key again closes the menu (World Map, Heroes, Team, Inventory, Quests, Merc Guide, Exchange Shop, Help, Settings)
  312. Added a setting to allow dismounting from Familiars using the attack button
  313. Added a setting to configure whether sound plays while the game is inactive (in background)
  314.  
  315. â–  Improvements
  316. 4-Star Rune Synthesis can now yield 5-Star Runes
  317. Familiars and characters now maintain their dash state even when jumping or falling during a dash
  318.  
  319. â–  Quests
  320. Fixed an issue in Hero Quest - Kalien where progression occurred via an Orbis Castle NPC
  321. Fixed an issue in Adventure Quest 55 where treasure chests overlapping the quest path were not being hidden
  322. Fixed an issue in Bond Quest - Marmot King Hog where the weather became fixed during progression
  323. Fixed an intermittent issue where progression was blocked during the [50 m/s] quest
  324. Fixed an intermittent issue in Adventure Quest 13 where the black screen state persisted after failing Scenario Mode
  325. Fixed an issue in Adventure Quests 15-18 where lip-sync was not applied to Ornette
  326. Fixed an intermittent issue in Adventure Quest 47 where the NPC did not appear
  327. Fixed an issue in Adventure Quests 15-18 where Ornette's animations were not applied
  328. Fixed an issue in Adventure Quest 37 where the dubbed voice did not match the text during dialogue with Cerese
  329. Fixed an intermittent issue in Adventure Quest 45 where progression was blocked
  330. Fixed an issue in Adventure Quest 45 where monsters did not respawn after traveling to town
  331. Fixed an issue in Hero Quest - Dana where Gideon did not spawn
  332. Fixed an issue in Bond Quest - Ninian where progression was blocked at the end of a cutscene
  333. Fixed an intermittent issue in Adventure Quest 56 where the door closed and blocked progression
  334.  
  335. â–  Bug Fixes
  336. Fixed an issue where some treasure chests did not appear
  337. Fixed an issue in Equipment > Reforge where the word [Reduction] in [Critical Damage Reduction] was not displayed on certain resolutions in the English translation
  338. Fixed an issue in Sudden Missions - Undiscarded Erat where the clear status was not marked in the Merc Guide and the boss respawned on client reconnect
  339. Fixed an issue where the interaction button had to be pressed twice after map transitions
  340. Fixed an issue where [Combat Control Guide] settings were not saved after exiting the game
  341. Fixed an issue where [Vibration Intensity] settings were not saved after exiting the game
  342. Fixed the issue so that [Vibration Intensity] can now be configured from the title screen
  343. Fixed an issue where the character was displayed in the default pose during cooking cinematics after entering and exiting the Hero Codex
  344. Fixed an issue where Radish Soup was always crafted at 1-star quality
  345. Fixed an issue where the [In Progress] tab of the Quest menu could not be exited when all available quests were completed
  346. Fixed an issue on the multiplayer guest screen where character slot numbers jumped during multi-mount
  347. Fixed an issue on the multiplayer guest screen where characters displayed abnormal motions during switching
  348. Fixed an issue in the Ursula Raid where shots fired from a specific position were misdirected
  349. Fixed an issue where chest-opening inputs were processed consecutively
  350. Fixed an intermittent issue where the RB button switched to the standard attack button during combat
  351. Fixed an issue where Reina's weapon clipped through her arm during [Boil] and [Slice] cooking actions
  352. Fixed an issue where skill descriptions in the Codex could not be scrolled with a controller
  353. Fixed an issue in Sudden Missions - Undiscarded Erat where the mission could be repeated after defeating the boss and reconnecting
  354. Fixed an issue where the character model jumped when repeatedly selecting between the default outfit and a costume
  355. Fixed an issue where costumes appeared unequipped when opening an NPC shop UI while a costume was equipped
  356. Fixed an issue in multiplayer where achievements were only unlocked for the host
  357. Fixed an issue where the [Castella] name was missing from the Castella join tutorial guide text
  358. Fixed an issue where achievement counts only updated when the player possessed items beyond the current achievement quantity
  359.  
  360. Update v1.0.6:
  361. â–  New Content
  362. New costumes and weapon skins have been added for the following characters:
  363. - Astria — Coral Summer Mischief
  364. - Astria — Sunshine Heartshot
  365. - Reina — White Flower of the Blue Waves
  366. - Reina — Petals at the Wave's Edge
  367. - Cerese — Moonlight on the Night Sea (Store page in preparation; will be available for sale once ready)
  368. - Cerese — Star upon the Waves (Store page in preparation; will be available for sale once ready)
  369.  
  370. Update v1.0.5:
  371. â–  Quests
  372. Fixed an issue where progression was blocked at the "Talk to Ornette" step during the following Adventure Quests:
  373. - Adventure Quest 15. Ornette's Request
  374. - Adventure Quest 16. Preparing for the Funeral
  375. - Adventure Quest 17. Experience as a Special Diplomatic Envoy
  376. - Adventure Quest 18. Despair and Hope
  377.  
  378. Update v1.0.4:
  379. â–  Localization
  380. Fixed several items where translations were unnatural
  381. Fixed an issue where certain vowels/characters were missing in the early tutorial guide text under the Thai language environment
  382.  
  383. â–  Combat & Controls
  384. Fixed an issue where Summon Chako's rage was being consumed when Dana used Chako Spin
  385. Fixed a tooltip error on Dana's jump attack skill Freezy Pop
  386. Fixed an issue where consecutive Air Stomps in place were not possible for Roxy's 3rd Awakening
  387. Adjusted the cooldown of Roxy's Aerial Re-jump action in 3rd Awakening from 3s to 1.5s
  388. Fixed an issue where enemies were not properly lifted when Eileen applied the Airborne status effect using Barraging Spear
  389. Fixed an issue where fall damage was applied when re-mounting or boost-jumping after dismounting from the Abyssal Direwolf
  390.  
  391. â–  Balance
  392. The following items are now available for purchase from the Gold Shop:
  393. - Lowest-Grade Monster Essence / Hide / Bone Fragment / Carapace / Claw
  394. Increased EXP and added rewards for defeating World Bosses:
  395. - Horg the Roamer, Andras the Cave Predator, Pakirus the Specter of Thirst: Mercenary Corps EXP 800, Adventurer's Emblem ×35
  396. - Scraping Brack, Karon the Tyrant, Hagen the Dark Necromancer: Mercenary Corps EXP 1200, Chronograph of Ages ×3
  397. - Hungry Eye Octavia, Lavanis Feather of Burning Ashes, Barpedin the Crushing Darkness: Mercenary Corps EXP 1600, Fragment of Memory ×50
  398. Increased the reward from Sudden Missions to Fragment of Sacred Light ×60
  399.  
  400. â–  Quests
  401. Fixed an issue where Adventure Quest 48. Siege got stuck on a black screen after the cutscene
  402. Fixed an issue where lip-sync was not applied to some character dialogue during Adventure Quest 39. Where the Giant Sleeps
  403. Fixed an issue where the NPC was not displayed during the Weldon Area Quest, though the speech bubble appeared
  404. Fixed an issue where the Area Quest could not proceed if Igniter Snickrak was defeated before completing certain Area Quests
  405. Fixed an issue in Adventure Quest 59. Tomb of Greed where Johnny's icon was displayed as Lute's icon when using cooking
  406. Fixed an issue where certain NPCs were not displayed during Dana's Hero Quest
  407. Fixed an issue in Adventure Quest 35. Steelheart Fortress where players could not move if they failed the mini-game outside the fortress
  408. Fixed an issue where players could not move if they attempted the puzzle mini-game without completing Marmot King Hog's Bond Quest [Fly, Familiar!]
  409. Removed some of the placed Harpy monsters during Adventure Quest 37. The Looming Shadow
  410. Fixed an issue where certain character sounds were not affected by option settings during specific quests
  411.  
  412. â–  System
  413. Fixed an issue where the skill description scroll did not work in the Hero Codex
  414. Fixed an issue where Castella's voice played when entering the active character codex in the Hero Codex
  415. Fixed an issue where the Depth of Field option was not being applied
  416. Fixed an issue in controller environments where refresh rate options above 120Hz could not be toggled
  417. Fixed an issue where re-entering the Hunt Dungeon and Trait Dungeon lists did not automatically return to the previous list position
  418. Fixed an issue where the difficulty setting for Merc Guide → Special Challenges could not be operated with a controller
  419. Fixed an issue where the language displayed on the field did not change when the text language was changed in the options
  420. Fixed an issue where the treasure chest's locked state was not released upon defeating Snark the Hungry Pouchfang
  421.  
  422. â–  Graphics
  423. Fixed an issue where the back of the character's hair appeared unnatural when Cerese wore the Ophelia's Oath costume
  424. Fixed an issue where some buildings in the town appeared abnormally
  425. Fixed an issue where the back of Charlotte's hair was displayed abnormally on her hood
  426. Fixed an issue where the character could pass through walls at specific locations in the Shadowed Woods
  427. Fixed an issue where the character fell through the ground in some areas of the world
  428.  
  429. â–  Miscellaneous
  430. Fixed an issue where the [30-second Aerial Monster Attack] achievement was counted even when the monster fell into water
  431. Fixed an issue where certain underwater treasure chests could not be opened in specific areas
  432. Fixed an issue where the first-time reward from the Tower of Trials appeared unclaimed until reconnecting
  433. Fixed an issue where camera speed applied differently when moving the right stick up/down on a controller
  434. Fixed an issue where in-game mouse sensitivity was switched to controller sensitivity after using a controller in the UI
  435. Fixed an issue where combat background music played even when not in combat upon moving to the harpy-roamed area in the eastern world
  436. Fixed an issue where the UI disappeared and the hero could not be controlled when moving to the Merc Guide from the dungeon reward source on the world map
  437. Fixed an intermittent issue where the room could not be found when entering multiplayer via invite code
  438.  
  439. Update v1.0.3:
  440. â–  Content
  441. Fixed an issue where World Bosses and Sudden Missions were not being reset
  442.  
  443. â–  Quests
  444. Fixed an issue in the Intermediate Promotion Quest where the prison door would not open
  445.  
  446. Update v1.0.2:
  447. â–  Graphics Options
  448. Fixed an issue where the screen resolution became excessively small after verifying integrity of game files
  449. Fixed a crash that occurred when enabling the Frame Generation option
  450. Fixed an issue where changes to the FPS Limit setting were not saved
  451.  
  452. â–  Quests
  453. Fixed an issue where alternate characters could not be used in Adventure Quest 29
  454. Fixed an issue where Scenario Mode would not be lifted upon death in Adventure Quest 29
  455. Fixed a bug that prevented progression of the Veteran Promotion Quest
  456. Fixed an issue in [Area Quest] Novice Mercenary Dain where the bag could not be interacted with after re-accepting the quest following a failure
  457. Fixed an issue where the game would shut down due to abnormal play during Ornette's Bond Quest
  458.  
  459. â–  Miscellaneous
  460. Fixed several other crash issues
  461.  
  462. Update v1.0.1:
  463. â–  Bug Fixes
  464. Fixed an issue where unpurchased DLC could be equipped in-game.