- Update v1.2.10:
- -Fixed an issue in which large enemies would stick out of the battlefield,
- when Rona handles them with the Super-core "Ace Grabber" installed.
- -Adjusted the balancing of several weapons.
- -Adjusted the judgement standards for the battle stages.
- -Fixed some in-game text issues.
- -Fixed some text issues with the Steam Achievements.
- Update v1.2.9:
- -Fixed an issue in which enemies would stop attacking Rona.
- -Fixed an issue in which installing the Mini-core "Vaccine"
- would not prevent bugged Cores from emerging.
- -Fixed an issue in which, when an MC skill is used shortly after the start of battle,
- MC energy was not consumed.
- -Fixed an issue in which Rona could receive damage while in a conversation in the battlefield.
- -Fixed an issue in which, in certain stages, Rona could receive damage after clearing a battle.
- -Fixed an issue in which, in the Gigantic stage, some objects would not appear
- and Rona was able to run out of the battlefield.
- -Fixed an issue in which, when aboard the Powerbot "Hyper Armour," the installation of the Super-core "Over Charge" would prevent Rona from performing Charge attacks.
- -Fixed an issue in which, when the Mini-core "Unlimited Battery" gets installed
- when Rona's battery is depleted, the battery would not recharge.
- -Fixed an issue in which, on the first floor of the Faceless stage, some traps would not operate properly.
- -Fixed an issue in which, in Schrödinger's quest, the quest would not end properly.
- -Adjusted the number of levels from four to three for all stages, excluding the final stage.
- Update v1.2.8:
- -Fixed an issue with the text that is displayed after clearing Terminal Creed.
- -Fixed an issue in which the exploration percentage for Terminal Karma would not reach 100%.
- -Fixed an issue in which Rona would fall through the ground, under certain conditions, when using the weapon "Jumper."
- -Adjusted the judgement standards for clearing Terminal Creed.
- -Adjusted the accomplishment standards for the Steam Achievements "Weapon Showcase" and "Drone Harnesser."
- -Adjusted the accomplishment standards for the Challenges "Weapon Showcase" and "Drone Harnesser."
- -Adjusted the number of battles in each stage.
- Update v1.2.7:
- -Fixed an issue with the button guide for unboarding a Powerbot.
- -Fixed an issue with the damage amount displays.
- -Fixed an issue in which Rona would teleport in front of
- airborne enemies when using the skill for the weapon "Jumper."
- -Altered settings so that Core-Connect is activated by installing three Cores,
- regardless of their type (Mini-core or bugged Core).
- -Altered settings so that defeated enemies and objects in the battlefield
- can be destroyed with the Battle Grenade.
- -Adjusted the balancing of the Mini-core "Skill Dope."
- Update v1.2.6:
- -Fixed an issue in which, when a Powerbot expires while not in a battle, Rona would become uncontrollable.
- -Fixed an issue in which Rona can run out of the battlefield under certain conditions.
- -Fixed an issue in which clearing the Flyer stage would not become registered properly.
- Update v1.2.5:
- -Fixed a bug that was occuring when installing the bugged Core "Power Outage."
- -Fixed an issue in which Rona would run out of the stage area
- when performing the skill for the weapon "Jumper," during the Gigantic battle.
- -Fixed an issue in which, for certain weapons,
- it was possible to attack the boss before the battle starts.
- -Fixed improper controller button displays.
- -Adjusted the bloom.
- -Adjusted the level of resolution drop for the bugged Core "Pixelate."
- -Adjusted the difficulty of some Challenges
- Update v1.2.4:
- - Fixed and adjusted balancing for an issue in which the weapon
- would not be displayed properly during the performance of a skill for projectile-type weapons.
- - Fixed an issue in which, when Rona is attacked while Grabbing an enemy,
- the enemy being Grabbed freezes.
- - Adjusted the balancing of HARD mode.
- Update v1.2.3:
- - Fixed an issue in which the game could not be controlled properly by a controller (gamepad).
- - Fixed the issue which was addressed in v.1.2.2, in which the game would not operate properly depending on the refresh rate of the monitor, because it recurred.
- Update v1.2.2:
- Temporarily fixed an issue in which the game would not operate properly depending on the refresh rate of the monitor.