- Update v1.0.18958r:
- Features:
- Omega Corporation room #2 released!
- RoomEditor: Dial, turnable - edit multiple.
- RoomEditor: searching improvement, consider tags.
- Fixes:
- Fixed hint tint colors.
- Rigidbody child object now animates directly, bypassing issues with physics. (Unity issue)
- Room editor: removed normal map from medieval material, changed the size of medieval walls - Walls and props.
- RoomEditor: deleting multiple objects fix.
- Better logging for networking.
- Join lobby if localPlayer disconnected
- Download workshop item on play.
- Not simulating physics until all players join.
- Better syncing off rigidbodies that are important.
- Removing scale in sending rigidbody data.
- Networking now syncs buttons directly, without going through physics sync.
- Update v1.0.18718r:
- Fixes:
- Fixed Reconnecting bug in co-op play
- Fixed triggers in co-op play
- Fixed rotation of some props in workshop rooms
- Fixing drone in “Hallway Accident†level
- Fixing “The Lobby†bugs in the first “Omega Corporation†level
- Better undo and redo functionality in Room Editor
- Better texture filtering on disk loaded textures
- Additions:
- New networking stack, co-op play should be much better and robust
- Room Editor has a new search bar. You can use it to filter items and find what you need quickly
- Room editor slots have a new “On Remove†field. It will be activated when an object is removed from the slot
- Update v1.0.18637r:
- Fixes for paint mode.
- Minor level fixes.
- Update v1.0.8618:
- Game:
- Added Omega Corporation room #1.
- Custom rooms with textures on linux fixed!
- Trash sticky fix
- Net zoom fix
- Trashcan name
- Bug fixed where impostor is created on other player when one player takes item from the trash
- Fixing s3 keypad desync and mp zooms
- Fixed slot key scaling.
- Fixing net buffer errors when sending syncRigidbody, optimize net messages
- Space3 - storage room item positioning fixes
- Audio Egypt1 & Egypt2 removed some audio which caused errors
- Audio / removed sounds from hanging plants and chandeliers because of errors
- Egypt4 - pyramid slot added
- Trashcan duplication on zoom fixed
- Egypt2 - scarab puzzle mp other player couldn't continue dragging fixed
- Collection item stays selected on throw and drop.
- Better networking, fixed some reconnection issues.
- Victorian1 - large vase broke into extra pieces fix
- Room Editor:
- Added effects
- Added Fog
- Added Crumpled Paper and texture
- Created new portal and placed old portal in obsolete props
- Created icons and generated meta
- Different footstep sound in custom levels
- Fixed Stove colliders, added Effects to the IgnoreTrigger Layer, and fixed effect colliders, Created new icons
- Fixed Toy closet colliders and V2Desk Colliders.
- Clean outline on room reset.
- Desk compound fix.
- Halloween props, scripts, colliders and icons.
- Added nav mesh obstacles to all props that were to big to move through. Added switches to chest-s and props that needed to be openable by default.
- Different ghost material.
- Trigger fixes.
- End screen does not teleport players in custom rooms, a bit different end screen
- Added new textures for basic shapes, fixed collider issues on v2desk, new Halloween prop icons.
- Triggers can be triggered by switches (with rigidbodies)
- Halloween walls
- Vector3 property z fix.
- Disable setting slot as a parent.
- Set Lock prefab collider to isTrigger.
- Autosave.
- Card material editor fixes.
- Teleport all players.
- Remove temp publish rooms on init
- Fixing duplicate workshop items
- Fixing sorting & editor rooms token UI removed
- Sorting workshop rooms
- Map editor fixing tags. Decor, carpets etc.
- Update v1.0.8338:
- Audio / Medieval Props / Audio fix
- RoomEditor - zoomable cleanup.
- Don't teleport all players in MP
- RoomEditor - trigger/slot fix when deleting linked objects.
- Character wardrobe auto select fixed
- Added Zoom on Z key, fixing text layout for coop code
- Fixing workshop UI subscribe bugs
- RoomEditor - cleaning props.
- Room Editor added walls doors, wall windows, textures and doors for Toy and Bank Theme.
- Egypt 2 - Compass update
- Multiplayer joining UI fixes
- Multiplayer lobby bug fixes
- RoomEditor - cleaning props.
- Not dropping items with shift in editor levels anymore.
- RoomEditor - escape opens Options popup if nothing else is cancelable.
- Changed basketball score sound in Toy1
- RoomEditor - new save backup system.
- Update v1.0.18291:
- Tutorial - Removed video because it crashed on some platforms.
- Correct labels in menu screen and end screen for workshop rooms
- Victorian - lightning audio glitch fix
- RoomEditor - fixed non-raycastable statue.
- Names for multiple editor objects
- Fix for audio playing after exiting the scene
- Added Toy and Bank Walls, Floors, Cielings.
- RoomEditor - fixed bug with hiding empty walls/floors/ceilings in play mode.
- RoomEditor - Mac textures removal when loading failed.
- Audio / Toy 1 / Added missing chair drag sound, lock open sound
- RoomEditor - fixed missing confirm button in screenshot mode.
- Showing gear in play icon while waiting for sync.
- More reliable Play button in coop mode
- Achievements fixes and review.
- Egypt 2 - fixed issue with the feather appearing before unlocking the floor panel
- Space 5 - fixed fuel can be solved without solving fuel panel and pipes solved but unable to pull final lever
- Update v1.0.18257:
- Space 3 - Localization fix
- Space 5 - Battery will return if dropped to space
- Achievement fixes
- Editor floor graphics fix
- Editor wall editing fix