1. Update v1.0.18958r:
  2. Features:
  3. Omega Corporation room #2 released!
  4. RoomEditor: Dial, turnable - edit multiple.
  5. RoomEditor: searching improvement, consider tags.
  6.  
  7. Fixes:
  8. Fixed hint tint colors.
  9. Rigidbody child object now animates directly, bypassing issues with physics. (Unity issue)
  10. Room editor: removed normal map from medieval material, changed the size of medieval walls - Walls and props.
  11. RoomEditor: deleting multiple objects fix.
  12. Better logging for networking.
  13. Join lobby if localPlayer disconnected
  14. Download workshop item on play.
  15. Not simulating physics until all players join.
  16. Better syncing off rigidbodies that are important.
  17. Removing scale in sending rigidbody data.
  18. Networking now syncs buttons directly, without going through physics sync.
  19.  
  20. Update v1.0.18718r:
  21. Fixes:
  22. Fixed Reconnecting bug in co-op play
  23. Fixed triggers in co-op play
  24. Fixed rotation of some props in workshop rooms
  25. Fixing drone in “Hallway Accident” level
  26. Fixing “The Lobby” bugs in the first “Omega Corporation” level
  27. Better undo and redo functionality in Room Editor
  28. Better texture filtering on disk loaded textures
  29.  
  30. Additions:
  31. New networking stack, co-op play should be much better and robust
  32. Room Editor has a new search bar. You can use it to filter items and find what you need quickly
  33. Room editor slots have a new “On Remove” field. It will be activated when an object is removed from the slot
  34.  
  35. Update v1.0.18637r:
  36. Fixes for paint mode.
  37. Minor level fixes.
  38.  
  39. Update v1.0.8618:
  40. Game:
  41. Added Omega Corporation room #1.
  42. Custom rooms with textures on linux fixed!
  43. Trash sticky fix
  44. Net zoom fix
  45. Trashcan name
  46. Bug fixed where impostor is created on other player when one player takes item from the trash
  47. Fixing s3 keypad desync and mp zooms
  48. Fixed slot key scaling.
  49. Fixing net buffer errors when sending syncRigidbody, optimize net messages
  50. Space3 - storage room item positioning fixes
  51. Audio Egypt1 & Egypt2 removed some audio which caused errors
  52. Audio / removed sounds from hanging plants and chandeliers because of errors
  53. Egypt4 - pyramid slot added
  54. Trashcan duplication on zoom fixed
  55. Egypt2 - scarab puzzle mp other player couldn't continue dragging fixed
  56. Collection item stays selected on throw and drop.
  57. Better networking, fixed some reconnection issues.
  58. Victorian1 - large vase broke into extra pieces fix
  59.  
  60. Room Editor:
  61. Added effects
  62. Added Fog
  63. Added Crumpled Paper and texture
  64. Created new portal and placed old portal in obsolete props
  65. Created icons and generated meta
  66. Different footstep sound in custom levels
  67. Fixed Stove colliders, added Effects to the IgnoreTrigger Layer, and fixed effect colliders, Created new icons
  68. Fixed Toy closet colliders and V2Desk Colliders.
  69. Clean outline on room reset.
  70. Desk compound fix.
  71. Halloween props, scripts, colliders and icons.
  72. Added nav mesh obstacles to all props that were to big to move through. Added switches to chest-s and props that needed to be openable by default.
  73. Different ghost material.
  74. Trigger fixes.
  75. End screen does not teleport players in custom rooms, a bit different end screen
  76. Added new textures for basic shapes, fixed collider issues on v2desk, new Halloween prop icons.
  77. Triggers can be triggered by switches (with rigidbodies)
  78. Halloween walls
  79. Vector3 property z fix.
  80. Disable setting slot as a parent.
  81. Set Lock prefab collider to isTrigger.
  82. Autosave.
  83. Card material editor fixes.
  84. Teleport all players.
  85. Remove temp publish rooms on init
  86. Fixing duplicate workshop items
  87. Fixing sorting & editor rooms token UI removed
  88. Sorting workshop rooms
  89. Map editor fixing tags. Decor, carpets etc.
  90.  
  91. Update v1.0.8338:
  92. Audio / Medieval Props / Audio fix
  93. RoomEditor - zoomable cleanup.
  94. Don't teleport all players in MP
  95. RoomEditor - trigger/slot fix when deleting linked objects.
  96. Character wardrobe auto select fixed
  97. Added Zoom on Z key, fixing text layout for coop code
  98. Fixing workshop UI subscribe bugs
  99. RoomEditor - cleaning props.
  100. Room Editor added walls doors, wall windows, textures and doors for Toy and Bank Theme.
  101. Egypt 2 - Compass update
  102. Multiplayer joining UI fixes
  103. Multiplayer lobby bug fixes
  104. RoomEditor - cleaning props.
  105. Not dropping items with shift in editor levels anymore.
  106. RoomEditor - escape opens Options popup if nothing else is cancelable.
  107. Changed basketball score sound in Toy1
  108. RoomEditor - new save backup system.
  109.  
  110. Update v1.0.18291:
  111. Tutorial - Removed video because it crashed on some platforms.
  112. Correct labels in menu screen and end screen for workshop rooms
  113. Victorian - lightning audio glitch fix
  114. RoomEditor - fixed non-raycastable statue.
  115. Names for multiple editor objects
  116. Fix for audio playing after exiting the scene
  117. Added Toy and Bank Walls, Floors, Cielings.
  118. RoomEditor - fixed bug with hiding empty walls/floors/ceilings in play mode.
  119. RoomEditor - Mac textures removal when loading failed.
  120. Audio / Toy 1 / Added missing chair drag sound, lock open sound
  121. RoomEditor - fixed missing confirm button in screenshot mode.
  122. Showing gear in play icon while waiting for sync.
  123. More reliable Play button in coop mode
  124. Achievements fixes and review.
  125. Egypt 2 - fixed issue with the feather appearing before unlocking the floor panel
  126. Space 5 - fixed fuel can be solved without solving fuel panel and pipes solved but unable to pull final lever
  127.  
  128. Update v1.0.18257:
  129. Space 3 - Localization fix
  130. Space 5 - Battery will return if dropped to space
  131. Achievement fixes
  132. Editor floor graphics fix
  133. Editor wall editing fix