1. Blood West v4.2.0
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  3. Howdy y'all.
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  5. We're back again with another update for Blood West (+ Dead Man's Promise)
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  7. Some really nice quality of life improvements for v4.2.0 in here
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  9. So roll one up and have a gander!
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  12. Version: 4.2.0
  13. Date: 02.25.2025
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  15. Improvements:
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  17. Artwork for every codex entry - yes, that’s right. You enjoyed having drawings for new monsters in Dead Man’s Promise so much we decided to update every single codex note in the game!
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  21. Level up icon will now hide automatically when the traits screen is visited
  22. Information on the top of the screen will no longer pop up on top of each other
  23. The item wheel (~) got a new coat of paint!
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  27. Chapter 2: Story spoiler! The Undead will now be more open about his actions toward another NPC
  28. Chapter 2: Boss now moves faster when enraged (rawr)
  29. Chapter 2: Priest location at the Fort should be easier to find now.
  30. (Just listen for somebody coughing their lungs out)
  31. Chapter 2: Cinematic intro is now voiced by The Shaman (Redd Pepper himself)
  32. (Further tying the story of this chapter and Dead Man’s Promise together)
  33. Main menu now shows if you have Dead Man's Promise installed.
  34. Settings menu has been reorganized into tabs to help you find the thing you’re looking for faster!
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  38. Explosion from Dynamite now attracts enemies. Be careful with those sticks!
  39. Quick slot UI is now stacked vertically by default.
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  42. (Can be changed back to horizontal in the Settings menu)
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  45. (Also looks great in Ultrawide)
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  47. Optimization that should slightly improve RAM usage
  48. Painting Cutter is no longer tradeable (don't wanna miss any cool secrets)
  49. A handful of small visual improvements and glitches fixed as well
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  51. Bug fixes:
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  53. Fixed an issue where, under specific circumstances, it would be impossible to save a game if the save name contained special characters. This fix will also make sure no new saves with special characters can be created anymore.
  54. Fixed an issue where music would stop playing when fighting the Chapter 3 boss
  55. Fixed an issue where the Emerald Eyes weapon would stop giving better prices after Save & Load
  56. Fixed an issue where the Chapter 1 boss wouldn’t take damage from specific weapons
  57. Fixed sound issues related to spears
  58. Fixed an issue where Death Stalkers spawned via Music Box could respawn like a normal enemy
  59. Fixed a visual bug where flames would remain in the player’s hand after lighting up a Molotov or Dynamite
  60. Eliminated few smaller, controller related bugs
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  64. So what's next on the agenda?
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  66. Achievements are coming to Dead Man's Promise!
  67. A bestiary! (gotta make good use of all that codex art!)
  68. Steam Deck verification!
  69. New items, quests and artifacts!
  70. Work on our second big DLC!
  71. Annabelle romance sub plot! (you wish)
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