1. Update 1.2.9: New vehicles, uniforms, effects and a new poll for the community!
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  3. Hi everyone,
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  5. First of all, here are the latest changes to Easy Red 2:
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  7. Recent changes
  8. New features:
  9. •Added Panzer 38(t).
  10. •Added German Tropical uniform.
  11. •Added optional ADS blur.
  12. •New TPS animations.
  13. •Added US pilot helmet.
  14. •Added soviet pilot uniform.
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  16. Fixes:
  17. •Improved random camo selection algorithm.
  18. •Various fixes in French DLC vehicles.
  19. •Improved Japanese uniforms.
  20. •Completly reworked UI blur.
  21. •Completly reworked depth of Field blur.
  22. •Adjustments in several missions.
  23. •Several other smaller changes and fixes suggested on the Discord server.
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  25. Poll about future campaigns
  26. We are also currently running a Poll regarding what campaigns to add during next year!
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  28. Note:
  29. •Typically, we can create assets for new campaigns concurrently with the development of exciting features, like the upcoming AI rework, as my part in coding is distinct from the work of the artists involved in making assets.
  30. •Overall, our plan is to create one or a few new free campaigns, starting off in early 2023.
  31. •This poll is exclusively about campaigns. Suggestions for features of stuff unrelated to new campaigns will be ignored as they belong to another poll.
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  33. You can access the poll here!
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  35. Ardennes 1940 & 1944
  36. We finally released the new DLC, which inlcudes 2 new campaigns: Early war France invasion and late war Battle of the bulge!
  37. The campaigns consists on 13 new missions, 2 new maps, and a lot of new game content including French faction, new weapons, new uniforms, new vehicles and many new mission editor props!
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  39. You can finally get the new campaign here:
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  41. Switch release
  42. The version just released is the final candidate for Siwthc update. Switch users can expect to have all new features and fixes up to this very new version of the game. We hope that the update process with Nintendo will be complete by Christmas!
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  44. Xbox release
  45. We just finished coding the Multiplayer for Xbox version. Just a few more things are to be coded and tested and we are ready to submit the Xbox version to Microsoft!
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  47. TPS Animations Rework
  48. We're continuously enhancing the game by incorporating new and reworked third-person shooter (TPS) animations on a weekly basis. If you'd like to stay in the loop on our upcoming animation improvements, you can find a detailed list on our Discord server.
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  51. Normandy Campaign
  52. We released the Normandy Campaign earlier this summer after working on it for over 9 months. We are very happy with the positive reception that it has received. Thank you to everyone who has played it!
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  54. Extra informations
  55. In case you didn't know we have defined a precise roadmap for the next months of development and you can read it here.
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  57. We keep improving all features of the base game and as always we will be going on listening to suggestions from people inside the Steam Discussions and the Discord server.
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  59. The updates for the base game we are constantly releasing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon. All the money raised from this will be spent to make a better game.
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  62. Thank you all,
  63. Marco
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