1. Update v1.0.5:
  2. Sound
  3. Added jump sound effects based on terrain materials.
  4. Replaced sounds to better match the physical properties of objects.
  5. Added missing sounds such as balloon noises, footstep sounds for different terrain materials, and fire SFX.
  6. Adjusted sound balance.
  7. Updated BGM in some levels.
  8. Player
  9. Alleviated the delay when reversing direction while running.
  10. Improved the flashlight's light effects to appear more natural.
  11. Enhanced the landing animation.
  12. Level
  13. Improved visual expressions in some levels for more natural presentation.
  14. Monster
  15. Enhanced monster appearance mechanics.
  16.  
  17. Update v1.0.4:
  18. Bug Fix
  19. Fixed an issue where a cart would stuck into the ground.
  20.  
  21. Update v1.0.3:
  22. Monsters
  23. Improved the grab detection for the Chapter 3 boss monster.
  24. Increased the movement range of the Chapter 2 doll monster.
  25. Levels
  26. Improved the expression in certain levels for a smoother experience.
  27. Enhanced visibility in the tutorial level.
  28. Added checkpoints in some sections.
  29. Player
  30. Improved smoothness of movement when move close by the walls.
  31. Adjusted interaction speed with certain objects for quicker response.
  32. Expanded the flashlight's brightness range.
  33. Sound
  34. The 'Master Volume' is now divided into SFX and BGM for more detailed volume control.
  35. Refined some sound effects for a more natural feel.
  36. Adjusted the volume of certain background and sound effects.
  37. ETC
  38. Improved gameplay flow by fixing an issue where pausing during some cutscenes would disrupt progress.
  39. Changed the brightness adjustment system for better usability.
  40.  
  41. Update v1.0.2:
  42. Localization
  43. Japanese translation added.
  44. 日本語が追加されました。
  45. Bosses
  46. A new attack motion added for the Chapter 2 boss.
  47. Adjusted animation transition logic for the Chapter 3 boss.
  48. Improved intuitiveness of the mechanic in the Chapter 5 boss room.
  49. Levels
  50. Fixed an issue where errors occurred upon death in the Chapter 2 boss room.
  51. Updated the level design of the Chapter 3 boss room.
  52. Fixed some disconnected points in Chapter 4 levels.
  53. Resolved an issue where the elevator lever in Chapter 4 occasionally failed to operate and fixed the issue where players could climb the elevator walls.
  54. Updated the level design of the Chapter 4 boss room.
  55. Player
  56. Fixed areas where the climbing animation didn't work.
  57. Resolved an issue where pushable/pullable objects would get stuck against walls and become immovable.
  58.  
  59. Update v1.0.1:
  60. Bug Fixes
  61. Fixed an issue where the minecart buried in the ground.
  62. Fixed an issue where the button colors wouldn’t revert to their original state if the button pressing order was incorrect.
  63.  
  64. Hotfix:
  65. Level
  66. Fixed certain terrain issues that restricted player movement.
  67. Improved visibility in specific areas.
  68. Player
  69. Improved the interaction mechanics with ladders.
  70. Resolved an issue where the game occasionally froze during object interactions.
  71. Fixed a bug where interactions with certain objects were not functioning as intended.
  72. Monsters
  73. Improved animation quality for certain monsters.
  74. Adjusted monster paths to eliminate awkward movement patterns.
  75. Fixed a bug where movement and attack speed changes based on monster patterns were not applied correctly.