1. Update. Build 1368
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  3. This update focuses on bug fixes and improving overall gameplay stability.
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  6. Fixes
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  8. Fixed an issue where level completion results were not being recorded
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  10. Fixed a bug where heroes would not rest in taverns
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  12. Fixed issues related to incorrect road construction
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  14. Fixed enemy behavior where units could stray too far from their patrol points
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  18. Progression & Achievements
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  20. Fixed an issue preventing players from unlocking the “Alchemist”, “Blacksmith”, and “Scholar” achievements
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  22. Fixed incorrect display of stars after completing a level
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  26. Heroes & Guilds
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  28. Fixed a bug where heroes would become detached from guilds after loading a save
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  32. Maps & Scenarios
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  34. Fixed a bug that allowed progressing through two parallel story branches on Map 13
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  36. Fixed incorrect caravan pathing after loading a save on Map 13
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  40. Balance & Mechanics
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  42. Adjusted tournament logic when multiple training camps are present
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  46. UI & Visual Fixes
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  48. Fixed peasant preview display
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  50. Fixed display of tamed monsters on the minimap
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  52. Various fixes to unit localization
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