- Update v1.2.3:
- - Fixed a bug with Zera's abilities related to strengthening Kotryn.
- - Fixed an issue where the AI of certain monsters did not function correctly.
- Update v1.2.2:
- - Fixed an issue where the 3D UI did not display correctly when Render Scale was set to less than 1.
- - Improved an issue where Kotryn would occasionally stop performing attack actions.
- - Fixed a bug where Gorldum Lord would appear as a Death Knight when made into a Familiar.
- - Added the ability to toggle Companion Familiar Summon ON/OFF (can be configured from the Familiars menu in the Main Menu).
- - Improved the Skill Tree screen where the ability explanation window was overlapping and obscuring other abilities.
- - Improved the Skill Tree screen to allow each skill to be enabled/disabled.
- - Improved the parameter display for "Shield" equipment items to show parameters other than "Durability".
- - Expanded the effective area of the Scroll of Barrier.
- - Adjusted the "Soul Spiral" ability: the attack range now expands as its level or rarity increases.
- - Adjusted Zera's "Super Genius Crafting System" ability: increased the duration of weapons manufactured from equipment items, and improved them to also move vertically.
- - Increased the maximum storage capacity for a single item type from 9,999,999 to 999,999,999.
- - Adjusted the "Witchblade" weapon item: Fireball now activates guaranteed through a fixed gunfire motion instead of by chance, and improved it so it does not fly in unintended directions.
- - Added indicators to the door leading to the Next Floor on the minimap to show High Difficulty or Bonus status.
- - Added the "Auto-Rotate Camera to Target when Attacking" setting. Automatically rotates the camera toward the target when attacking.
- - Other minor bug fixes and optimizations.
- Update v1.2.1:
- - Fixed an issue where the "Premium Skill Tree" was being sold on floors below 50.
- - Fixed an issue where the description for the "Premium Skill Tree" was displaying incorrectly (the effect was being applied normally).
- Update v1.2.0:
- - Added "Premium Skill Tree" to the home. The "Premium Skill Tree Book" is now sold on Shop Floors from floor 50 onwards, and can be unlocked by purchasing and bringing it back home.
- - Increased the Skill Point gain rate in "Safe Mode".
- - Increased the amount of Skill Points gained in all exploration modes after clearing the story.
- - Reduced the loss rate of acquired Skill Points upon exploration failure.
- - Fixed an issue where the preview of Hero Abilities when resuming from a "Soul Inscription" was displaying all abilities at Lv 1.
- - Added "DoT Area Damage Reduction" to Familiar Enhancement Pieces.
- - Optimized the phenomenon where it takes time to display items when the number of items or Familiar Enhancement Pieces in Storage is large.
- - Improved the background of Familiar Enhancement Pieces to match the background color of their rarity.
- - Adjustments to item drops from Boss Monsters: Adjusted the types of drop items and increased the drop probability.
- - Other minor fixes and optimizations.
- Update v1.1.6:
- - Fixed an issue where the player could not proceed to the next floor.
- Update v1.1.5:
- - Optimized the procedural generation of the Labyrinth Castle.
- - Adjustments to the weapon skill "Fireball": Fixed an issue where the firing direction was incorrect when locked onto a target.
- - Added "Disable Auto-Lock on Next Target" to settings: When a locked-on enemy is defeated, the lock-on will now be canceled.
- - Adjustments to Lato's ability "Critical Strike": Decreased the penetration effect (Max 70% -> 50%).
- - Changed the calculation method for Defense Penetration: Changed from additive to multiplicative. Old: 70% penetration and 30% penetration = 100% penetration -> New: 70% penetration and 30% penetration = 79% penetration.
- - Adjusted the Lv of some bosses appearing in Zhuk Forest.
- - Fixed an issue where the Labyrinth Store Clerk could be target-locked.
- - Fixed an issue where switching weapons was not possible while using certain weapon skills.
- - Other minor fixes and improvements.
- Update v1.1.4:
- - Adjusted the behavior when FPS limit and VSync are configured.
- Addressed an issue where the framerate became unlimited in certain PC environments, causing excessive GPU load, abnormal heating, and fan noise.
- - Added "Casual Mode", a story mode-exclusive difficulty that weakens enemies for players who are not good at action games.
- "Soul Inscription" will be shared with Safe Mode. It will no longer be displayed after clearing the story.
- - Fixed an issue where the drop items for Armored Gigant Bromus were not set correctly.
- - The accessory "Chignon cap" can now be stolen from Armored Gigant Bromus with a low probability.
- - Adjustments to the weapon skill "Ice Shield": Friendly attacks will now pass through the shield.
- - Adjustments to the weapon skill "Fireball": Fixed an issue where the firing direction was incorrect when locked onto a target.
- - Fixed an issue where the descriptions of some items were not fully displayed.