- 1.1.4 Update Notes & 2.0 Update Plan
- Adjusted early-stage enemies and optimized process experience.
- Added teammate cooperative execution: at the moment of the second execution hit, pressing the execution button again will have teammates assist in the attack.
- Simplified perfect counter-trigger conditions, making it easier to trigger the perfect counter and knock back light enemies.
- Optimized some of the player's basic attack hitboxes.
- Increased Blaze value rewards, reduced player stamina consumption when counting in combat, encouraging more aggressive play.
- Optimized some material shaders.
- Fixed UI interaction bugs with the warehouse and shop (some bugs are caused by the old UI framework, which will be fixed in the upcoming major 2.0 version update).
- Thank you to all players for their continued play and support.
- We plan to release a major 2.0 update in early March:
- Update and optimize the art style of multiple character portraits.
- Update the UI framework, add animations, and beautify.
- Optimize overall process levels, including tower levels and the six hero levels, streamlining and optimizing the experience.
- Provide toggle options for certain effects, such as camera shake.
- Add controller vibration support for certain interactions.