1. Update v1.410:
  2. Gameplay
  3. Improved vehicle physics, acceleration and steering
  4. Vehicle now automatically discard collisions with small rocks
  5. Added the ability to open the inventory from the rover
  6. Logistic menu : Added the ability to remove a group by right-clicking
  7. Tweaked jetpack physics
  8. Added the name of containers in auto-crafters tooltips
  9. Display the container name inside the container UI
  10. Added an option to disable player idle animations (tool wiping)
  11. Added an option to disable terra tokens notifications
  12. Added a new key input to enable/disable auto forward
  13. Drone logs and warden keys are not destroyed anymore when sent in trade rockets
  14. Vehicle now reacts to explosions
  15. Technical
  16. Reduced the size of the build by 3GB (from 7.2GB to 4,2GB)
  17. Reduced the download size by 1GB (from 3.6GB to 2,6GB)
  18. Updated font management system to avoid issues with missing characters
  19. Fixed laggy fog FX on Humble
  20. Fixed various issues with gamepad manipulation
  21. Fixed an issue with old saves not being able to be loaded
  22. Fixed issues with unlocking notifications in multiplayer
  23. Fixed vehicle wheels not spinning in multiplayer
  24. Improved physicalized objects management to try to avoid situations with objects stopping while mid air
  25. Balancing
  26. Drone station, Fusion energy cell, osmium rod, genetic extractor and water life collector unlocks sooner
  27. Skin displayer unlocks at a later chip unlocking tier
  28. Added Access Cards to rare loot of procedural wrecks to have chance to get some spare ones
  29. Added a bit more food in world containers on Humble
  30. Added a beta notification to the HUD when launching the game from Steam on a non default branch
  31. Reduced radius of iridium & uranium asteroids landing around the player
  32. Last terraformation stage ending is now at 4 TTI
  33. Increased larvae spawn time to have a bit more larvae around player
  34. Misc.
  35. Added a "back to base" button to the game settings menu allowing to respawn inside a livable module
  36. Added a saving indicator to the UI
  37. Added audio on vault door opening in procedural wrecks
  38. Trade rockets now despawn after some time if stuck on ground
  39. Fixed an issue with the construction ghost rotation not properly reset when building something with the accessibility key pressed and then opening the construction menu while the ghost is still active
  40. Fixed an issue displaying the power restored notification each time something is built when using optimizers
  41. Increased the number of allowed simultaneous sounds to fix issues with sounds being discarded
  42. Various minor environment fixes on Prime
  43. Minor terra tokens loot balancing in wreck safes
  44. Fixed issues with drones not computing correctly their height
  45. Aquarium T2 correctly set as next tier to aquarium T1
  46. Portal generator : increased volume on open & close effect.
  47. Add sound and FX on vehicle recall
  48.  
  49. Update v1.406:
  50. Map window can now be closed with the open map button
  51. Fixed various issues caused by closing a portal when other players are in it
  52. Prevent the game from autosaving during the ending sequence
  53. Fixed issue preventing to enter again in the vehicle after dying in it
  54. Fixed an issue preventing to enter the vehicle to refill oxygen when it's equipped with the oxygen chip
  55. Localization fixes
  56. Environment fixes