1. Update Notes
  2.  
  3. Item Changes
  4. Thousand Cups Sober:
  5. Every 3 seconds, purify 1 layer of Cold Poison ——> If Wine reaches 4, 40% chance to resist debuff status.
  6.  
  7. Strike Ox Through Mountain (Reworked):
  8. Every 2 seconds: apply 1 layer of Hidden Injury.
  9. On ★ move hit: detonate 1 layer of Hidden Injury, dealing 30 Internal Force damage.
  10.  
  11. Slow Aim:
  12. ★ moves: Crit Damage +30%, Speed -20% ——> Crit Rate +15%, Crit Damage +30%, Speed -20%
  13.  
  14. Hidden Weapon Maniac:
  15. ★ Hidden Weapons: Damage +10% ——> +25%
  16.  
  17. Purple Qi Return to Origin (Reworked from Qi-Breaking Stance):
  18. Every 3 seconds: gain 1 point of Yang Qi.
  19. Upon accumulating 50 points of Yang Qi: Max HP +500 (one time only).
  20.  
  21. Vajra Mercy:
  22. During Fury: Lifesteal +10% ——> Attack +30, Lifesteal +10%
  23.  
  24. Guard Against Pride and Impatience (Reworked from Slow Is Fast):
  25. Every 2 seconds: gain 1 layer of Preparation.
  26. Before ★ move attack: consume all Preparation, each layer consumed adds +50 damage to this attack.
  27.  
  28. Yin-Yang Harmony:
  29. Changed to a universal talent.
  30.  
  31. Qi Transforms to Force (New, replaces Yin-Yang Harmony as Wudang sect talent):
  32. ★ Heart-Guard Mirror: can also block Internal Force damage.
  33.  
  34. Facing Death to Live:
  35. When HP first drops below 35%: next move Lifesteal +50% ——> Crit Rate +20%, Lifesteal +50%.
  36.  
  37. Unite as One:
  38. If the number of Heroes reaches 3, all Heroes Speed +25% ——> Speed +35%, Damage +35%.
  39.  
  40. Big Belly:
  41. On ★ Food trigger: Max HP +5 ——> Max HP +10, Damage Taken -1% (up to 20%).
  42. New effect: all Food Speed +10%.
  43. ★ range increased.
  44.  
  45. Poison-Shielded Body (Reworked):
  46. Every 4 seconds: apply 1 layer of Poison.
  47. After using any move: for each layer of Poison on the opponent, restore 5 HP (up to 60).
  48.  
  49. Strike Through the Gap:
  50. New effect: opponent's Heart-Guard Mirror block value -50%.
  51.  
  52. Taixu Meridian-Protecting Robe:
  53. For every 100 Shield gained, Internal Force damage taken -10% (up to -50%).
  54.  
  55. Low/Mid/High/Blood Hell Asura Seal (Reworked):
  56. When not critting: Crit Rate +40% (stackable, removed after crit).
  57. On crit: apply 4/5/6/7 layers of Bleed, and add External Force damage equal to 0/6/6/8 times the opponent's current Bleed.
  58. (Blood Hell Asura Seal exclusive) For each layer of Bleed applied, ★ move Crit Damage +3% (up to +60%).
  59.  
  60. Bug Fixes
  61. Fixed an issue where the damage reduction value of the Sunshade Straw Hat did not match its description.
  62.  
  63. Fixed an issue where the talent Facing Death to Live only applied to a single hit instead of the entire move.
  64.