- Update Notes
- Item Changes
- Thousand Cups Sober:
- Every 3 seconds, purify 1 layer of Cold Poison ——> If Wine reaches 4, 40% chance to resist debuff status.
- Strike Ox Through Mountain (Reworked):
- Every 2 seconds: apply 1 layer of Hidden Injury.
- On ★ move hit: detonate 1 layer of Hidden Injury, dealing 30 Internal Force damage.
- Slow Aim:
- ★ moves: Crit Damage +30%, Speed -20% ——> Crit Rate +15%, Crit Damage +30%, Speed -20%
- Hidden Weapon Maniac:
- ★ Hidden Weapons: Damage +10% ——> +25%
- Purple Qi Return to Origin (Reworked from Qi-Breaking Stance):
- Every 3 seconds: gain 1 point of Yang Qi.
- Upon accumulating 50 points of Yang Qi: Max HP +500 (one time only).
- Vajra Mercy:
- During Fury: Lifesteal +10% ——> Attack +30, Lifesteal +10%
- Guard Against Pride and Impatience (Reworked from Slow Is Fast):
- Every 2 seconds: gain 1 layer of Preparation.
- Before ★ move attack: consume all Preparation, each layer consumed adds +50 damage to this attack.
- Yin-Yang Harmony:
- Changed to a universal talent.
- Qi Transforms to Force (New, replaces Yin-Yang Harmony as Wudang sect talent):
- ★ Heart-Guard Mirror: can also block Internal Force damage.
- Facing Death to Live:
- When HP first drops below 35%: next move Lifesteal +50% ——> Crit Rate +20%, Lifesteal +50%.
- Unite as One:
- If the number of Heroes reaches 3, all Heroes Speed +25% ——> Speed +35%, Damage +35%.
- Big Belly:
- On ★ Food trigger: Max HP +5 ——> Max HP +10, Damage Taken -1% (up to 20%).
- New effect: all Food Speed +10%.
- ★ range increased.
- Poison-Shielded Body (Reworked):
- Every 4 seconds: apply 1 layer of Poison.
- After using any move: for each layer of Poison on the opponent, restore 5 HP (up to 60).
- Strike Through the Gap:
- New effect: opponent's Heart-Guard Mirror block value -50%.
- Taixu Meridian-Protecting Robe:
- For every 100 Shield gained, Internal Force damage taken -10% (up to -50%).
- Low/Mid/High/Blood Hell Asura Seal (Reworked):
- When not critting: Crit Rate +40% (stackable, removed after crit).
- On crit: apply 4/5/6/7 layers of Bleed, and add External Force damage equal to 0/6/6/8 times the opponent's current Bleed.
- (Blood Hell Asura Seal exclusive) For each layer of Bleed applied, ★ move Crit Damage +3% (up to +60%).
- Bug Fixes
- Fixed an issue where the damage reduction value of the Sunshade Straw Hat did not match its description.
- Fixed an issue where the talent Facing Death to Live only applied to a single hit instead of the entire move.