1. Update 2.1 Regular Update
  2. This Friday's update will introduce a range of improvements and fixes to the game. In the Campaign mode, cloud fixes and AI balance updates have been implemented, while reinforcement troops have been fixed and merit purchase gain increased. Map information has also been corrected, and tooltips added to perks.
  3.  
  4. In battles, duplicated arrows have been fixed, friendly fire issues resolved, and AI behavior improved. Smoke effects have been visually updated, and the hit-points and cohesion of units can now be viewed. Weapon fixes have been made for the Caucus Campaign, and cavalry movement has been fixed in the Campaign mode.
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  6. The update also includes changes to the audio and visual aspects of the game, with new music tracks added and sound effects updated. Tooltips have been added to the map list, and the faction balance improved in the Campaign. The main menu and UI have also received fixes and improvements, with tooltips added to perks and leadership icons added. Finally, the update includes various bug fixes, such as issues with movement cost text, tile connections, and negative XP. The full changelog is shown below.
  7.  
  8. Changelog:
  9.  
  10. Campaign:
  11.  
  12. Cloud fixes
  13. AI balance updates
  14. Reinforcement troops fixed
  15. Merit purchase gain increased to 65,000 when purchasing highest tier
  16. Credits updated
  17. Tooltips added in the map list
  18. Faction balance improved
  19. Manpower going below zero fixed
  20. Tile connections fixed
  21. Added tooltips to perks
  22. Issue reloading turns from save
  23. Movement cost text added
  24. Mini-map position fixed
  25. Nations text added
  26. Fixed fatal error for Campaigns based on internal network settings
  27. Supply cache sorting orders fixed
  28. Leadership icon added
  29. UI fixes for the unit info detailed view
  30. Negative XP fixed
  31.  
  32. Battles:
  33.  
  34. Duplicated arrows appearing fixed
  35. Friendly fire fixed
  36. AI unable to use bridge fixed
  37. Incorrect multiday battle percentages fixed
  38. Improved AI melee retreat logic
  39. Smoke Effects visually updated
  40. AI charging improvements
  41. Globe slide increased
  42. Multi-day redeployment fixed
  43. Bridges in Saarbrücken fixed
  44. Attack order fixed
  45. Destroyed buildings fixed
  46. Friend fire fixed for the AI
  47. AI now uses open battery
  48. Charging bugs fixed
  49. Interception fixed
  50. Players no longer spawn on the same side
  51. Hotkey added for reserve cycling
  52. Ai behavior more defensive
  53. Square formation now greys out for 4hp units, making it clear that smaller units can not form square
  54.  
  55. Audio:
  56.  
  57. New music tracks added:
  58. Kaiserjäger March - Austrians
  59. Inddo di Garibaldi - Italians
  60. Sekfat Marsi - Ottomans
  61. Marche Slave - Russians
  62. Battle Hymn of the Republic - Union
  63. 5 additional Generic Tracks added
  64. New sound effects added to battles
  65. New ambience audio added to battles
  66. Deployment audio added in battles
  67. Sound effects added to the right audio channel for the options settings
  68. Unit callout added for:
  69. German Landwehr
  70. Hungarian Honved
  71. Buffalo Soldier
  72. Guard Rifles
  73. Redshirt Mountain Guns
  74. Greek Volunteers
  75. Sepoys
  76. Quotes added
  77.  
  78. Visual:
  79.  
  80. Map information corrected in the map list view
  81. Smoke Effects visually updated
  82. Map trenches updated
  83. Alstadt walls updated
  84. Flags fixed
  85. Polearms removed from Late Imperial
  86. UI fixes for the unit info detailed view
  87. Performance feature added to Post Processing
  88.  
  89. Main Menu:
  90.  
  91. Map line in China fixed
  92. Ai names fixed
  93. Policy UI fixed
  94.  
  95. Balance Changes:
  96.  
  97. Efficiency +5 Points
  98. Anti Personnel -10 Points
  99. 3 Speed -10 Points
  100.  
  101. France:
  102. Mitrailleuses +10 Points
  103.  
  104. Britain:
  105. Gatling Gun +10 Points
  106.  
  107. Russia:
  108. Gatling Gun +10 Points
  109.  
  110. Ottomans:
  111. Rifles to 2 limit
  112. Rifles to range drill
  113. Rifles to replace disorganized for breakable
  114. Imperial Guard to replace disorganized for breakable
  115. Mounted rifles to receive range drill
  116. Mounted rifles to replace disorganized for breakable
  117. Dragoons to lose disorganized
  118. Gatling Gun +10 Points
  119.  
  120. Austria Hungary:
  121. Mitrailleuses +10 points
  122.  
  123. Italy:
  124. Carabinieri cohesion from 3 to 4
  125. 15cm Howitzer range from 3 to 4
  126.  
  127. USA:
  128. Buffalo Soldiers to receive melee drill
  129. 12 Pounder Howitzers range from 3 to 4
  130. Gatling Gun +10 Points
  131.  
  132. CSA:
  133. Regular Cavalry removed melee drill
  134. 12 Pounder Howitzers range from 3 to 4
  135. Gatling Gun +10 Points
  136.  
  137. Imperial Court:
  138. Westernized Cavalry add efficiency and disorganized
  139. Swapped Choshu & Satsuma stats, choshu to go from 6 limit to 4 limit
  140.  
  141. Tokugawa Shogunate:
  142. Line Cavalry cohesion from 3 to 4
  143. Gatling Gun +10 Points
  144.  
  145. Other:
  146.  
  147. Timer greyed out when option is set to none
  148. Event in the Imperial Boshin war fixed
  149. Updated price of 4lb Horse Krupp
  150. Removed Polearms from Late Imperial
  151. Fixed empty units not appearing in the Campaign
  152.  
  153.  
  154. Overall, this update is set to significantly improve the gameplay experience, with many long-standing issues resolved and new features and improvements added.
  155.