- Patch 1.2.0.3 : Late game buffs & progression fixes!
- Hi there Emberlings!
- We have a new patch for you this week, aiming to fix some new issues that were unearthed by recent players. If you're one of the players who picked up The Ember Guardian during Tacticon, or as part of the "Bullet Bundle" with Pathogenic, thank you very much for playing our game and helping make it better for everyone!
- Balance Changes
- B4rk-9 was having issues with target acquisition. He should now pick up targets from further away.
- Increased the range of B4RK-9's missile ability by 40%
- The Bone Reaper wasn't quite as threatening as we would want a final boss to be. We're giving him a tall glass of milk to make him sturdier and harder to slow down.
- Increased the Bone Reaper's health from 6000 to 8000
- Reduced the penalty applied to the Bone Reaper's attacks while inside the fire area from -150% to -50%
- Bug Fixes
- Fixed a bug where the player would not be able to heal at camp after saving and loading back into a game.
- Fixed a bug where merchants would sometimes keep their shops closed in the middle of a run.
- Fixed a bug where the gun's flashlight would automatically turn back on after using a teleporter.
- Fixed a bug where hunters would go idle at dusk or night after activating & deactivating a breakable obstacle.
- Fixed a bug where hunters would climb into the wrong towers when activating a breakable obstacle.
- Fixed a bug where B4RK-9 would display as unlocked before being actually unlocked in the Corrupted Heart level.
- Fixed a rare bug where completing a level could fail to unlock the next level in the story.
- The teleporter back to The Eternal Flame is now always placed outside of camp to avoid overlap with structures.
- Thank you again for playing The Ember Guardian, and stay fiery! 🔥