- Update v1.4.375:
- New Artifact Weapons:
- * Baleblade
- * Eaglewing
- * Firling Wand
- * Frostfang
- * Winterfur Staff
- * Sojourner
- * Icebreaker
- * Longwatch Lamp
- * Mothbite
- New Hairs!
- New Event: For the Scavenging
- Revised Events:
- * Down The Hatch
- Incursion maps edited to be smaller and more focused
- Water weapons now only deal 1 stunt damage for all weapon tiers
- Reduced bone spear and empowered bone spear potency
- Drop rates increased for bows, crossbows, staves, and wands
- Skeleton now +2 Potency/Spell Damage instead of +4 Spell Damage
- Increased range of skunk spray ability
- Swan scepter now only grants one free interfusion per turn
- Wardrobes now only spawn units if within 12 tiles of a hero
- Takes slightly longer to select new abilities to prevent mistakes
- Slightly reduced enemy spawns on the Ancient Wall mission
- Tier 3 starseed wand now grants two warding instead of one
- Adjusted stats on Lockbreaker and Minotaur axe artifacts
- Fix a bug where some attack animations were cut off during stunts
- Fix a bug with blank unique monster cards
- Fix a bug where deleting an account with mods would crash
- Fix a bug where listed witherbolt damage was inaccurate
- Fix a bug with multiplayer disconnects
- Fix a bug where reloading before recruit would prevent recruiting
- Fix a bug where Weldlings fire wall wouldn't respect engage
- Fix a bug with Paladin upgrade description
- Fix a bug where stat buffs from history lines weren't correct
- Fix a bug where heroic death was forbidden for three heroes
- Fix a bug with the door in Ecthis chapter 4 capstone
- Fix a bug where Archery with some theme attacks could hit allies
- Fix a bug where tree arm bash would show incorrect damage amount
- Fix a bug where tree arm would incorrectly add to the achievement
- Fix a bug where Church of Dale recruit could be unreachable
- Fix a bug where a farmer could be recruited in Monarchs campaign
- Fix a bug with bonfire scenery backend text
- Fix a bug where theme skins could cause slow hero customization
- Fix some typos
- Tools: Added modulo operator (%)
- Tools: Added customCard field to StepM_SpawnExact
- Tools: Added SEASON, YEAR, and DAY_OF_MONTH expression variables
- Tools: Show position of MapDetail validation errors
- Tools: Effect/Aspect fields show STUBS in suggestion tooltips
- Tools: Added StepM_GetUnitsOnTiles
- Update v1.3.363:
- New Event: Bad Mustard
- New Event: Bones and Crows and Nightly Things
- New Event: Token of Affection
- New Event: Flickerings
- Revised Events:
- * Hidden Passages
- * Heart of Stone
- New Tidings
- New Wrapups
- New Achievements dialog art
- New male face option
- Research Site and Secure Site events have been updated
- Thorn lash is now considered a ranged attack
- Added interface option to skip comic panel animations
- Splintersalvo now shows on bar if one piece of wood is interfused
- Import Legacy now lets you select all or none of the heroes
- Added better logging for failure to login with Multiplayer
- New particle effect for Usric Raze ability
- Fix bug where comic text could be different for different players
- Fix bug where escape zones wouldn't appear for custom maps
- Fix bug where enemy mystics targeted themselves with splinterblast
- Fix bug where hoof and horn event would end incorrectly
- Fix bug where prepared shot wouldn't work with Sharpshooter
- Fix bug where pinned reduced accuracy by 30% instead of 15%
- Fix bug where family business history lines would break
- Fix bug with catching spirits where scenery used to be
- Fix bug where a hero could use prepared shot while stunned
- Fix that "waiting for other players" could show up in singleplayer
- Fix bug where AI pathfinding could get stuck on certain maps
- Fix bug where dead heroes show up in escape mission events
- Fix bug where a maiming would cause a hero to lose both weapons
- Fix some ability text using used first person to reference a hero
- Fix bug where haunt in specterstep could still be hit by flanking
- Fix bug where legacy relationship lock button would go off screen
- Fix bug where hook quest events would restart after finishing
- Fix bug with the hitbox for the hook quest button on portraits
- Fix bug where early Cvawn events wouldn't show any text
- Fix bug where wiki links would lead to generic pages
- Fix bug where Ecthis ch. 4 capstone had an unreachable area
- Fix bug where Fenspear heir history would display too much text
- Fix bug where Vigilance+ would only grant 2 reaction strikes
- Fix bug with Wolf Price hero images
- Fix bug where Terrorbird death would reduce accuracy by 1
- Fix bug where Indignance would be removed when escaping a mission
- Fix bug where Redcloak could use Fireball through walls
- Fix bug where a town recruit story would use a maimed hero
- Fix bug where Indignance didn't work on tiles with scenery on them
- Fix bug where Paladin+ would allow for reaction strikes = potency
- Fix bug with some Cvawn images
- Fix bug where saving while getting gear would create an empty map
- Fix bug where Ambush and Rogue would lose greyplane on a kill
- Fix bug with multiple creatures engaging the same hero
- Fix bug with the Zealous Leap cooldown
- Fix bug with the Shieldshear cooldown
- Fix bug with missing buffed Chosen image on Linux
- Fix bug with multiplayer where events would loop back to the start
- Fix some typos
- Fix a crash bug
- Tools: save/load/quit enabled for Carved games when cheating
- Tools: Added greaterThan, lessThan, and EXISTS expressions
- Tools: Can now see AI ability use score via AI Behavior Inspection
- Tools: Added SetThreatFlavor Outcome
- Tools: Added CAN_FORM_ROMANCE expression variable
- Tools: Added "logs" button to content editor, to view log lines
- Tools: Plot editor more specific about where errors happen
- Tools: Added shipWith, rivalOf, friendOf, and loverOf tags
- Update v1.2.356:
- Adjust eagle talisman stats
- Fix bug with legacy hero select scrolling incorrectly
- Fix a crash message when customizing at the end of missions
- Translation: added
tag - Some typos and text tweaks