- Update v1.9.4:
- Canceling Revert to Worker and then renaming an NPC will no longer result in that NPC being set to a worker.
- Updated the sorting code for the Sort by Job to correctly interact with the job toggles.
- Update v1.9.3:
- Fixes a bug that could cause enemy spellcasters to get into a bugged state if they were the only monster left at the start of a fight, making them invulnerable to damage.
- Update v1.9.2:
- Moving a placed object (like a painting) from the top level of your home will no longer cause the object to disappear.
- Added two additional placement spots above the second story door of the Champion's Home.
- Fixed a bug that caused the T-Section Stone Tower to not correctly delete when attempting to delete it.
- Fixed a bug that caused an erroneous red footprint to sometimes appear in your town.
- Update v1.9.1:
- Increased the bonus gold from treasure chests based on your level.
- Increased the gold cap for dungeons and caves. Right now you get an amount of gold at the end of the cave/dungeon run based on the number of monster spawners you fought. This value is capped and this update increases that cap. This is especially useful in lower to mid levels.
- Doubled Shadyee's purchase prices.
- Increased the leather drop numbers for monsters that have leather as their secondary loot option (this includes Skeletons, Ratmen, and some more of the low/mid level monsters). This means you should be less reliant on just Goblins and Orcs for leather.