- Version 1.0.18 - New Lore
- We've just released an update with additional lore for each leader and some quality-of-life improvements.
- On top of that, we're running a 10% discount during the winter sale. Happy holidays!
- ## New
- * Added unique story blurb for each leader that shows in the turn after founding the first city.
- * Added ability to buy and sell larger resource quantities with a single click.
- * Added ability to issue unit move / attack / capture orders through the minimap.
- * Added decline calls prompt before end turn if there are incoming calls (so that it's harder to miss them).
- * Added Edge Scroll setting.
- ## General
- * Fast forward is now activatable right after ending the turn if all active players are ready (instead of when the AI turn starts).
- * Concordat resource lists now scroll together.
- * The AI will now only attack capturable units if they can be captured by its enemies.
- ## Bug Fixes
- * Fixed Multi-Spectral Scattering tech being called Stealth.
- * Fixed game not starting due to outdated installation of Visual C++ Redistributable.
- * Fixed Atlas Tank Gauss Cannon actions consuming movement.