1. Version 1.0.18 - New Lore
  2.  
  3. We've just released an update with additional lore for each leader and some quality-of-life improvements.
  4.  
  5. On top of that, we're running a 10% discount during the winter sale. Happy holidays!
  6.  
  7. ## New
  8. * Added unique story blurb for each leader that shows in the turn after founding the first city.
  9. * Added ability to buy and sell larger resource quantities with a single click.
  10. * Added ability to issue unit move / attack / capture orders through the minimap.
  11. * Added decline calls prompt before end turn if there are incoming calls (so that it's harder to miss them).
  12. * Added Edge Scroll setting.
  13.  
  14. ## General
  15. * Fast forward is now activatable right after ending the turn if all active players are ready (instead of when the AI turn starts).
  16. * Concordat resource lists now scroll together.
  17. * The AI will now only attack capturable units if they can be captured by its enemies.
  18.  
  19. ## Bug Fixes
  20. * Fixed Multi-Spectral Scattering tech being called Stealth.
  21. * Fixed game not starting due to outdated installation of Visual C++ Redistributable.
  22. * Fixed Atlas Tank Gauss Cannon actions consuming movement.
  23.