1. 1.018 Hotfix 45
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  3. (Released May 4th, 2026)
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  5. Update 75 had two errors in the new UI-controlling xml for editing a single equipment slot from the loadout screen, and for using the "copy loadouts from other timeline" screen. These are both now fixed.
  6. Thanks to Kbub, Orderic, Tuntematon, and Hells_Razer for reporting.
  7. Added in some similar defensive code for the visibility-checking code on loading a savegame, as what I added in the prior hotfix. I've never hit a problem here, but this would keep people from accidentally having it run for 10 seconds on load and then hit the latch-breaker code. This is one possible race condition that was left that I saw from code review, so it's fixed.
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