1. Update v1.4.148226:
  2. Pickpocket Fairy ammunition increased from 2 to 3
  3.  
  4. Added Slithertaps
  5.  
  6. Added alarms on stationary vehicles
  7.  
  8. Added breakable glass panes
  9.  
  10. Added difficulty-based game and exit timers
  11.  
  12. Novice allows much more match and more exit time, and Master Thief allows less
  13.  
  14. Added a bunch of new cosmetic items to the Black Market
  15.  
  16. Re-tuned the cost of items in the Black Market
  17.  
  18. Already purchased items will not be affected
  19.  
  20. Fixed an issue where Reset to Defaults incorrectly displayed Space as an input
  21.  
  22. Fixed an issue where some specialized keys would display in large overlapping text.
  23.  
  24. There are some new icons, and still-missing icons should use an appropriate font for the space.
  25.  
  26. Fixed a few more keybinds that didn’t work correctly as certain commands, such as left-alt and enter
  27.  
  28. Fixed a few places where collectible items would spawn inside of assets in Elway Manor
  29.  
  30. Improved guard VO to better distinguish between visual detections and sound investigations, and added new "vigilant" state VO to communicate their heightened alertness.
  31.  
  32. Improved Gramophone music playback with better playlist randomization, additional tracks and styles, rebalanced volume levels, and disabled auto-shutdown in the Thief's Den so players can choose their own background music.
  33.  
  34. Improved environmental audio responsiveness, allowing player tools and interactive objects to react more dynamically to environment acoustics, reflections, and reverb.
  35.  
  36. Adjusted AI Sound Stim object audio ranges to better align with AI detection behavior and player expectations.
  37.  
  38. Added new sound effect suites for interactive and breakable objects, including unique glass break and shard impacts, truck interactions and alarms, and Slither Sap pipe audio.
  39.  
  40. Update 3:
  41. Added markers for Set Collection mission objectives and Contract objectives
  42.  
  43. They will now appear on the map after gathering a clue that reveals their location
  44.  
  45. Revealed items will be visible on the compass when within 20m of them
  46.  
  47. Added Stormy weather variant in Elway Manor
  48.  
  49. Added security device layouts to both maps in Novice mode
  50.  
  51. Added more variety and distinctive security device layouts to both maps in Thief mode
  52.  
  53. Chameleon now unlocks after Contract 3
  54.  
  55. Master Thief difficulty now unlocks after Level 8
  56.  
  57. Added more loot items to the minor and major loot pool
  58.  
  59. Fixed an issue that would cause the camera to jitter when Disguised and having higher FOV
  60.  
  61. Fixed a handful of return-to-thief's den crashes
  62.  
  63. Reduced distance for the Compass to detect items
  64.  
  65. Fixed a rare issue where client could become out of sync with matchmaker, preventing matches
  66.  
  67. Added some more keyboard icons for remapped keys
  68.  
  69. Removed operating-system-provided default language from settings when it is not included in our available supported languages list
  70.  
  71. Fixed an issue where sometimes the mission lobby would display an incorrect mission briefing
  72.  
  73. Fixed an issue that would allow Constables to become alerted while being taken down
  74.  
  75. Fixed an issue where Hauntstable could wander off and not return to his post after being drawn away by an Insult Fairy.
  76.  
  77. Fixed an issue where sometimes, the Interact prompt could become unavailable after certain takedowns (The infamous “Hold F” bug)
  78.  
  79. The intro cinematic is now affected by volume level settings
  80.  
  81. Fixed incorrect character VO when entering main building for the first time
  82.  
  83. Fixed an issue where the aerial takedown did not play any takedown related music stingers or VO
  84.  
  85. Metal entrance gate to Guildhall now has properly synchronized SFX
  86.  
  87. Improved room reverb spatial audio all around to better match room size, wall materials and shape
  88.  
  89. Added additional audio emitters for pipes, water and cave related objects in Elway Manor
  90.  
  91. Tristan Fairy will now play VO to better lead the player to the next step of a tutorial phase
  92.  
  93. Update 2.5:
  94. Fixed ladder climbing to use rebound key inputs
  95.  
  96. Fixed an issue that prevented the lockpick minigame from using the rebound interact key
  97.  
  98. Added glyphs for more mouse keybinds
  99.  
  100. Mouse sensitivity will apply to ladder climbing
  101.  
  102. Update 2:
  103. Added remappable keybinding for Keyboard and Mouse
  104.  
  105. Updated the intro video to fix compatibility issues
  106.  
  107. Fixed some areas of Elway Manor where players were getting stuck
  108.  
  109. Once “Thief” difficulty is purchased, it becomes the default difficulty
  110.  
  111. Players can change to Novice (or Master Thief, once unlocked) at the map table before entering the mission lobby
  112.  
  113. Added a mission timer to the map
  114.  
  115. Reduced the Thief Respawn wait timer from 10 to 5 seconds
  116.  
  117. Thieves now play idle animations in the match setup screen and Wardrobe
  118.  
  119. Replaced temporary assets on a variant in the Guildhall where a safe was dragged around the location; these should now look better and direct players to the Safe better
  120.  
  121. Partially mitigated an issue that would sometimes launch players in to the air while trying to mantle over ledges taller than them. This should occur less often, and be less severe if it does occur
  122.  
  123. Fixed an issue that prevented difficulty choice from saving properly
  124.  
  125. Many localization fixes across all languages
  126.  
  127. Update 1:
  128. Settings Menu Changes
  129. Added a toggle to disable motion blur
  130.  
  131. Added a slider to allow moderate FOV adjustment
  132.  
  133. Added a toggle to reduce camera bounce
  134.  
  135. Added number labels to all slider widgets in settings
  136.  
  137. Updated mouse + gamepad sensitivity settings to a slider
  138.  
  139. After this change, please re-set mouse sensitivity
  140.  
  141. Added an FPS limiter
  142.  
  143. Removed resolution choice from Fullscreen, it will pull directly from your system resolution
  144.  
  145. Use Windowed mode to choose a specific resolution
  146.  
  147. Other
  148. Fixed an issue so the game looks better on 4k monitors and large screens
  149.  
  150. Improved error handling in the matchmaker