- Update v1.0.527:
- Fix exception if delivery is interrupted by another delivery, and item being carried is stacked with same ingredient nearby.
- Fix problem where Relic on Relic Plinth cannot be removed and is not granting its power.
- Update v1.0.526:
- Gameplay
- Start new games with the Hilly or Flat setting.
- Starting with 1.0, the MAGE score contribution from harvested reagents was too high. This could cause events to trigger too early. You'll see lower MAGE scores in all games now.
- QoL
- When hovering a link for a placeable item, the dimensions are now shown.
- It is now possible to repair walls behind hallway runners inside hallways.
- Updated how Relic drops are rolled. The Affinity is still always an Affinity that the Manifesting Mage has a slot for, but is now always the least rolled out of the last 40 Relics. Previously it was the Affinity that you have the least of currently.
- Auto-assign checkbox on beds is now included when copying / building a copy.
- When hovering an Unreachable Alert, it now shows what Task is triggering the alert.
- Added credits for very early Beta testers.
- Fixes and Improvements
- Added additional hover text about delivering meals to Starving Mages that are At Death's Door.
- No longer allow pathing through Underschool rooms with Nexus Gateways and a Corrupted Mana Lantern.
- Some mods are breaking the game by setting stack sizes to 0. The game now repairs these when loading a save.
- The Dispel Seal Ritual button now shows when you do not have enough Seal Keys.
- Right-click harvest on plants now shows that when a plant is not fully grown, it can't be harvested.
- No longer showing the alert for Mages being unable to sleep while they are on a quest.
- Fix for small chance that Mages would Break immediately after being revived. Their Conviction is now at 65 instead of 25 after the Break ends.
- Fix for Boss Achievements that could fail to trigger if you killed them with Poison.
- No longer showing the No Arcane Secretary Alert if you have completed all research.
- Removed Minimum Room Size data that was not accurate.
- Fix for haulers who get stuck because they want to use a higher priority storage that is blocked by new furniture.
- Added a tip about how to train staff who have 0 in a Skill. (They can teach!)
- Using the unlock all research debug cheat no longer removes fog from the game.
- Changes to the Room Type Goals UI to help make the Must NOT Have section more clear.
- Layout improvements to the Tutorial Codex entries.
- Fix for auto-scrolling to the selected mage on the Mage Sheet not working properly at all screen resolutions.
- Fix Task Type Priority UI so that the Reset button doesn't overlap other controls.
- Fixed Founder's Grave visuals to show that it occupies two cells.
- Fixed a problem where Haulers trying to move items to higher priority storage would get stuck if a Relic in storage is set to be Pulverized.
- Fix for Arch Support visuals blocking doors.
- Fix for Z-fighting on final boss door.
- Fix for Dragon Wok FX when rotating.
- Added more Ember Dragon idle animations.
- Improved perf when many errands that only the Founder can reach exist in the school.
- Fix rare issue that could cause ingredients to be unavailable after Founder changes deliveries while carrying an ingredient.